Half-Life 2: Deathmatch server hosting: a rebel fires the gravity gun, flinging a radiator and debris at Combine soldiers shooting back across a teal warehouse

Gravity Gun mayhem, freshly patched by Valve

Half-Life 2: Deathmatch Server Hosting

Half-Life 2: Deathmatch took Half-Life 2's physics and turned them into a weapon: radiators, saw blades and the odd toilet flying across the map. In February 2025 Valve gave it the biggest update in its history, with 64-bit support, much better prediction and room for far more players. Half-Life 2: Deathmatch server hosting gives you a home for all of it.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Pick your arena size

Half-Life 2: Deathmatch Server Hosting Plans and Prices

HL2DM is sold by the slot: pick any count from 10 to 32 on the order form, and the price rises one slot at a time. Every plan carries the free 5GB memory tier because a Source deathmatch server needs very little. No setup fee, no minimum term.

  1. 10player slots
    5GB RAM

    A friends' serverBest start

    • Tight free-for-all fights
    • The cheapest way in
    • 5GB free tier
    €4.70/moMonthly, no contract
  2. 16player slots
    5GB RAM

    8v8 teamplayMost popular

    • Combine against Resistance
    • Good for a clan night
    • 5GB free tier
    €7.52/moMonthly, no contract
  3. 24player slots
    5GB RAM

    A public server

    • Valve's new default size
    • Busy maps, constant action
    • 5GB free tier
    €11.28/moMonthly, no contract
  4. 32player slots
    5GB RAM

    Our largest HL2DM plan

    • Chaos on the bigger maps
    • Events and community nights
    • 5GB free tier
    €15.04/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Half-Life 2: Deathmatch dedicated servers from €4.70/mo, with plans from 10 to 32 player slots and 5GB of RAM on every plan. Pick from 9 locations in the UK, Europe, the US and Australia; the server installs automatically after payment, with full file access for maps, configs and plugins.

Key facts checked against our order form, updated .

  • 10 to 32 slotsAny count in between on the order form
  • 5GB RAM on every planSource servers need little memory
  • 9 locationsOne price at all of them
  • Updated in 2025 and 202664-bit, Steam Networking, fixes
  • Deathmatch or teamplayCombine vs Resistance
  • Full file accessMaps, cfg files and plugins
  • Offsite backups7 days, restore from the panel
  • 24/7 support in 9 languagesHosting servers since 2004

Your control room

Your Half-Life 2: Deathmatch Server Hosting Control Panel

A Source server lives in its cfg files, its maps folder and its console. The panel opens all three in a browser.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Half-Life 2: Deathmatch servers use the same panel and menu.

server.cfg in the browser

Change the hostname, the passwords, the frag and time limits and teamplay in the file editor.

Maps over SFTP

Upload custom .bsp maps to the maps folder and add them to the map cycle.

Web console

Run rcon-style commands, change map and watch who joins, without opening the game.

Backups

Snapshot before installing a plugin or a map pack, then roll back if needed.

Updates on demand

Valve still patches HL2DM. Restart the server to pick up a new build when one lands.

Sub users

Give a co-admin their own login and only the permissions they need.

Patched again by Valve

Half-Life 2: Deathmatch Updates: 2024 to 2026

Twenty years after its release on 1 November 2004, HL2DM started getting attention from Valve again. Three updates in under two years changed how it plays and how servers run.

Release1 November 2004Big update18 February 2025Latest patch24 August 2026

01

20th anniversary fixes

The Half-Life 2 20th Anniversary Update in November 2024 added spawn points on many maps, fixed holes where players could escape the world and stopped Gravity Gun grenade tricks from crashing servers.

02

The big 2025 update

On 18 February 2025 Valve added 64-bit binaries, Steam Networking, UI scaling and a long list of client prediction fixes, so movement and weapons feel far less jumpy online.

03

Bigger servers

The same update raised the hard-coded player limit to 100 and the default from 2 to 24, so a large server no longer needs a workaround.

04

August 2026 patch

Security and stability improvements, a fix for custom maps not loading their assets on Linux, and a community fix for view snapping with the .357.

Maps & plugins

Maps, Plugins and Settings for Half-Life 2: Deathmatch Server Hosting

HL2DM ships with the Source SDK, so there is a long tail of community maps for it. The server side is just as open: settings, maps and plugins are all files you control.

Content and settings

Custom maps

Upload maps to the server and add them to the cycle. Valve's 2026 patch fixed a case where custom maps did not load their assets on Linux servers.

Teamplay or free for all

Switch between straight deathmatch and Combine vs Resistance teamplay in the server config.

Pick up without the Gravity Gun

The 2025 update added the hl2mp_allow_pickup setting, which lets players pick up objects without the Gravity Gun.

Tools and players

Server plugins

Community admin plugins go on through the file manager or SFTP. Since the 2025 update added 64-bit binaries, check each plugin supports the current build.

SourceTV

Valve fixed SourceTV getting stuck when spectators are disabled, so recording and casting matches works properly again.

Windows and Linux players

Steam lists Windows and Linux for HL2DM, and both can join the same server.

WindowsLinux

Memory, kept light

RAM for Half-Life 2: Deathmatch Server Hosting

Steam's recommended spec for playing HL2DM was 512MB of RAM. A dedicated server for it needs little more, so every plan uses the free 5GB tier and you pay for slots alone, even at 32 players.

  • Friends and duels

    Plan: 10 Slots
    Memory: 5GB

    Headroom: Lots, even with custom maps.

  • Clan teamplay

    Plan: 16 Slots
    Memory: 5GB

    Headroom: Plenty.

  • Public server

    Plan: 24 Slots
    Memory: 5GB

    Headroom: Comfortable with plugins.

  • Big community nights

    Plan: 32 Slots
    Memory: 5GB

    Headroom: Normally yes; larger tiers are optional.

Memory tiers on the order form: 5GB (free), 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Change tier later from the client area and keep your files.

Ping that predicts

Half-Life 2: Deathmatch Server Hosting Locations and Ping Test

Valve spent the 2025 update fixing prediction, and a low ping lets you feel it. Test from your own PC and pick the lowest location for most of your players. All 9 cost the same.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Half-Life 2: Deathmatch Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every plan

What Half-Life 2: Deathmatch Server Hosting Includes

Every plan includes the following, as shown on the order form today. No setup fee.

  • Game serverThe Half-Life 2: Deathmatch dedicated server
  • Player slotsAny count from 10 to 32, one at a time
  • MemoryThe free 5GB tier, with tiers up to 32GB
  • Storage100GB NVMe at 7,500MB/s, with upgrades
  • Processor5.0GHz included, 5.2GHz+ and 5.6GHz+ optional
  • Locations9, one price
  • File accessFile Manager and SFTP
  • BackupsOffsite copies of the last 7 days
  • ProtectionDDoS filtering at every location
  • Support24/7 tickets, hosting since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom €5.82
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from €5.82
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom €5.82
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom €2.32
  • Disk SpaceUp to 120GB - Up to 200GBfrom €8.16

Slots are sold one at a time, so 12, 20 or 28 are on the order form too. Faster CPUs, more disk and larger memory tiers can be added at checkout. The price is the same at all 9 locations. Prices read from our order form on 23 October 2026. Taxes, if any, are shown at checkout.

Built for physics fights

Half-Life 2: Deathmatch Server Hosting Features

What your server gives your players.

Physics as a weapon

Every prop on the map is ammunition for the Gravity Gun, and your map choice decides what flies.

Two ways to play

Free-for-all deathmatch or Combine vs Resistance teamplay, switched in one setting.

Community maps

Load the custom maps your group loves alongside Valve's originals.

Current build

Restart to pick up Valve's patches, like the 2025 netcode work and the 2026 fixes.

DDoS protection

Filtered traffic so a heated match is not ended by an attack.

5.0GHz cores

High clock speeds keep physics and hit registration smooth when the room is full.

Before the first match

Half-Life 2: Deathmatch Server Hosting Essentials Before You Order

Four checks before your first match.

  1. Players need HL2DM on Steam

    Each player needs Half-Life 2: Deathmatch in their Steam library and an up to date install.

  2. Set an rcon password

    Add an rcon password in server.cfg before you go public, so only admins can change maps and kick.

  3. Check plugins after updates

    Valve moved HL2DM to 64-bit in 2025. Any plugin you add must support the current build.

  4. Choose your mode

    Decide between deathmatch and teamplay up front; regulars like to know what they are joining.

Answers

Half-Life 2: Deathmatch Server Hosting Questions

What HL2DM server owners ask us most.

Getting started

How quickly is my HL2DM server ready?

It is created automatically once payment clears, and the login details arrive by email, usually within minutes.

Is Half-Life 2: Deathmatch still updated?

Yes. Valve released a major update on 18 February 2025 and a security and stability patch on 24 August 2026.

Which location should I choose?

Run the ping test on this page from your PC and pick the lowest result for most players. All 9 locations cost the same.

Players and modes

How many players can an HL2DM server hold?

Valve's February 2025 update raised the hard-coded limit to 100 and the default to 24. Our order form sells 10 to 32 slots, one at a time.

Can I run teamplay?

Yes. Set teamplay on in the server config for Combine vs Resistance, or leave it off for free for all.

Can I add custom maps?

Yes. Upload the maps to the server, add them to the map cycle and restart. Players download or install the same maps to join.

Do Linux players get the same game?

Yes. Steam lists Windows and Linux for Half-Life 2: Deathmatch, and both connect to the same servers.

Plugins and settings

Can I install server plugins?

Yes, through the File Manager or SFTP. Since the 2025 update added 64-bit binaries, make sure each plugin supports the current build before you install it.

What does hl2mp_allow_pickup do?

It is a setting Valve added in 2025 that lets players pick up objects without the Gravity Gun.

Plans and billing

How much does Half-Life 2: Deathmatch server hosting cost?

The 10 slot plan is the cheapest at €4.70 a month, and each extra slot adds the same small amount. Prices do not change by location.

Why is the RAM the same on every plan?

A Source deathmatch server uses little memory, so every plan includes the free 5GB tier and you only pay for slots.

Is there a contract?

No. Monthly billing can be cancelled any time, and 3, 6 and 12 month terms are available.

The complete guide · 4 min read

Half-Life 2: Deathmatch Server Hosting: The Complete Guide

This guide covers running an HL2DM server after Valve's 2025 update: what changed, how big to go, server.cfg basics, maps and plugins, and keeping a server busy.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. What Makes HL2DM Different
  2. What Valve's 2025 Update Changed
  3. Choosing a Slot Count
  4. server.cfg Basics
  5. Maps and Plugins
  6. Keeping the Server Busy
  7. Admins, Fair Play and Backups
  8. What to Compare Before You Rent an HL2DM Server
  9. HL2DM Server Glossary
  10. HL2DM Server Help and Next Steps

What Makes HL2DM Different

Half-Life 2: Deathmatch came out on 1 November 2004, Valve's multiplayer companion to Half-Life 2. It is fast arena deathmatch in Half-Life 2's world, with one twist that still has no real equal: the physics. The Gravity Gun turns furniture, barrels, saw blades and grenades into projectiles, and good players use the map as much as their weapons.

Valve's own description sums it up: play straight deathmatch or Combine vs Resistance teamplay, and toss a toilet at your friend. A server of your own lets your group choose the mode, the maps and the rules, and keeps a match running any time someone wants one.

What Valve's 2025 Update Changed

The Half-Life 2 20th Anniversary Update in November 2024 tidied HL2DM's maps: more spawn points, fewer places to escape the world, and fixes in maps such as dm_runoff and dm_resistance. Then, on 18 February 2025, Valve shipped an update aimed squarely at multiplayer.

  • 64-bit support: 64-bit binaries launch automatically on 64-bit systems.
  • Steam Networking: easier joining through Steam.
  • Prediction: client-side prediction for the SMG1, AR2, Crossbow, sprinting, crouching, ladders and more, removing much of the old rubber-banding.
  • Player counts: the hard-coded maximum rose to 100 and the default from 2 to 24.
  • Quality of life: UI scaling, borderless window, avatars on the scoreboard and native resolution by default.

A smaller patch followed on 24 August 2026 with security and stability work and a fix for custom maps on Linux. The upshot for server owners: HL2DM is maintained again, and it plays better online than it ever has.

Choosing a Slot Count

Valve's new default of 24 players is a good hint for a public server. Most stock maps feel lively at 16 to 24, while a group of friends is happier on 10 where everyone keeps bumping into each other.

Our suggestions by type of server
ServerSuggested slotsWhy
Friends and duels10Every fight is personal
Teamplay nights168v8 Combine vs Resistance
Public deathmatch24Valve's new default
Events on big maps32Our largest plan

The order form sells any count from 10 to 32, one slot at a time, so you can pick an odd number if it suits your group. Upgrades keep the server's files.

server.cfg Basics

Like every Source game, HL2DM reads its settings from server.cfg in the cfg folder. That is where you set the server name, the rcon and join passwords, teamplay, frag and time limits, and options such as the new hl2mp_allow_pickup.

  1. Stop the server in the panel.
  2. Open cfg/server.cfg in the File Manager.
  3. Set the hostname and an rcon password.
  4. Choose teamplay on or off, and set the frag and time limits.
  5. Edit the map cycle file to list your maps in order.
  6. Start the server and watch the console as the first map loads.

Maps and Plugins

Because HL2DM includes the Source SDK, the community has built a large library of custom maps. Upload them to the maps folder over SFTP, add them to the map cycle, and make sure your players can get the same files. Valve's 2026 fix for map assets on Linux means custom maps behave properly on Linux servers too.

Plugins add admin menus, votes, stats and game rules. They are files like everything else, but they are tied to the game's binaries. After the 2025 move to 64-bit, older plugins built only for the 32-bit server may not load, so pick versions that state support for the current build and test them before a public night.

Keeping the Server Busy

Public deathmatch servers live or die by their first few players. A clear server name that says the mode and the map style helps, as does a rotation that avoids long stretches of unpopular maps. Teamplay nights at a fixed time each week give regulars a reason to come back.

SourceTV is useful for community events: Valve's 2025 update fixed a bug where the SourceTV client got stuck when spectators were disabled, so you can record or cast a match without workarounds.

Admins, Fair Play and Backups

HL2DM is protected by Valve Anti-Cheat, but admins still set the tone. Give each one a sub user login in the panel, share the rcon password only with people you trust, and change it when someone leaves. Post a short rule list in the server name or message of the day.

We keep offsite backups of the last 7 days, restorable from the panel. Take your own snapshot before plugin installs and big map packs. Moving from another host is simple: download the cfg folder, maps and addons there, upload them here and start the server.

What to Compare Before You Rent an HL2DM Server

These matter more than a few pence on the price.

  1. Per-slot pricingPay for the size you use, not a big fixed bundle.
  2. Prompt updatesValve patches HL2DM again; check the host updates when it does.
  3. File accessYou need server.cfg, maps and addons under your control.
  4. PingTest from your own PC before you pick a location.
  5. BackupsMake sure you can restore without waiting for a ticket.
  6. Billing termsCompare cycles, setup fees and minimum terms.

HL2DM Server Glossary

Gravity Gun
The weapon that picks up and launches physics objects, the heart of HL2DM.
Teamplay
The Combine vs Resistance team mode, switched on in the server config.
server.cfg
The Source settings file for name, passwords, limits and rules.
rcon
Remote console: admin access to server commands with a password.
SourceTV
Valve's spectator and recording system for Source servers.
Prediction
The client guessing movement ahead of the server; better prediction means less rubber-banding.
hl2mp_allow_pickup
A 2025 setting that allows picking up objects without the Gravity Gun.

HL2DM Server Help and Next Steps

Official notes and Gaming Deluxe help.