Rust server hosting: players in a firefight with pistols, rifles and a bow in a ramshackle village

Servers built for wipe day

Rust Server Hosting

Rust server hosting for communities that live by the wipe calendar. Your map stays up between sessions, plugins go in from the browser, and the first Thursday of the month is one button instead of a long evening.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size it for wipe night

Rust Server Hosting Plans and Monthly Prices

Choose by how many players you expect on a busy wipe night. Every plan runs on the same hardware in the same locations, memory goes up as the slot count does, and 3, 6 or 12 month terms cut the monthly price.

  1. 50player slots
    10GB RAM

    A clan base or a friends serverBest to start

    • The lowest-priced way into a dedicated Rust server
    • Plenty for a small map and a light plugin list
    • Wipe button and uMod included
    €11.55/moMonthly, no contract
  2. 60player slots
    12GB RAM

    A small community after wipe

    • Headroom for the wipe-day rush
    • Extra memory for a few quality-of-life plugins
    • Same panel, same locations
    €21.72/moMonthly, no contract
  3. 80player slots
    14GB RAM

    A modded server with regulars

    • Room for kits, shops and events
    • Suits a mid-size procedural map
    • MySQL database for plugin data
    €28.37/moMonthly, no contract
  4. 100player slots
    16GB RAM

    A public server with a queue at wipe

    • Built for a busy first weekend
    • More memory for larger maps
    • More RAM available at checkout
    €34.97/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Rust dedicated servers from €11.55/mo, with 50 to 120 player slots on the plans below (the order form goes up to 1,000) and 10GB to 20GB of RAM depending on the plan. Servers run on 5.0GHz CPUs with NVMe storage in 9 locations across the UK, France, Germany, the US and Australia, with uMod one click away and a single button for the monthly update and wipe.

Key facts checked against our order form, updated .

  • 50 to 120 player slotsUp to 1,000 slots on the order form
  • 10GB to 20GB RAMA bigger tier with every step up in slots
  • 9 locationsOne price across Europe, the US and Australia
  • uMod (Oxide)One-click install and a plugin installer
  • Wipe day buttonSteam update, uMod update and map wipe in one go
  • Offsite backupsThe last 7 days kept, restored from the panel
  • DDoS protectionFiltering in front of every server
  • 24/7 support in 9 languagesGame server hosting since 2004

Run it from the browser

The Rust Server Hosting Panel and Its Wipe Tools

The things a Rust admin does every month, from updating and wiping to adding plugins and checking who is connected, sit behind buttons in one web panel. No remote desktop, no batch files to edit by hand.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

Our game panel, pictured with a Windrose server. A Rust server uses the same layout, with Rust buttons such as Monthly Update and Wipe added.

Monthly Update and Wipe

On forced-wipe day this one button pulls the new Rust build, updates uMod and wipes the map. If a build refuses to move, Force Steam and Oxide Update sits under the More button.

Easy Configurator

Change the server name, world size, seed and slot count in the start line, and add owners and moderators to users.cfg, without opening a text editor.

Mod Manager and uMod Plugins Installer

Install uMod, then search for plugins and add them from the panel. Chaos Code, Discord, Rust Edit and Rust:IO Map extensions are in the Mod Manager too.

Web Console and RCON

Sign in with your RCON password to run console commands in the browser, or point an RCON tool at the address shown in your server details.

Wipe Server and backups

Pick exactly what to clear when you wipe outside the forced cycle, and press Backup Server first so a mistake costs nothing.

MySQL database

Plugins that keep stats, shops or bans in a database get a MySQL database, which you can open with phpMyAdmin or Navicat.

Every first Thursday

The Rust Update Calendar on a Hosted Server

Facepunch releases a content update on the first Thursday of every month, and that update forces a map wipe on every server. This is how the cycle looks from October 2026, and what it means for your server.

1 OctLivestock Update22 OctMandatory Halloween update5 NovNext monthly update, expected

01

Monthly, on the first Thursday

Every devblog from February to October 2026 arrived on the first Thursday of its month. The newest is the Livestock Update from 1 October 2026.

02

What a forced wipe resets

A forced update raises the protocol version and wipes the map. Blueprints stay unless you delete the blueprint file yourself, although Facepunch did wipe blueprints on every server in November 2025.

03

Halloween update on 22 October

Facepunch has announced a mandatory server and client update for 22 October 2026 at 18:00 BST. Expect to run a Steam update and restart that evening.

04

November and beyond

Going by the pattern, the next monthly update should land on Thursday 5 November 2026. Facepunch had not confirmed that date when we wrote this.

Plugins & platforms

Plugins, Maps and Platforms for Rust Server Hosting

Rust's Steam page promises server-side modding, and the community does it through plugin frameworks rather than client mods, so players join without installing anything. Console players are a different story.

Plugins and maps

uMod (Oxide) in one click

Install uMod from the Mod Manager and start the server once so it builds its folders. After that the uMod Plugins Installer adds plugins, and their settings appear under oxide/config and oxide/data.

Carbon and other frameworks

Facepunch's wiki also documents Carbon, which aims to run plugins written for Oxide. Our one-click installer is for uMod, so talk to support before you switch.

Custom maps by URL

Point +server.levelurl at a direct download link that stays online, such as a Dropbox link ending in ?dl=1, and take the world size and seed out of the start line.

Platforms and apps

Steam on Windows and macOS

The dedicated server is for the Steam edition of Rust, which runs on Windows and macOS. Players find you in the server browser or connect with the address from the panel.

Console Edition is separate

Rust Console Edition for PlayStation 5 and Xbox Series X|S is made by Double Eleven as a separate console experience, with its own servers and wipe days.

Rust+ companion app

Players pair with your server from the Rust+ menu in game and get team chat, raid alerts and remote control of traps on their phone.

Steam (Windows)Steam (macOS)Rust+ app

Memory per plan

RAM for Rust Server Hosting, Plan by Plan

Map size sets the baseline and every player and plugin adds to it. Each plan bundles a RAM tier from our own sizing, 10GB on 50 slots up to 20GB on 120, and the guide below uses the figures from our order form to show when to step up.

  • A clan or friends server on a 3000 map

    Plan: 50 Slots
    RAM included: 10GB

    When to add more: Our order form puts a 2000 to 3000 map at 8GB to 10GB before anyone joins. A full server pushes past that, so watch the graph on wipe night.

  • Up to 60 players, light plugins

    Plan: 60 Slots
    RAM included: 12GB

    When to add more: Fine for a mid-size map. Add a tier once plugins pass a couple of dozen.

  • Up to 80 players with kits and shops

    Plan: 80 Slots
    RAM included: 14GB

    When to add more: Maps above 3000 start at 10GB to 12GB on their own, so 16GB suits a busy 4000 map.

  • Up to 100 players, public wipe rush

    Plan: 100 Slots
    RAM included: 16GB

    When to add more: A hundred players can add around 10GB on top of the map, so large maps are happier on 20GB or 24GB.

  • Up to 120 players, large map

    Plan: 120 Slots
    RAM included: 20GB

    When to add more: A full 120 on a 4500 map with a long plugin list can need 24GB to 32GB.

RAM tiers on the order form: 10GB, 12GB, 14GB, 16GB, 20GB, 24GB and 32GB. Our rule of thumb: about 1GB more for every 10 players online and about 500MB for every 10 plugins. Upgrade later from the client area without touching the map.

Ping before you buy

Rust Server Hosting Locations with a Live Ping Test

9 locations across the UK, France, Germany, the United States and Australia. Rust fights are decided in milliseconds, so test from the PC you play on and pick the place with the lowest number for most of your players.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Rust Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

On every Rust plan

Included with Every Rust Server Hosting Plan

There is no setup fee and nothing to add before your first wipe. This list comes straight from our Rust order form.

  • Game serverThe Rust dedicated server from Steam, updated with one button
  • Player slots50, 60, 80, 100 or 120 on these plans, up to 1,000 on the order form
  • Memory10GB on 50 slots rising to 20GB on 120, tiers up to 32GB
  • Storage100GB NVMe at 7,500MB/s, upgrades to 200GB and 14,000MB/s drives
  • Processor5.0GHz as standard, with 5.2GHz+ and 5.6GHz+ options
  • Locations9, all at the same price
  • PluginsuMod from the Mod Manager, a plugin installer, File Manager and SFTP
  • DatabaseMySQL for plugins that store data, with phpMyAdmin access
  • BackupsOffsite copies for the last 7 days plus on-demand backups in the panel
  • ProtectionDDoS filtering at all 9 locations
  • Support24/7 tickets, answered by a team running game servers since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom €5.82
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from €5.82
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom €5.82
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom €2.32
  • Disk SpaceUp to 120GB - Up to 200GBfrom €8.16

Each card includes the RAM shown on it, one tier higher for each bigger plan. Tiers up to 32GB and more slots are on the order form. All 9 locations are the same price, so choose the one nearest the bulk of your players. Prices read from our order form on 14 October 2026. Taxes, if any, are shown at checkout.

Made for wipe day

Rust Server Hosting Features That Matter on Wipe Day

What makes running a Rust community easier, month after month.

One-button wipe

Update the game, update uMod and clear the map together when Facepunch forces a wipe.

Plugin installer

Search for uMod plugins and install them from the panel, then grant permissions in game or over RCON.

Custom maps

Load a map built in an editor from a direct download link instead of a procedural seed.

Rust+ pairing

The companion app port is set up, so players can pair their phones for raid alerts and team chat.

Attack filtering

DDoS traffic is stopped upstream, which matters on servers where raids are personal.

High clock CPUs

5.0GHz processors and NVMe drives keep the simulation steady when a hundred bases are loaded.

Before the first wipe

Rust Server Hosting Essentials for New Admins

Five things to sort before the first wipe goes live.

  1. Choose a wipe rhythm

    Facepunch's wipe timer defaults to 19:00 London time on the first Thursday of the month, matching forced wipes. Weekly and biweekly timers exist for communities that wipe more often.

  2. Tag the server

    server.tags shows labels such as monthly, vanilla, pve or modded in the browser, plus a region code. Up to four tags are displayed.

  3. Ports are already open

    Game, query, RCON and Rust+ ports are set up on our network. All you share with players is the address and port shown in the panel.

  4. Owners and moderators

    Add each SteamID64 as owner or moderator in users.cfg, or use ownerid and moderatorid over RCON and then server.writecfg to save.

  5. Know the hosting rules

    Facepunch's guidelines allow paid perks and donations, but a community server must be clearly unofficial and must not unlock DLC for players who have not bought it.

Answers

Rust Server Hosting FAQ

Straight answers to what new Rust server owners ask us.

Getting started

How fast is a Rust server set up?

It is created automatically after payment, within 20 minutes, and your panel login arrives by email. The very first start takes longer because Rust generates the map, so allow 3 to 10 minutes before you connect.

How do I make myself the owner?

Stop the server, open users.cfg in the Easy Configurator, add your SteamID64 as an owner and start again. Or log in to the web console with your RCON password, run ownerid with your SteamID64 and save with server.writecfg.

What map size should I use?

Facepunch's server guide accepts world sizes from 1000 to 6000. Smaller maps put players into contact sooner and use less memory: our order form estimates 8GB to 10GB for a 2000 to 3000 map and 10GB to 12GB for 3000 to 6000, before players and plugins.

Which location is right for my players?

Use the ping test on this page from the computer you play on, and ask your regulars to do the same. All 9 locations cost the same, so the lowest ping for most of the group wins.

Wipes and updates

When does Rust force a wipe?

On the first Thursday of each month, when Facepunch ships its monthly update. The forced update changes the protocol version and wipes the map, so every server has to update and start a fresh map.

Do blueprints wipe every month?

Not automatically. A forced wipe only resets the map. If you want a blueprint wipe too, choose it in Wipe Server or delete the blueprint file. Facepunch did wipe blueprints on all servers in November 2025 and has not promised to repeat it.

Can I wipe more often than monthly?

Yes. Many communities wipe weekly or every two weeks. Use Wipe Server whenever you like, and set Facepunch's wipe timer to the weekly or biweekly schedule so the countdown players see matches your plan.

Plugins and players

Can I run Oxide plugins on my server?

Yes. Install uMod (Oxide) from the Mod Manager, start the server once, then add plugins with the uMod Plugins Installer. Give yourself permissions as each plugin's page describes, and update plugins after each forced update.

Can console players join a PC Rust server?

No. Rust Console Edition on PlayStation 5 and Xbox Series X|S is developed separately by Double Eleven and runs its own servers. A server from us is for players on the Steam version.

Does Rust+ work on a hosted server?

Yes. Players open the Rust+ menu in game and choose Pair with Server. If pairing hangs, removing the server from the app and pairing again usually fixes it.

Can I use a custom map?

Yes. Upload the map file somewhere that gives a direct download link, add +server.levelurl with that link to the start line and remove the world size and seed. The link has to stay online, because players download the map from it.

Billing and plans

How much does Rust server hosting cost?

The 50 slot plan starts at €11.55 a month. Every plan is shown above for 1, 3, 6 and 12 months, and the longer terms work out cheaper per month.

Can I add slots or RAM later?

Yes. Upgrade slots or memory from the client area whenever your population grows. You pay the difference for the rest of the cycle and the map and plugins stay as they are.

Do I have to sign a contract?

No. Monthly billing simply renews each month until you cancel. The 3, 6 and 12 month terms are paid in advance in exchange for the lower rate.

The complete guide · 7 min read

Rust Server Hosting Guide: Wipes, Plugins and Admin

Running a Rust server is less about the first day and more about the fortieth wipe. This guide covers the monthly cycle, map choices, memory, admin rights, plugins, Rust+ and Facepunch's rules for community servers, for whoever in the group holds the RCON password.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Why Rust Players Rent a Dedicated Server
  2. The Monthly Wipe Cycle
  3. Map Size, Seed and Custom Maps
  4. Picking Slots and Memory
  5. Owners, Moderators and RCON
  6. Running Plugins with uMod
  7. Rust+ on Your Own Server
  8. Browser Tags, Premium Servers and Hosting Rules
  9. What to Compare Before You Rent a Rust Server
  10. Rust Server Glossary
  11. Rust Server Help and Next Steps

Why Rust Players Rent a Dedicated Server

Rust is a game that never pauses. Bases decay, resources respawn and rival groups raid whether you are online or not, and that only works on a server that runs around the clock. Facepunch publishes the Rust dedicated server through SteamCMD so that anyone can host one, and community servers fill the browser alongside the official ones.

Running that server on a home PC is possible but awkward. Every wipe needs an update, the map takes minutes to generate, plugins have to be patched, and a busy wipe night needs steady upload bandwidth. A hosted server moves the work into a data centre with a fixed address, DDoS filtering and a panel that turns the monthly routine into a few buttons.

The Monthly Wipe Cycle

Facepunch ships a content update on the first Thursday of every month. Throughout 2026 those devblogs have arrived like clockwork, from the Naval update on 5 February to the Livestock Update on 1 October. Each one is a forced update: the protocol version goes up, old servers can no longer accept updated players, and the map is wiped.

Wipe typeWhat resetsWho decides
Forced wipeThe map, with every base and item on itFacepunch, on the first Thursday of the month
Blueprint wipeEvery player's learned blueprintsYou, by deleting the blueprint file or using Wipe Server
Extra map wipeThe map between forced wipesYou, for weekly or biweekly communities

Facepunch's wipe timer defaults to 19:00 London time on the first Thursday, which lines up with forced wipes and shows players a countdown in the browser. Weekly and biweekly settings exist too. Whatever you choose, announce it clearly: wipe day is when your population peaks, and players plan their week around it.

Map Size, Seed and Custom Maps

A procedural map is described by two numbers. server.worldsize sets the size, and Facepunch's guide recommends values from 1000 to 6000. server.seed picks the layout, anywhere from 0 to 2147483647. The same pair always produces the same map, so a seed you liked can be used again next wipe.

  • Small maps (around 2000 to 3000): quicker contact between groups, lower memory, ideal for 50 to 80 players.
  • Medium maps (around 3500 to 4500): the usual choice for a community server, with space for monuments and roaming.
  • Large maps (5000 and above): room for big populations, but more memory and longer generation on wipe day.

Custom maps built in an editor replace the seed entirely. You add +server.levelurl with a direct download link and remove the world size and seed from the start line, as Facepunch's custom map page explains. The link must work around the clock, because every player's game fetches the map from it when they join. A Dropbox link changed to end in ?dl=1 works well.

Picking Slots and Memory

Slots are a ceiling, not a promise: most Rust servers are full on the first night after a wipe and quieter by the third week. Plan for the peak. A friends server or a clan base rarely needs more than 50 slots, a growing community usually sits between 60 and 100, and public servers that queue on wipe day look at 100 and above.

Memory follows the map and the population. Our order form's guide puts a 2000 to 3000 map at 8GB to 10GB and a 3000 to 6000 map at 10GB to 12GB, before anyone joins. On top of that, allow roughly 1GB for every 10 players online and about 500MB for every 10 plugins. That is why each plan steps up a tier: 10GB on 50 slots, 12GB on 60, 14GB on 80, 16GB on 100 and 20GB on 120.

The memory graph in the panel is the best judge. If it sits close to the limit on wipe night, move up a tier from the client area; the map is untouched by the upgrade.

Owners, Moderators and RCON

Rust has two staff levels. The ownerid command gives a SteamID64 auth level 2, with full control, and moderatorid gives level 1. Both are stored in users.cfg inside the server's cfg folder, and server.writecfg saves any settings you change from the console so they survive a restart.

  1. Find each admin's SteamID64, the 17 digit Steam ID that starts with 7656.
  2. Stop the server and add them to users.cfg in the Easy Configurator, or sign in to the web console with your RCON password.
  3. In the console run ownerid or moderatorid with the ID, then server.writecfg.
  4. Start the server and check the staff member has their tools in game.

RCON is also how most admin tools talk to a server. Facepunch's guide suggests rcon.web 1, the web RCON mode that browser consoles and most desktop RCON apps use. Keep the RCON password private: anyone holding it has owner powers.

Running Plugins with uMod

Rust's plugin scene runs server side, so players can join a modded server without downloading anything. Most plugins are written for uMod, the framework long known as Oxide, and Facepunch's wiki also documents Carbon, which aims to run the same plugins.

  • Install uMod from the Mod Manager and start the server once so its folders are created.
  • Stop the server and add plugins with the uMod Plugins Installer.
  • Give yourself and your staff the permissions each plugin asks for.
  • Edit settings in oxide/config, and look in oxide/data for stored player data.

Plugins and forced updates meet every month. After the Monthly Update and Wipe, check each plugin page for a fresh build before the doors open, and read the console for errors on the first start. Then tag the server honestly: server.tags includes modded, oxide and carbon labels, alongside vanilla, pve, hardcore and softcore, and players see them before they join.

Rust+ on Your Own Server

Rust+ is Facepunch's companion app for phones. Once paired, it carries team chat, sends raid alerts and lets players work the traps in their base remotely. On a server, the companion service listens on app.port, which defaults to 67 above the game or RCON port, 28082 on a standard setup, and must be a TCP port of 10000 or higher.

Players pair from the Rust+ menu in the game's pause screen. If you would rather switch the app off, Facepunch's companion server page shows how to disable the port.

Browser Tags, Premium Servers and Hosting Rules

How your server appears in the browser decides who finds it. Tags show wipe rhythm, play style and region, and up to four appear at once. Facepunch also offers premium servers, set with server.premium, which are only visible to players whose Steam inventory is worth $15 or more, a filter some communities use against throwaway accounts.

Facepunch's Community Server and Hosting Guidelines are short and worth reading in full. Servers may charge for access, accept donations and sell cosmetics or perks. They must make it clear they are unofficial, they must not unlock paid DLC for players who do not own it, and breaking the rules can get a server delisted from the browser.

What to Compare Before You Rent a Rust Server

Most Rust offers look the same on the first page. These are the details that show up on your third wipe.

  1. Memory for your map and slotsWork out your map size and peak population, then check that the RAM included in the price covers it, not just the slot count.
  2. Wipe day toolingFind out whether updating, updating plugins and wiping is one action or a support ticket, because it happens every month.
  3. Plugin supportLook for a one-click uMod install and a way to add plugins without uploading every file by hand.
  4. Ping to your playersTest latency from where your community actually lives; in PvP a closer location beats raw hardware.
  5. Backups you controlCheck you can back up before a risky change and restore without waiting for staff.
  6. Database and RCON accessPlugins with shops or stats often want MySQL, and admin tools want RCON. Make sure both are included.
  7. Terms and upgradesCompare monthly against longer terms, and confirm you can add slots or memory mid-wipe without moving the server.

Rust Server Glossary

Forced wipe
The monthly update that changes the protocol version and resets every server's map.
Blueprint wipe
Clearing what players have learned, done by the server owner rather than by the monthly update.
Wipe timer
A server setting that shows players a countdown to the next wipe, monthly by default.
Procedural map
A map generated from a world size and a seed when the server starts.
Seed
The number that decides a procedural map's layout; the same seed and size give the same map.
uMod (Oxide)
The plugin framework most Rust server plugins are written for.
Carbon
Another plugin framework, documented on Facepunch's wiki, that aims to run Oxide plugins.
RCON
Remote console access to the server, protected by a password, used by admin tools.
Auth level
Staff rank: 2 for owners set with ownerid, 1 for moderators set with moderatorid.
Rust+
Facepunch's companion app for team chat, the map and raid alerts on a phone.
Server tags
Short labels in the browser for wipe rhythm, style and region, up to four at a time.

Rust Server Help and Next Steps

Official references and our own guides for running the server.