Counter-Strike 2 server hosting: two masked operators with rifles silhouetted against a bold orange background

Community servers on Source 2

Counter-Strike 2 Server Hosting

Your own CS2 server for pugs, scrims, retake nights, surf or a fresh Workshop map every week. You set the rules, the map pool and the password, and the server stays up when the last player leaves.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Pick your lobby size

Counter-Strike 2 Server Hosting: Plans & Pricing

Choose by the number of people you expect on the server at peak time. Hardware and locations match on every plan, memory grows with the slot count, and 3, 6 or 12 month billing lowers the monthly price.

  1. 10player slots
    5GB RAM

    Scrims, pugs and practiceScrim ready

    • Two full teams of five
    • Ideal for team practice and private matches
    • 5GB of RAM included
    €5.25/moMonthly, no contract
  2. 16player slots
    8GB RAM

    Retakes, Wingman ladders and small publics

    • Room for spectators and subs
    • Good for retake and aim servers
    • 8GB of RAM included
    €11.89/moMonthly, no contract
  3. 20player slots
    12GB RAM

    Casual and Arms Race servers

    • A lively community server
    • Space for Workshop map rotations
    • 12GB of RAM included
    €18.66/moMonthly, no contract
  4. 33player slots
    16GB RAM

    Our biggest CS2 plan

    • Deathmatch and big public lobbies
    • Headroom for plugins and custom modes
    • 16GB included, more at checkout
    €28.57/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Counter-Strike 2 community servers from €5.25/mo, with 10 to 33 player slots and 5GB to 16GB of RAM depending on the plan. Each server runs Valve's own CS2 dedicated server build on 5.0GHz CPUs and NVMe storage in one of 9 locations across the UK, France, Germany, the US and Australia, and is ready within minutes of payment.

Key facts checked against our order form, updated .

  • 10 to 33 player slotsFrom a 5v5 scrim to a busy public server
  • 5GB to 16GB RAMEach step up in slots adds memory
  • 9 locationsUK, Europe, the US and Sydney at one price
  • Workshop mapsPaste a Workshop ID into the start settings
  • Every map groupArms Race, Deathmatch, Hostage and more
  • Offsite backupsThe last 7 days kept, restored from the panel
  • DDoS protectionFiltering at every location
  • 24/7 support in 9 languagesHosting game servers since 2004

Run the server your way

Your Counter-Strike 2 Server Hosting Control Panel

The panel puts the CS2 start settings, config files and console in one browser tab. Change the map group, add a Workshop map or paste your Steam token without logging in to a remote machine.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Counter-Strike 2 servers use the same panel and menu.

Commandline Manager

Fields for the start map, map group, game type and game mode, plus a Workshop Map field, so a mode switch is a dropdown and a save.

Configuration Files

Edit server.cfg, your match configs and gamemodes.txt in the browser, then restart to load them.

File Manager and SFTP

Upload community plugin frameworks, admin lists or your own .cfg files. Large uploads are faster over SFTP.

Steam Update

Valve ships CS2 updates often. One click fetches the newest server build so players on the fresh client can connect.

Scheduled Tasks

Restart at 5am, run a Steam update before peak hours, or rotate configs on a timetable.

Web Console and Log Viewer

Send rcon style commands, watch connections and read the match log when a round goes strangely.

Patch watch

Recent CS2 Updates That Matter to Server Owners

Valve patches Counter-Strike 2 every week or two. Most notes are about maps and weapons, but some change how a community server behaves. These are the recent ones worth knowing, from Valve's own update posts.

CS2 launch27 September 2023Rush22 September 2026Latest notes read14 October 2026

01

Round backups now need a flag

Since the 14 October 2026 update, CS2 only writes round backup files when the server starts with -allow_round_backup_files. Add it in the Commandline Manager if your league restores rounds after a crash.

02

Clan tags can be switched off

The 25 September 2026 update added sv_clantags_enabled, so a community server can hide clan tags, handy for mixed pugs or anonymous ladders.

03

Rush arrives as a queued mode

On 22 September 2026 Valve added Rush, a fast 3v3 mode where teams fight through randomly chosen arenas toward the enemy castle. It launched as a queued official mode.

04

Mode toggling mid match

Valve's notes from 27 November 2024 warn that switching game rules without reloading the map is not a generally supported workflow for community servers. Change mode, then change map.

Workshop & plugins

Workshop Maps and Plugins for Counter-Strike 2 Server Hosting

CS2 has an official Steam Workshop with community maps and Valve's own Workshop tools. Plugins are a different story: those come from community frameworks, not from Valve.

Workshop maps by ID

Find the map on the CS2 Workshop, copy the number at the end of its address, then stop the server, put the ID in the Workshop Map field of Start.bat under Configuration Files and start again.

Always the newest map version

Valve's 26 June 2024 notes added support for loading the latest Workshop version of community maps on community servers, even when an older copy ships in an official map group.

Custom modes with Valve scripting

Valve keeps extending the point_script API that Workshop authors use for custom game modes. Since March 2026 friends can join a custom game on a community server straight from the Friends list, if the server allows it.

Community plugin frameworks

Admin menus, retakes plugins and stats tools usually run on community projects such as Metamod:Source. Upload them with SFTP. Valve does not support them, so expect to update them after big CS2 patches.

Memory per plan

RAM for Counter-Strike 2 Server Hosting by Plan

Valve does not publish a memory figure for the CS2 dedicated server on its store or news pages, so the RAM on each plan is our own sizing from running CS2 servers: 5GB on 10 slots, 8GB on 16, 12GB on 20 and 16GB on 33. Workshop maps, plugins and a long map cycle are what push memory up.

  • Scrims, pugs and 10 man practice

    Plan: 10 Slots
    RAM included: 5GB

    When to add more: Rarely. Step up to 8GB if you stack several plugins or big Workshop maps.

  • Retakes, Wingman nights, small publics

    Plan: 16 Slots
    RAM included: 8GB

    When to add more: If the memory graph sits near the limit after a few hours, try 12GB.

  • Casual or Arms Race with a map rotation

    Plan: 20 Slots
    RAM included: 12GB

    When to add more: Long Workshop rotations and custom scripts benefit from 16GB.

  • Deathmatch or a big public lobby

    Plan: 33 Slots
    RAM included: 16GB

    When to add more: Heavy plugin stacks and custom modes can use 20GB to 32GB.

RAM tiers on the order form: 5GB, 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Upgrade later from the client area without reinstalling the server.

Low ping, wherever you peek

Counter-Strike 2 Server Hosting Locations and Ping Test

Peeking angles and trading kills feel very different at 15ms and at 90ms. Pick from 9 locations in the UK, France, Germany, five US cities and Sydney, after running the ping test from the PC you play on.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Counter-Strike 2 Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every CS2 plan

What Counter-Strike 2 Server Hosting Includes

No setup fee and nothing you must buy before the first round. Everything below comes with every CS2 plan, taken from our live order form.

  • Game serverValve's Counter-Strike 2 dedicated server, kept current with Steam Update
  • Player slots10, 16, 20 or 33
  • Memory5GB on 10 slots, rising to 16GB on 33 slots; tiers up to 32GB on the order form
  • Storage100GB NVMe at 7,500MB/s, with upgrades to 200GB and 14,000MB/s drives
  • Processor5.0GHz included, 5.2GHz+ and 5.6GHz+ options and CPU priority upgrades
  • Locations9 to choose from, same price at each
  • Maps and modesWorkshop Map field, map group and game mode settings in the panel
  • BackupsOffsite backups for the last 7 days and the Backup Manager in the panel
  • ProtectionDDoS protection at every location
  • Support24/7 ticket support, with a VIP ticket priority add-on

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom €5.82
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from €5.82
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom €5.82
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom €2.32
  • Disk SpaceUp to 120GB - Up to 200GBfrom €8.16

Each card shows the memory it includes, from 5GB on 10 slots to 16GB on 33 slots. Larger tiers up to 32GB, faster CPUs and extra disk are on the order form. All 9 locations cost the same, so choose the one with the best ping for your team. Prices read from our order form on 21 October 2026. Taxes, if any, are shown at checkout.

Built for match night

Counter-Strike 2 Server Hosting Features

The parts of the service CS2 admins lean on most.

Switch modes in seconds

Pick a map group and game mode in the start settings, from Competitive to Arms Race or Deathmatch.

Workshop map support

Run any CS2 Workshop map by its ID, from aim and surf maps to full custom modes.

CSTV for casting

Broadcast and record matches with CSTV, with tv_delay settable below 6 seconds since late 2024.

Sub-users for your admins

Give a co-owner or caster their own panel login without sharing yours.

Public Pay donations

Let regulars chip in towards the server bill through a donation page.

5.0GHz CPUs, NVMe drives

High clock speeds help keep frame times steady when the server is full and the smokes fly.

Before the first round

Counter-Strike 2 Server Hosting Essentials Before You Order

Five things to sort out before your first match night.

  1. Get a Steam token

    Create a Game Server Login Token on Steam's Game Server Account Management page using the CS2 App ID, 730, then paste it into the token field in the panel.

  2. Choose type, mode and map group

    These three settings decide what kind of server you run. The start map must belong to the chosen map group or the rotation will not load.

  3. Premier stays with Valve

    CS Rating comes from Premier matchmaking on Valve's servers. A community server is for your own rules, maps and players.

  4. Ports are already open

    Your server sits in our data centre with its ports open. Share the IP and port from the panel, or let friends join from the community browser.

  5. Plugins are community software

    Valve does not support plugin frameworks. Keep a backup before big CS2 patches and update plugins together with the server.

Answers

Counter-Strike 2 Server Hosting Questions

Quick answers to what new CS2 server owners ask us most.

Setting up

How fast is my CS2 server ready?

The server is created automatically as soon as payment clears, and the panel login comes by email. Most people are loading into their first map within a few minutes.

Do I need a Game Server Login Token?

Add one. Valve issues tokens through the Steam Game Server Account Management page, tied to your Steam account and to App ID 730. Do not share the token, because you are responsible for anything done with it, and a token that is never used will expire and need regenerating.

How do my friends join?

Give them the IP and port shown in the panel, which they can enter in the console with connect, or set a password and add the server to their favourites in the community server browser.

Which location should I pick?

Run the ping test on this page from your own PC and choose the lowest result for most of your players. Every one of the 9 locations costs the same.

Maps and modes

How do I add a Workshop map?

Copy the Workshop ID from the end of the map's Steam Workshop address. Stop the server, open Start.bat under Configuration Files, paste the ID into the Workshop Map field, save and start the server.

How do I switch to Arms Race or Deathmatch?

In the Start.bat settings, set the MapGroup field to the group you want, for example mg_armsrace, and set the game type and mode to match, which for Arms Race is +game_type 1 +game_mode 0. The start map must be one of the maps in that group.

Which map groups can I use?

The server ships with groups such as mg_active, mg_armsrace, mg_hostage, mg_deathmatch and mg_demolition, and gamemodes.txt in the config section lists the default maps in each. You can also build a rotation from Workshop maps.

Can I run CSTV on my server?

Yes. CSTV broadcasts and records matches from your server. Valve's notes from November 2024 confirm tv_delay can now be set below 6 seconds, and tv_record_immediate controls when a demo starts recording.

Updates and old CS:GO servers

What happens when Valve updates CS2?

Players who update first cannot join an older server. Run Steam Update in the panel, or schedule automatic Steam updates, then restart. If you use plugins, check for new versions at the same time.

Can I still play on my old CS:GO server?

Valve kept a legacy CS:GO build as a beta branch of CS2 in Steam, called csgo_demo_viewer. Select it in the CS2 properties, launch, choose the legacy version and you can connect to a CS:GO server. Nobody knows how long that branch will last, so we host CS:GO as a separate product.

Does my community server affect my CS Rating?

No. CS Rating is earned in Premier on Valve's official matchmaking. A community server runs your own rules and does not feed that rating.

Plans and billing

How much does Counter-Strike 2 server hosting cost?

The 10 slot plan is the cheapest, at €5.25 a month. The plans table shows each plan for 1, 3, 6 or 12 months, and the longer terms cost less per month.

Can I change slots or RAM later?

Yes. Move between slot plans or add a bigger RAM tier, a faster CPU or more disk from the client area. Your configs and maps stay in place.

Is there a minimum term?

No. Monthly billing renews month by month and you can cancel whenever you like. The 3, 6 and 12 month terms are paid upfront for a lower monthly rate.

The complete guide · 8 min read

Counter-Strike 2 Server Hosting Explained: A Complete Guide

A practical guide to running a CS2 community server: what it is for, how game type, game mode and map groups fit together, how to use Workshop maps, tokens, CSTV and plugins, and how to keep the server healthy through Valve's frequent patches.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Why Run Your Own CS2 Server
  2. Game Type, Game Mode and Map Groups
  3. Running Workshop Maps and Custom Modes
  4. Steam Tokens, Passwords and Being Found
  5. Match Configs, CSTV and Logs
  6. Plugins and Community Frameworks
  7. Moving a Community From CS:GO to CS2
  8. Updates, Slots and RAM
  9. What to Compare Before You Rent a CS2 Server
  10. Counter-Strike 2 Server Glossary
  11. Counter-Strike 2 Server Help and Next Steps

Why Run Your Own CS2 Server

Counter-Strike 2 arrived on 27 September 2023 as a free upgrade that replaced CS:GO, rebuilt on Valve's Source 2 engine. Valve's matchmaking covers Premier, Competitive, Wingman, Casual, Deathmatch and newer modes such as Retakes and Rush. That is great for climbing CS Rating, but you cannot choose who you play with, which maps come up or what the rules are.

A community server fills that gap. Teams use one to practise set pieces on a single map for an hour. Leagues use them for official matches with a fixed config. Friends run a Workshop surf map or an Arms Race night with a custom map list. Content creators keep one for viewer games. In each case, the server belongs to you: your password, your admins, your map rotation and your ban list.

You could launch the dedicated server on a spare PC at home. Valve's own reference command line is as short as cs2 -dedicated +map de_dust2. The hard part is everything around it: an upload connection that copes with ten players, a machine that stays on, ports that stay open and someone to call when it falls over during a final. Renting puts the server in a data centre with steady bandwidth, DDoS filtering and a support desk.

Game Type, Game Mode and Map Groups

Three settings define what a CS2 server is. The game type and game mode pair chooses the rule set, the map group decides which maps the server rotates through, and the start map is the first map loaded. In our panel all three are fields in the Start.bat settings under Configuration Files.

SettingWhat it doesExample
Game type and modeSelects the rule set the server runs+game_type 1 +game_mode 0 for Arms Race
Map groupThe list of maps the server rotates through+mapgroup mg_armsrace
Start mapThe first map, which must be in the chosen groupA map listed in mg_armsrace
Workshop mapA community map loaded by its Workshop IDThe number at the end of the Workshop address

gamemodes.txt in the config section lists the default maps for each group, including mg_active, mg_armsrace, mg_hostage, mg_deathmatch and mg_demolition. Each mode also has its own sensible player count, so check the slots you need for the mode before choosing a plan.

Running Workshop Maps and Custom Modes

The CS2 Steam Workshop holds thousands of community maps: aim and prefire maps, surf and bhop courses, retake layouts and full custom game modes. Valve also publishes the Workshop tools that mappers use, and its patch notes regularly add materials and script functions for them.

  1. Open the map's page on the CS2 Steam Workshop and copy the number at the end of the address.
  2. Stop the server in the panel.
  3. Open Configuration Files, edit Start.bat and paste the ID into the Workshop Map field.
  4. Save, start the server and watch the console while the map downloads.

Valve has made Workshop content easier to share over time. Since mid 2024, community servers can load the latest Workshop version of a community map even when an older version is part of an official map group. In March 2026 Valve made custom games joinable from the Steam Friends list, as long as the server allows it, which suits a custom mode night where people drift in and out.

Custom game modes built with Valve's scripting tools run on the server like any other Workshop map. The point_script API behind them is still growing, with new functions for player events, round timers and money added through 2025 and 2026, so a mode written for an old build may need its author to update it.

Steam Tokens, Passwords and Being Found

A Game Server Login Token, or GSLT, links a server to a Steam account. You create one on Steam's Game Server Account Management page. Valve's rules on that page are short and worth knowing: your account must own the game, you are responsible for every token you create, tokens must not be handed to third parties, and a token the server never uses will eventually expire.

  • App ID: use 730, the Counter-Strike 2 App ID shown in its Steam store address.
  • Where it goes: stop the server, paste the token into the Server Steam Token field in the panel, then start again.
  • One token per server: label each token in the memo field so you know which server it belongs to.
  • If it leaks: delete the token on the Steam page and create a new one.

For a private scrim server, set a password in server.cfg and share it only with the two teams. For a public community server, leave the password empty, choose a clear hostname and let players find you in the community server browser, then keep them with a good map rotation and a quiet admin team.

Match Configs, CSTV and Logs

Most leagues and teams keep their rules in .cfg files: round time, overtime, warmup and buy settings. Upload them to the cfg folder with the File Manager or SFTP, then run them from the console with exec. Valve added warmup controls in December 2024, mp_warmup_items_drop_policy, mp_warmup_items_nocost and mp_warmup_items_nocount_policy, for servers that hand out free weapons during warmup.

CSTV is the broadcast and demo system in CS2. It lets casters and coaches watch a match on a delay and records demos for review. Valve's notes confirm that tv_delay and tv_delay1 can be set below 6 seconds since November 2024, and that tv_record_immediate controls whether a demo captures the moment tv_record runs.

For logging, Valve's launch notes give +sv_logfile 1 -serverlogging on the command line, or sv_logfile 1 and log on in a config file. Log lines can also be forwarded over HTTP with logaddress_add_http to a stats or match bot. Read them in the Log Viewer when a round needs explaining.

Plugins and Community Frameworks

Admin menus, retakes managers, rank tools and practice helpers come from community frameworks rather than from Valve, with Metamod:Source a common base layer. They are not made or supported by Valve, and the developers behind them update at their own pace.

  • Upload framework files with SFTP, keeping the folder structure from the download.
  • Restart and read the console for load errors before the first round.
  • After a large CS2 patch, check each plugin's page for an update before you update the server.
  • Take a Backup Manager snapshot first, so you can roll back if a plugin refuses to load.

Valve has shown it watches what plugins do. Its February 2025 notes mention fixing cases where community server plugins were restricting networking of player entities. Stick to well maintained plugins and remove any you no longer use.

Moving a Community From CS:GO to CS2

Plenty of communities ran CS:GO servers for years before the switch in September 2023. CS2 uses the same App ID, 730, so the game simply updated in everyone's Steam library, but the server side changed a lot. Configs carry over in spirit rather than line by line, plugins need versions built for CS2, and maps made for the old engine need a CS2 version before they can run.

  • Configs: copy your round, buy and warmup settings across, then test each command in the console, because not every CS:GO setting behaves the same way in CS2.
  • Maps: look for Source 2 ports of your favourite community maps on the CS2 Workshop, or ask the mapper whether one is planned.
  • Plugins: replace each CS:GO plugin with a CS2 equivalent built for a current community framework.
  • Players who want the old game: the legacy CS:GO build lives on as the csgo_demo_viewer beta branch of CS2, and we still host CS:GO servers as a separate product.

Many groups run both for a while: a CS2 server for the main community and a smaller CS:GO server for anyone who wants one more night on an old favourite. Our team can help you plan the move, including timing a Steam update and a fresh config set for launch night.

Updates, Slots and RAM

CS2 is patched often, usually on short notice. When a client update lands, a server on the old build turns players away until it updates too. Use Steam Update in the panel, or set automatic Steam updates and an early morning restart with Scheduled Tasks, so the server is current before your evening session.

Slots should follow your busiest night. Ten covers two teams of five. Sixteen leaves space for subs, coaches and a caster, or a Wingman or retake crowd. Twenty suits a casual or Arms Race server with a map rotation, and 33 is for Deathmatch and large public lobbies. Memory rises with each plan, 5GB, 8GB, 12GB and 16GB, and the memory graph in the panel tells you when a bigger tier would help.

What to Compare Before You Rent a CS2 Server

Offers can look identical on a price table. These are the details that decide whether match night goes smoothly.

  1. Ping to your playersA nearby data centre matters more than any spec sheet. Run a ping test from the PCs your team actually plays on.
  2. Control of start settingsYou should be able to set game type, mode, map group and Workshop map yourself, without a ticket.
  3. Update speedCS2 patches are frequent. Check you can update the server yourself the moment Valve ships a build.
  4. File accessConfigs, demos and plugins all need a File Manager and SFTP. Make sure both are included.
  5. RAM included in the priceCompare the memory bundled with each plan and what an upgrade costs, especially if you plan a Workshop rotation.
  6. Billing termsLook for monthly billing with no minimum term, and for discounts on longer cycles.

Counter-Strike 2 Server Glossary

Community server
A CS2 server run by players or a host rather than Valve's matchmaking.
GSLT
Game Server Login Token, created on Steam to tie a server to your Steam account.
Map group
A named list of maps the server rotates through, such as mg_armsrace.
game_type and game_mode
Two launch values that together choose the rule set, for example Arms Race.
Workshop ID
The number at the end of a Steam Workshop address, used to load that map.
CSTV
CS2's broadcast and demo recording system for spectators, casters and coaches.
Premier
Valve's official ranked mode where players earn a CS Rating.
Sub-tick
Valve's name for how CS2 timestamps movement and shots between server ticks; the Steam store calls it tick-rate-independent gameplay.
Metamod:Source
A community framework many CS2 server plugins load through. Not made by Valve.

Counter-Strike 2 Server Help and Next Steps

Pages that help when you set up or run your server.

How we wrote this guide: facts come from Valve's Steam store page and CS2 update notes, Steam's game server token page and our own knowledge base, drafted with AI assistance, checked against the live CS2 order form for every plan, price and location, and reviewed by Matthew Griffin before publishing. Valve's developer wiki blocks automated reading, so nothing here relies on it. Spotted a mistake? Tell us.