Half-Life Deathmatch server hosting: an armoured red and yellow marine aims a double-barrelled shotgun in front of a glowing red ring on a black background

Classic HLDM or Deathmatch Classic, your rules

Half-Life Deathmatch Server Hosting

Crossfire, the crowbar, satchel charges and the Gauss gun: Half-Life's own deathmatch is where a lot of us learned to play online. Valve's 25th anniversary update in November 2023 added seven maps and Steam Networking, and its server code was refreshed too. Half-Life Deathmatch server hosting runs that classic, or Valve's Deathmatch Classic (DMC), on a server you control.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Pick your size

Half-Life Deathmatch Server Hosting Plans and Prices

Pricing works per player slot between 10 and 32. Memory never changes: GoldSrc is so light that the free 5GB tier covers every size. Pick one of the sizes below or any count in between on the order form. Monthly billing, no setup fee, and no minimum term.

  1. 10player slots
    5GB RAM

    Crossfire with friendsBest start

    • Classic small-map deathmatch
    • The cheapest plan
    • 5GB free tier
    €4.70/moMonthly, no contract
  2. 16player slots
    5GB RAM

    A lively public serverMost popular

    • Busy but not chaotic
    • Good for the bigger maps
    • 5GB free tier
    €7.52/moMonthly, no contract
  3. 24player slots
    5GB RAM

    Community nights

    • Room for regulars and guests
    • Teamplay on large maps
    • 5GB free tier
    €11.28/moMonthly, no contract
  4. 32player slots
    5GB RAM

    Our largest plan

    • LAN-party style mayhem
    • Best on the larger maps
    • 5GB free tier
    €15.04/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Half-Life Deathmatch and Deathmatch Classic servers from €4.70/mo, for groups of 10 up to 32 players, each plan carrying 5GB of memory that a 1998 engine will barely touch. Servers run in 9 locations from London to Sydney, go live on their own once you have paid, and give you the whole file tree for maps and configs.

Key facts checked against our order form, updated .

  • 10 to 32 slotsSold one slot at a time
  • 5GB RAM on every planYou only pay for slots
  • 9 locationsOne price at each
  • HLDM or DMCOne product, both Valve games
  • 25th anniversary mapsSeven maps added in 2023
  • Full file accessserver.cfg, maps and mapcycle
  • Offsite backups7 days, restore from the panel
  • 24/7 support in 9 languagesGame servers since 2004

Your server room

Your Half-Life Deathmatch Server Hosting Control Panel

A GoldSrc server is a handful of text files and a maps folder. The panel puts them, and the console, in your browser.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Half-Life Deathmatch servers use the same panel and menu.

Edit server.cfg

Set the hostname, passwords, frag and time limits and teamplay without leaving the browser.

Map cycle

Edit mapcycle.txt to set which maps play and in what order.

SFTP uploads

Add custom .bsp maps and their resources over SFTP or the File Manager.

Console

Change map, kick a player or check who is online from the web console.

Backups

Snapshot the server before you change maps or configs, and restore in a few clicks.

Sub users

Give each admin their own login rather than sharing your account.

Refreshed for 25 years

Half-Life Deathmatch Since the 25th Anniversary Update

Half-Life came out on 19 November 1998, and for years its multiplayer saw only small fixes. On 17 November 2023 Valve released the 25th Anniversary Update, followed by a run of patches that touched multiplayer and the dedicated server.

Half-Life19 November 1998Deathmatch Classic1 June 200125th Anniversary17 November 2023

01

Seven more maps

Four all-new maps (contamination, pool_party, disposal and rocket_frenzy) and three from the old Further Data CD (doublecross, rust_mill and xen_dm).

02

Updated server code

On 29 November 2023 Valve updated the Half-Life dedicated server application with the latest server code and new Windows and Linux binaries, and recommended updating servers.

03

Balance and fixes

The .357 now does 50 damage instead of 40, spawn points are more random, and a crash with high player counts was fixed.

04

HLTV fixed in 2024

The 2 October 2024 update fixed HLTV startup crashes and its incompatibility with the anniversary maps.

Maps & modes

Maps, Modes and Settings for Half-Life Deathmatch Server Hosting

Both games run on Valve's GoldSrc engine, and both are built on simple text files. That makes them easy to shape.

Maps and modes

Anniversary maps

Put the seven 2023 maps into your cycle next to crowd favourites, so returning players find something new.

Teamplay

Half-Life Deathmatch supports team games as well as free for all. The December 2023 patch fixed team setup on disposal.

Custom maps

Twenty-five years of community maps exist for HLDM. Upload them, add them to mapcycle.txt and restart.

Games and players

Deathmatch Classic

Valve's tribute to id Software's work: rocket launchers, fast movement and futuristic arenas.

Shaders setting

The November 2023 notes say servers can override the new shader setting with sv_allow_shaders.

Every desktop

Steam lists Windows, macOS and Linux for both games, so mixed groups can play together.

WindowsmacOSLinux

Memory, barely needed

RAM for Half-Life Deathmatch Server Hosting

Steam's minimum spec for Half-Life and DMC is 96MB of RAM on the player's PC. A GoldSrc server is lighter still, so every plan carries the free 5GB tier and the price covers slots only.

  • Friends on small maps

    Plan: 10 Slots
    Memory: 5GB

    Headroom: Far more than needed.

  • Public deathmatch

    Plan: 16 Slots
    Memory: 5GB

    Headroom: Plenty.

  • Community teamplay

    Plan: 24 Slots
    Memory: 5GB

    Headroom: Plenty, even with custom maps.

  • Big-night mayhem

    Plan: 32 Slots
    Memory: 5GB

    Headroom: Yes.

Memory tiers on the order form: 5GB (free), 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. You will not need more than the free tier for HLDM or DMC.

Ping for Gauss jumps

Half-Life Deathmatch Server Hosting Locations and Ping Test

Gauss jumps and crossbow snipes need a low ping. Test from your own PC and pick the lowest location for most of your players. All 9 locations are one price.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Half-Life Deathmatch Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every plan

What Half-Life Deathmatch Server Hosting Includes

Every plan includes the following, as the order form shows today. No setup fee.

  • Game serverHalf-Life Deathmatch or Deathmatch Classic
  • Player slots10 up to 32, chosen slot by slot
  • Memory5GB at no cost; larger tiers exist but are not needed
  • Storage100GB NVMe at 7,500MB/s
  • Processor5.0GHz included, faster options at checkout
  • Locations9, one price
  • File accessBrowser File Manager plus SFTP
  • BackupsA week of offsite copies you can restore yourself
  • ProtectionDDoS filtering
  • SupportRound-the-clock tickets from a team running servers since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom €5.82
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from €5.82
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom €5.82
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom €2.32
  • Disk SpaceUp to 120GB - Up to 200GBfrom €8.16

The product covers both Half-Life Deathmatch and Deathmatch Classic. Tell our support team which one you want if the server should run DMC. Slots are sold one at a time between 10 and 32. The price is the same at all 9 locations. Prices read from our order form on 23 October 2026. Taxes, if any, are shown at checkout.

Built for classics

Half-Life Deathmatch Server Hosting Features

What you get with your own GoldSrc server.

Two classics, one product

Run Half-Life's own deathmatch or Valve's Deathmatch Classic.

The new old maps

Use the 2023 anniversary maps alongside the originals.

Community content

Upload the custom maps your group has kept for years.

Simple configs

Set the rules in server.cfg and the rotation in mapcycle.txt.

DDoS protection

Traffic filtering on every server, at every location.

5.0GHz cores

Plenty of speed for fast, old-school netcode.

Before the first round

Half-Life Deathmatch Server Hosting Essentials Before You Order

Four things to know before the first round.

  1. Which game?

    Players need Half-Life on Steam for HLDM, or Deathmatch Classic for DMC. Tell us which one your server should run.

  2. Updated clients

    After the 2023 updates, players should run the current Steam build so their game matches the server.

  3. Set an rcon password

    Add one to server.cfg before going public, so only admins can control the server.

  4. Share custom maps

    Custom maps must reach your players too. Post a download link or keep the cycle to stock maps.

Answers

Half-Life Deathmatch Server Hosting Questions

Short answers for HLDM and DMC server owners.

The games

What is the difference between HLDM and Deathmatch Classic?

Half-Life Deathmatch is the multiplayer mode of Half-Life (1998). Deathmatch Classic, from 2001, is Valve's separate tribute to id Software's work, with rocket launchers and futuristic arenas. Both run on GoldSrc.

Can I host both on one product?

Our product is sold as Half-Life Deathmatch: DM + Classic, covering both games. Tell our support team which one your server should run, and they will set it up.

Is Half-Life still updated?

Yes, occasionally. The 25th Anniversary Update landed on 17 November 2023, with follow-up patches into December 2023 and an HLTV fix on 2 October 2024.

Setting up

How fast is my server ready?

It is created automatically after payment, and the login arrives by email within minutes.

Which location should I choose?

Ping each location from the machine you play on and go with whichever wins for the majority of your group. Prices never differ by city.

Can I use the 25th anniversary maps?

Yes. Add contamination, pool_party, disposal, rocket_frenzy, doublecross, rust_mill or xen_dm to mapcycle.txt and restart.

Players and content

How many players can join?

Anywhere from 10 to 32, bought slot by slot. In our experience most HLDM maps feel best with 8 to 16 players.

Can I add custom maps?

Yes. Put the .bsp and its resources in the maps folder, list it in mapcycle.txt and restart; anyone joining needs those files as well.

Can Mac and Linux players join?

Yes. Steam lists Windows, macOS and Linux for both games.

Plans and billing

How much does Half-Life Deathmatch server hosting cost?

€4.70 a month buys the 10 slot plan, our lowest price for HLDM or DMC. Every added slot costs the same flat step, in any city.

Why is RAM the same on every plan?

Because GoldSrc was built for 1990s PCs. The free 5GB tier is already many times what the server needs, so slots are the only thing you pay for.

Is there a contract?

None. Pay month to month and stop whenever you like, or pick a 3, 6 or 12 month term if you prefer.

The complete guide · 4 min read

Half-Life Deathmatch Server Hosting: The Complete Guide

This guide covers running a Half-Life Deathmatch or Deathmatch Classic server today: what the 2023 anniversary update changed, choosing a game and a size, the config files, maps, and keeping a classic server alive.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Two Valve Classics on One Engine
  2. The 25th Anniversary Update and Its Follow-Ups
  3. Choosing a Game and a Size
  4. server.cfg and mapcycle.txt
  5. Custom Maps and Content
  6. Getting Players In, and HLTV
  7. Keeping a Classic Server Alive
  8. What to Compare Before You Rent a Half-Life Deathmatch Server
  9. Half-Life Deathmatch Glossary
  10. Half-Life Deathmatch Server Help and Next Steps

Two Valve Classics on One Engine

Half-Life arrived on 19 November 1998, and its multiplayer mode became one of the defining deathmatch games of the era. Maps like Crossfire, the Gauss gun's recoil jump and the crowbar duel are part of shooter history. Deathmatch Classic followed on 1 June 2001: Valve describes it as its tribute to the work of id Software, a faster game of rocket launchers set in futuristic arenas.

Both run on GoldSrc, Valve's engine for Half-Life and its mods, and both are still sold on Steam for Windows, macOS and Linux. Our product covers either game, so the same plan suits a group that wants classic HLDM or one that prefers DMC's pace.

The 25th Anniversary Update and Its Follow-Ups

On 17 November 2023, Valve marked the game's 25th birthday with a substantial update. For deathmatch players the headline was content: four all-new maps, three maps from the old Half-Life: Further Data CD, and new player models including Ivan the Space Biker and Too Much Coffee Man. Steam Networking arrived too, so friends can join each other through Steam's Join Game and Invite features.

  • New maps: contamination, pool_party, disposal, rocket_frenzy.
  • Restored maps: doublecross, rust_mill, xen_dm.
  • Balance: .357 damage up from 40 to 50, satchel controls reworked, spawn points more random.
  • Server: the dedicated server application updated with new Windows and Linux binaries (29 November 2023); dedicated servers no longer enable Steam Networking by default (21 November 2023).

Fixes kept coming: a crash with high player counts, team setup on disposal, UI fixes for dedicated servers, and on 2 October 2024 a fix for HLTV crashes and its incompatibility with the new maps.

Choosing a Game and a Size

Choose the game first. Half-Life Deathmatch is the one most people remember, with its mix of hitscan and projectile weapons. Deathmatch Classic suits players who want pure rocket-launcher speed. If your group wants DMC, tell our support team.

Suggested sizes (our guidance, not Valve limits)
ServerSlotsNotes
Friends on Crossfire-sized maps10Every corner is a fight
Public free for all16Busy without spawn chaos
Teamplay or large maps24Room for two full teams
LAN-party nostalgia32Best on the bigger maps

Slots are sold one at a time from 10 to 32, so 12 or 20 is fine. Outgrow it and you can add slots from the client area without losing anything.

server.cfg and mapcycle.txt

GoldSrc servers keep their rules in server.cfg and their map order in mapcycle.txt. In server.cfg you set the hostname, the rcon and join passwords, frag and time limits, and whether teamplay is on. In mapcycle.txt you list one map per line, in the order they play.

  1. Stop the server from the panel.
  2. Open server.cfg in the File Manager and set the hostname and an rcon password.
  3. Set the frag and time limits and the teamplay option.
  4. Open mapcycle.txt and list your maps, including any of the anniversary maps.
  5. Start the server and check the console as the first map loads.

Custom Maps and Content

Half-Life has one of the deepest custom map libraries of any shooter. Copy each map and its resources across with SFTP, list it in mapcycle.txt, then restart. Your players need the same files to join, so share a download link in your group, or keep public servers to stock and anniversary maps.

The anniversary update also introduced new graphics options. Its notes say servers can override the new shader setting with sv_allow_shaders, which is worth knowing if a custom map looks wrong for some players.

Getting Players In, and HLTV

Players can find a public server in the in-game browser or connect directly to the IP and port shown in the panel. Valve's notes say dedicated servers no longer enable Steam Networking by default, so the IP route is the dependable one for a clan server.

HLTV, the GoldSrc spectator and recording system, works with the anniversary maps since Valve's 2 October 2024 fix. It is handy for recording a tournament or letting a few people watch a final.

Keeping a Classic Server Alive

Old games live on regulars. A weekly night at a fixed time, a rotation that mixes Crossfire-era favourites with the new maps, and admins who keep things friendly do more than anything else. Hand each admin their own sub user account, and keep the rcon password to a trusted few.

Seven days of offsite backups sit behind every server, and you can roll back to any of them from the panel. Coming from another host? Bring your cfg files, maps folder and mapcycle.txt, drop them into the new server, and boot it.

What to Compare Before You Rent a Half-Life Deathmatch Server

Classic games make cheap offers tempting. Check these first.

  1. Game choiceMake sure the host can run Deathmatch Classic as well as HLDM if you want it.
  2. Per-slot pricingPay for the slots you need, not a large fixed bundle.
  3. File accessserver.cfg, mapcycle.txt and the maps folder should be yours to edit.
  4. PingTest from your own PC. Old netcode loves a low ping.
  5. BackupsCheck you can restore without a ticket.
  6. Billing termsLook past the monthly figure to setup charges, term lengths and renewal prices.

Half-Life Deathmatch Glossary

HLDM
Half-Life Deathmatch, the multiplayer mode of the 1998 game.
DMC
Deathmatch Classic, Valve's 2001 tribute to id Software's work.
GoldSrc
Valve's engine for Half-Life, its mods and Deathmatch Classic.
mapcycle.txt
The text file listing the maps a server plays in order.
rcon
Remote console access to server commands, protected by a password.
HLTV
The GoldSrc spectator and demo recording system.
Further Data
An old Half-Life extras CD whose maps returned in the 2023 update.

Half-Life Deathmatch Server Help and Next Steps

Official pages and Gaming Deluxe help.