Arma 3 Epoch server hosting: an Arma 3 sniper in a ghillie suit scans the hills through binoculars from the long grass

Scavenge, build, trade, survive

Arma 3 Epoch Server Hosting

Arma 3 Epoch server hosting for survival communities that want Arma's full sandbox with Epoch's looting, base building and traders on top. Run Altis, Tanoa or Livonia your way, tune the loot tables, and give your players a server that is there every time they log in to check on their base.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Pick your population

Arma 3 Epoch Server Hosting Plans and Prices

Pick a size for the number of survivors you expect at peak time. RAM rises with every plan, from the free 5GB tier on 10 slots to 20GB on 60 slots, because an Epoch server holds more bases, vehicles and loot in memory as the population grows. Longer billing terms lower the monthly price.

  1. 10player slots
    5GB RAM

    A private group or a test serverLowest price

    • Lowest monthly price
    • Try configs before going public
    • 5GB RAM included
    $12.02/moMonthly, no contract
  2. 20player slots
    8GB RAM

    A small community server

    • Room for a few groups
    • Bases and traders without lag
    • 8GB RAM included
    $18.38/moMonthly, no contract
  3. 30player slots
    12GB RAM

    A public server that is filling upMost popular

    • The size most Epoch servers grow into
    • Busy traders, more vehicles
    • 12GB RAM included
    $31.11/moMonthly, no contract
  4. 40player slots
    16GB RAM

    An established public server

    • Many bases across the map
    • Room for extra mission scripts
    • 16GB RAM included
    $43.84/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Arma 3 Epoch servers from $12.02/mo, with 10 to 60 player slots and 5GB to 20GB of RAM rising with the plan. Every server runs the Arma 3 dedicated server with the Epoch mod on 5.0GHz CPUs and NVMe storage, in 9 locations across the UK, France, Germany, the US and Australia, set up automatically after payment.

Key facts checked against our order form, updated .

  • 10 to 60 player slotsFrom a private group to a busy public map
  • 5GB to 20GB RAMMore memory on the bigger plans
  • 9 locationsOne price at every site
  • Epoch set up@Epoch and @EpochHive ready to configure
  • Full file accessLoot, traders and mission files over SFTP
  • Scheduled restartsEpoch's 4 hour restart in the panel
  • DDoS protectionIncluded at every location
  • 24/7 support in 9 languagesGame server hosting since 2004

Run the stack

Your Arma 3 Epoch Server Hosting Control Panel

An Epoch server is a stack of parts: the Arma 3 server, the client mod, the server mod, a mission file and a database. Our web panel lets you manage all of it from a browser, without remote desktop.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, shown with a Windrose server. Arma 3 Epoch servers use the same panel and menu.

Commandline Manager

Keep the -mod=@Epoch and -serverMod=@EpochHive launch lines tidy and add other mods without editing a batch file.

File Manager and SFTP

Edit epochconfig.hpp, the loot tables and the mission file in the browser, or upload a whole mission folder over SFTP.

Steam Workshop

Install extra Arma 3 mods from the Workshop browser in the panel and keep them updated.

Scheduled Tasks

Set the regular restarts Epoch recommends, plus mod update tasks, so the server looks after itself.

Web Console and Log Viewer

Read the server log when a mission fails to load or a script throws errors.

Backup Manager

Back up configs and mission files before a big change and restore them in a few clicks.

Mod status

Epoch Versions and Arma 3 Epoch Server Hosting Today

Epoch is a mature mod. Its latest stable server release on the Epoch Mod Team's GitHub is 1.3.3.1, build 1549, published on 1 September 2020 for Arma 3 v1.98 and later. The repository still receives small maintenance changes, such as switching the default server binary to 64-bit, but there have been no new feature releases since 2020.

Arma 3 release12 September 2013Latest Epoch release1.3.3.1, 1 September 2020

01

A stable mod

With no big releases since 2020, an Epoch server you set up today will not be broken by a surprise mod update.

02

Client and server must match

Players need the same Epoch client files as the server. Point them to the official release or the Workshop item your server uses.

03

Built on current Arma 3

Arma 3 is still sold on Steam by Bohemia Interactive, and Epoch 1.3.3.1 is marked for Arma 3 v1.98 and newer.

04

Open source

Epoch's server files are published on GitHub under the Arma Public License Share Alike, so communities can read and adapt them.

Mods & missions

Epoch Mod Files and Add-ons for Arma 3 Epoch Server Hosting

Epoch is itself a mod, and most Epoch servers add more on top: extra maps, missions, admin tools or vehicle packs. Here is what each part does.

Server and mod files

@Epoch

The client mod. It loads on the server with -mod and every player needs the same version to join.

@EpochHive

The server-side mod, loaded with -serverMod. Its EpochServer.ini holds settings such as the BattlEye path and the instance ID.

Mission files

The Epoch release ships ready missions such as epoch.Altis, epoch.Tanoa, epoch.Malden and epoch.Enoch, plus a fallback file for unsupported maps.

Extra mods

Add map or content mods from the Workshop. Anything clients need goes in -mod; server-only mods go in -serverMod.

Players and protection

Joining from Steam

Players need Arma 3 on Steam and the same @Epoch files as the server, loaded through the Arma 3 launcher. They join your server by name or address.

BattlEye

Epoch uses BattlEye filters and an RCon password set in BEServer.cfg, which also lets admin tools connect.

Steam (Arma 3)

Memory per survivor count

How Much RAM Arma 3 Epoch Server Hosting Needs

Neither Bohemia nor the Epoch Mod Team give a fixed memory figure for an Epoch server. Memory use grows with players, bases, vehicles and the map size, which is why our plans add RAM at each step.

  • Private group or test server

    Plan: 10 Slots
    RAM included: 5GB

    When to add more: If you test large maps or many mods.

  • Small community

    Plan: 20 Slots
    RAM included: 8GB

    When to add more: When bases and vehicles pile up.

  • Growing public server

    Plan: 30 Slots
    RAM included: 12GB

    When to add more: Rarely, unless you add heavy mods.

  • Established public server

    Plan: 40 Slots
    RAM included: 16GB

    When to add more: For big custom maps.

  • Large community

    Plan: 60 Slots
    RAM included: 20GB

    When to add more: 24GB or more for heavily modded servers.

RAM tiers on the order form: 5GB, 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Change the tier from the client area at any time; your files and database stay in place.

Low ping, worldwide

Arma 3 Epoch Server Hosting Locations

Choose from 9 locations in the UK, France, Germany, the United States and Australia. Arma's netcode rewards a short distance between server and players, so test the ping from where your community lives before ordering.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Arma 3 Epoch Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

Standard kit

Included with Arma 3 Epoch Server Hosting

No setup fee and nothing else to buy. Every Epoch plan comes with the following, as sold on our order form.

  • Game serverThe Arma 3 dedicated server with the Epoch mod set up
  • Player slots10, 20, 30, 40 or 60 here; 50 and 70 to 120 on the order form
  • Memory5GB on 10 slots, rising to 20GB on 60 slots; tiers up to 32GB
  • Storage100GB NVMe at 7,500MB/s, with 14,000MB/s drives and up to 200GB as upgrades
  • Processor5.0GHz included; 5.2GHz+ and 5.6GHz+ upgrades
  • Locations9, all at the same price
  • ModsSteam Workshop browser in the panel, plus File Manager and SFTP
  • BackupsOffsite backups for the last 7 days and the Backup Manager
  • ProtectionDDoS protection at every location
  • Support24/7 tickets from a team hosting Arma servers for years

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

The order form also offers 50 and 70 to 120 slots. RAM tiers up to 32GB can be chosen at checkout or added later. All 9 locations are the same price. Choose the one closest to most of your players. Prices read from our order form on October 22, 2026. Taxes, if any, are shown at checkout.

Built for survival

Arma 3 Epoch Server Hosting Features

What an Epoch community needs to keep survivors coming back.

Loot you control

Raise or lower the loot multiplier and rebalance containers to suit a hardcore or casual server.

Your own economy

Set trader prices and item sorting in the mission's pricing configs.

Dozens of maps

Epoch ships missions for official and community maps, from Altis and Tanoa to Napf and Chernarus.

Automatic restarts

Scheduled restarts keep a long-running survival server fresh.

5.0GHz CPUs

Fast cores keep the Arma server's frame rate up when the map is busy.

DDoS protection

Attacks are filtered before they reach the server, so bases are not lost to downtime.

Before the first spawn

Arma 3 Epoch Server Hosting Essentials

Five points to settle before your first survivor spawns.

  1. Pick your map first

    Choose the Epoch mission for your map, and make sure any community map mod is loaded on both server and clients.

  2. Tell players which @Epoch

    Clients must run the same Epoch version as the server, or they will be kicked on join.

  3. Set the RCon password

    Change the RConPassword in BEServer.cfg. Admin tools and restart messages use it.

  4. Plan restarts

    Epoch's install notes recommend restarting the Arma 3 server every 4 hours. Set it up in Scheduled Tasks.

  5. Back up before editing loot

    Loot and pricing files are easy to break with one missing bracket. Back up first.

Answers

Arma 3 Epoch Server Hosting FAQ

What new Epoch admins ask us before and after they order.

Ordering and setup

How soon is my Epoch server online?

Setup is automatic once payment clears, normally within 20 minutes, and your login details arrive by email.

Do I need to install Epoch myself?

No. The server is set up with Epoch, so you can go straight to choosing your map and editing the configs.

Which location should I pick?

The one with the lowest ping for most of your players. Every one of the 9 locations costs the same.

Epoch and mods

Is Epoch still maintained?

The latest stable release is 1.3.3.1 from September 2020, built for Arma 3 v1.98 and later. The GitHub repository has had small maintenance changes since, but no new feature release.

What do players need to join?

Arma 3 on Steam and the same Epoch client files as the server, loaded through the Arma 3 launcher. If you add other client mods, they need those too.

Can I change maps?

Yes. Epoch ships mission files for many maps, including Altis, Stratis, Malden, Tanoa and Enoch. For a map without one, Epoch provides a fallback mission you rename for that map.

How do I change the loot?

The Epoch FAQ names three places: lootMultiplier in epochconfig.hpp, the spawn chances in CfgBuildingLootPos.hpp, and per-container loot in CfgMainTable.h.

Why does a new item never spawn?

Epoch also needs the item in CfgPricing.hpp and CfgItemSort.hpp in your mission file. Without a price, the log reports it and the item is skipped.

Running the server

Where are characters and bases saved?

Epoch stores its persistent data in a Redis database. Servers that share the same Redis instance share character data by default.

How often should the server restart?

Epoch's install notes suggest every 4 hours. Use Scheduled Tasks in the panel to set it.

Why are some script commands blocked?

Epoch disables some commands for security. Check CfgDisabledCommands.hpp in your mission file if a third-party script stops working.

Billing

How much does Arma 3 Epoch server hosting cost?

The 10 slot plan starts at $12.02 a month. The plan table shows every size for 1, 3, 6 and 12 months; longer terms cost less per month.

Can I add slots or RAM later?

Yes, upgrade from the client area as your community grows. Your configs, mission and database stay as they are.

The complete guide · 5 min read

Arma 3 Epoch Server Hosting: A Complete Guide

How an Epoch server fits together, how to choose a map and size, how to shape loot and the economy, and how to keep a survival server healthy for the long run.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. What Epoch Adds to Arma 3
  2. How an Epoch Server Fits Together
  3. Choosing a Map
  4. Shaping Loot and the Economy
  5. Admin, BattlEye and Security
  6. Launch Parameters, Ports and Logs
  7. Restarts and Long-Term Health
  8. Growing an Epoch Community
  9. What to Compare Before You Rent an Arma 3 Epoch Server
  10. Arma 3 Epoch Server Glossary
  11. Arma 3 Epoch Server Help

What Epoch Adds to Arma 3

Arma 3 is Bohemia Interactive's military sandbox, released on 12 September 2013 and still sold on Steam. Its strength is scale: huge terrains, realistic weapons and vehicles, and a scripting engine that lets communities turn it into almost any kind of game.

Epoch, by the Epoch Mod Team, describes itself as a survival game mode for Arma 3. Players scavenge buildings for loot, build bases and trade at traders, in what the Epoch site calls an open world survival mod. The world persists between sessions, so a base built on Tuesday is still there on Friday, unless another group finds it first.

Because Epoch runs on a dedicated server with saved data, it suits communities that play over weeks and months. A hosted server keeps that world available around the clock.

How an Epoch Server Fits Together

The official server install pack makes the structure clear. An Epoch server has five parts that all need to agree with each other.

PartWhat it doesWhere you change it
Arma 3 serverRuns the simulationserver.cfg and basic.cfg
@EpochClient mod everyone loads-mod launch parameter
@EpochHiveServer-side logic-serverMod and EpochServer.ini
Mission fileMap, loot, traders, menusmpmissions, epoch.MapName
Redis databaseSaves characters and basesThe DB folder and redis.conf

Epoch's install guide also notes that only one Redis instance is needed per machine, and that all servers connecting to the same Redis share character data by default. If you run more than one Epoch server on the same machine, give each a unique InstanceID in EpochServer.ini.

Choosing a Map

The Epoch release includes mission files for more than 30 terrains. Bohemia's Arma 3 maps such as Altis, Stratis, Malden, Tanoa and Enoch are there, along with terrains from Arma 2 and the community, such as Chernarus, Takistan, Napf and Esseker.

  • Altis: huge and varied, best with 30 or more players so it does not feel empty.
  • Stratis or Malden: smaller islands where players meet each other quickly, good for 10 to 20 players.
  • Tanoa: dense jungle and islands, great for hidden bases.
  • Community maps: load the map's own mod on the server and tell players to load it too.

Shaping Loot and the Economy

Loot is what makes one Epoch server feel different from the next. The Epoch FAQ points to three files. In @epochhive, epochconfig.hpp has lootMultiplier, the quick way to make the whole server richer or poorer. In the mission, CfgBuildingLootPos.hpp controls EpochLootChance, GroundSpawnChance and how many ground containers appear. And CfgMainTable.h in the server settings sets lootMin and lootMax for each container and building type.

Traders run on prices. When you add a new item, also add it to CfgPricing.hpp and CfgItemSort.hpp in your mission file, or the item will not spawn and the server log will report that it has no price.

GoalWhere to look
More or less loot overalllootMultiplier in epochconfig.hpp
Loot in more buildingsEpochLootChance in CfgBuildingLootPos.hpp
More on the groundGroundSpawnChance and Min/MaxGroundContainers
Better military crateslootMin and lootMax in CfgMainTable.h
New item at tradersCfgPricing.hpp and CfgItemSort.hpp

Admin, BattlEye and Security

Epoch takes security seriously. It disables some script commands by default, listed in CfgDisabledCommands.hpp in the mission. If a third-party admin tool or script does not work, check there before anything else.

  1. Rename example-BEServer.cfg to BEServer.cfg in the BattlEye folder and set a strong RConPassword.
  2. Set the BattlEye path in EpochServer.ini so the server mod can find it.
  3. Use the RCon password for your restart scheduler and admin tools.
  4. Add Epoch's own BattlEye filters and update them whenever you add scripts.
  5. Keep a backup of every working filter set.

Epoch also has player menus you can extend. The DynaMenu and the E-Pad both have example configs in the mission file, so you can add your own actions or tablet apps.

Launch Parameters, Ports and Logs

Epoch's install pack includes an example command line that shows how the parts are loaded. The client mod goes in -mod, the server mod in -serverMod, and the server reads its settings from server.cfg and basic.cfg in a profile folder.

ParameterExample from the Epoch packPurpose
-mod@EpochMods every player also loads
-serverMod@EpochHiveMods only the server loads
-configSC\server.cfgServer name, password and missions
-cfgSC\basic.cfgNetwork and bandwidth settings
-port2302The game port players connect to
-profilesSCFolder for logs and profile files

In our panel the Commandline Manager holds these values, so adding a mod means extending the -mod or -serverMod line. Epoch's install notes also recommend running its log rotator before each start, so old logs do not pile up, and a performance monitor such as ASM to watch the server frame rate.

Restarts and Long-Term Health

Epoch's install notes recommend restarting the Arma 3 server every 4 hours. A long-running Arma mission gathers objects and scripts over time, and a regular restart clears that while Redis keeps everyone's progress.

In our panel, create a Scheduled Restart task that repeats every 4 hours, and warn players in chat a few minutes before. Pick restart times that suit your peak hours, so the busiest evening session is not cut in half.

Growing an Epoch Community

Most Epoch servers start small. A 10 or 20 slot server is enough to test your map and loot settings with friends. When the population grows, move to 30 slots and 12GB, and then up again. Upgrades keep your files and your Redis data, so nobody loses their base.

A clear identity helps players choose your server: a fixed map, a known loot level, honest rules about base raiding and a predictable restart schedule. Put those details in the server name or welcome message, and keep them consistent.

What to Compare Before You Rent an Arma 3 Epoch Server

Epoch is more than one program, so check a host can handle all of it.

  1. Epoch actually set upThe client mod, server mod, mission and database should all be in place, not just an empty Arma 3 server.
  2. Full file accessLoot, traders and BattlEye filters live in files. You need SFTP or a file manager.
  3. RAM that growsA busy Epoch world needs more memory than a test server. Check it scales with slots.
  4. CPU clock speedArma's server frame rate depends on fast single cores.
  5. Scheduled restartsEpoch needs regular restarts; the panel should handle them for you.
  6. BackupsA broken mission file should never cost you a week of work.

Arma 3 Epoch Server Glossary

@Epoch
The Epoch client mod that players and the server load.
@EpochHive
The server-only Epoch mod, loaded with -serverMod.
Redis
The database Epoch uses to save characters, bases and other persistent data.
Mission file
The epoch.MapName file that sets up Epoch for one terrain.
lootMultiplier
A setting in epochconfig.hpp that scales loot across the server.
BattlEye
Arma 3's anti-cheat, configured with filters and an RCon password.
InstanceID
A unique name in EpochServer.ini that separates servers sharing one database.
E-Pad
Epoch's in-game tablet, which admins can extend with their own apps.

Arma 3 Epoch Server Help

Official Epoch resources and our own help pages.