Vein server hosting: a lone survivor walks through a dim, abandoned warehouse with a pickup truck and supply shelves

A persistent town for your survivors

Vein Server Hosting

Vein server hosting for groups who want their barricaded houses, loot stashes and vehicles to still be there tomorrow. The world keeps going while you sleep, so the night shift can patch walls and scavenge fuel while the rest of the group is offline.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your horde

Vein Server Hosting Plans and Prices

The order form sells Vein in blocks of 10 players, from 10 up to 100. These five cards are sensible stops on that scale, each with more memory than the one before. Pay for 3, 6 or 12 months and the monthly price drops.

  1. 10player slots
    12GB RAM

    A small group holding one safehouseEntry plan

    • 12GB of memory included
    • Ideal for a co-op crew
    • Lowest monthly price
    $14.85/moMonthly, no contract
  2. 20player slots
    16GB RAM

    Friends plus a few regularsMost popular size

    • 16GB of memory included
    • Room for several bases
    • Our pick for most groups
    $38.03/moMonthly, no contract
  3. 40player slots
    20GB RAM

    A small community serverCommunity

    • 20GB of memory included
    • Suits mixed co-op and PvP play
    • Headroom for vehicles and storage
    $58.94/moMonthly, no contract
  4. 60player slots
    24GB RAM

    An active public serverPublic server

    • 24GB of memory included
    • For busy evenings with many factions
    • Check how the current build copes
    $78.43/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

Quick version

Gaming Deluxe hosts Vein dedicated servers from $14.85/mo, sold in steps of 10 from 10 to 100 player slots with 12GB to 32GB of memory on our suggested plans. Each server runs on 5.0GHz CPUs and NVMe storage in 9 locations across the UK, France, Germany, the US and Australia, and it goes live automatically within minutes of payment.

Key facts checked against our order form, updated .

  • 10 to 100 slotsAny step of 10 on the order form
  • 12GB to 32GB RAMBigger plans bring more memory
  • Co-op or PvPBoth online modes the game offers
  • Early Access patchesUpdate the server from the panel
  • 9 locationsSame price in every region
  • Offsite backupsA week of copies kept for you
  • DDoS protectionStandard at each site
  • 24/7 support in 9 languagesRunning game servers since 2004

Keep it running

Running Vein Server Hosting from the Control Panel

Everything you need to look after the server sits in one web panel: start and stop, files, backups, updates and the live console. No remote desktop, no command line on a rented machine.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Vein servers use the same panel and menu.

Config file editor

Open the server's settings files in the browser, change what you need and restart to load it. Support can point you to the right line if a setting is hard to find.

File Manager and SFTP

Look through the save and log folders, or move large files with an SFTP client when the browser is too slow.

Backup Manager

Take a snapshot before a wipe, a big raid night or an Early Access patch, and restore it in a few clicks.

Scheduled Tasks

Book restarts, backups and console or RCON commands for quiet hours, so the server stays fresh without anyone watching it.

Steam Update

Fetch the newest server build from Steam the day Ramjet ships a patch or hotfix.

Web Console, Log Viewer and Server Details

Follow the boot sequence, read logs when something misbehaves and copy the address your players need.

Early Access notes

Vein Server Hosting and the Early Access Roadmap

Ramjet Studios released VEIN into Early Access on Steam on 24 October 2025. The studio's own estimate for the full release is within roughly five years, so expect regular content patches and hotfixes, several of them aimed squarely at dedicated servers.

Early Access24 October 2025VEIN 0.02521 September 2026Hotfix 315 October 2026

01

VEIN 0.025

Released on 21 September 2026 with a new map area, a new shotgun, a new placement system for the utility cabinet, building maintenance and optimisations.

02

Hotfix 2

On 4 October 2026 Ramjet fixed vehicles falling through the ground on dedicated servers and tidied up the admin UI.

03

Hotfix 3

On 15 October 2026 storage capacities went up and zombie performance on servers improved.

04

Admin tools in development

A news post on 15 September 2026 described admin permission zones, including a setting for no damage except to players, and admin teleport to map markers. These were in development at the time, with no release date.

Mods & platforms

Mods and Platforms for Vein Server Hosting

We found no official mod support or Steam Workshop for VEIN at the time of writing. The game is sold on Steam for Windows and Linux, and there are no console versions.

Mods

No official mods yet

Ramjet has not announced mod tools or a Workshop. If that changes during Early Access, we will update this page.

Server settings instead

The way to shape your world today is through the server's own settings and the in-game admin tools Ramjet keeps improving.

Platforms

Steam on Windows and Linux

Players buy and launch VEIN on Steam, on either Windows or Linux.

No crossplay needed

With no console editions, every player is on the same Steam build, so crossplay is not a setting you need to think about.

A demanding client

Ramjet's minimum PC specs list 12GB of RAM, an RTX 2060 and 60GB of storage, worth sharing with friends before they buy.

Steam (Windows)Steam (Linux)

Memory guide

Choosing RAM for Vein Server Hosting

Ramjet does not publish memory figures for the dedicated server, so the RAM on each plan is our own sizing: 12GB on 10 slots up to 32GB on 100. Busy servers with many bases, vehicles and full storage are the main reason to go higher.

  • A co-op crew of up to 10

    Plan: 10 Slots
    RAM included: 12GB

    When to add more: Rarely, unless the save fills with structures.

  • Friends and regulars, a few bases

    Plan: 20 Slots
    RAM included: 16GB

    When to add more: Add a tier if memory sits near the limit on peak nights.

  • Community co-op or PvP

    Plan: 40 Slots
    RAM included: 20GB

    When to add more: Lots of vehicles and storage containers push usage up.

  • Busy public server

    Plan: 60 Slots
    RAM included: 24GB

    When to add more: Step to 32GB if the panel graph stays high.

  • Large public server

    Plan: 100 Slots
    RAM included: 32GB

    When to add more: Already our top tier; watch performance after each patch.

Memory tiers on the order form: 12GB, 16GB, 20GB, 24GB and 32GB. You can change tier later in the client area and keep your world.

Pick your region

Vein Server Hosting Locations and Ping Test

9 sites to choose from: the UK, France, Germany, five US cities (New York Buffalo, Dallas, Los Angeles, Chicago and Miami) and Sydney. Run the ping test from your gaming PC and go with the lowest number for most of your players.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Vein Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

Every plan

Included with Every Vein Server Hosting Plan

No setup fee and no hidden extras before the first supply run. Every row below matches our order form.

  • Game serverThe VEIN dedicated server, kept current through Steam Update
  • Slots10 to 100 in steps of 10
  • Memory12GB to 32GB on our suggested plans, set on the order form
  • Storage100GB NVMe at 7,500MB/s; 14,000MB/s drives and up to 200GB available
  • Processor5.0GHz included, with 5.2GHz+ and 5.6GHz+ upgrades
  • Locations9, all at one price
  • FilesConfig editor, File Manager and SFTP access
  • Backups7 days of offsite copies, plus snapshots whenever you want
  • ProtectionDDoS mitigation everywhere we host
  • Support24/7 tickets from a team in game hosting since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

The memory on each card is part of its price. The order form also offers 30, 50, 70, 80 and 90 slots, with RAM tiers from 12GB to 32GB. Vein is in Early Access and Ramjet has not published an official player cap, so how well very large counts play depends on the current build. All 9 locations cost the same. Prices read from our order form on October 21, 2026. Taxes, if any, are shown at checkout.

Made for survivors

Vein Server Hosting Features

What makes a hosted world worth it once the group digs in.

Persistent world

Bases, stashes and parked vehicles stay put whether or not anyone is online.

Co-op or PvP

Run a friendly survival town or a server where other players are part of the threat.

Patch-day updates

Early Access moves fast. Update the server yourself as soon as a hotfix appears.

Console and scheduled commands

Send commands from the Web Console or schedule them to run at set times.

Roll back bad nights

Snapshot before a risky change and restore the world if it goes wrong.

Fast cores, quick disks

5.0GHz CPUs and NVMe storage help when hordes and vehicles fill the map.

Before you open the gates

Vein Server Hosting Essentials Before Launch

Five habits that keep a VEIN server healthy through Early Access.

  1. Update after every patch

    Ramjet ships hotfixes often. Run Steam Update in the panel and restart so the server matches what players have installed.

  2. Back up before updates

    Early Access builds can change saves. A quick snapshot first gives you a way back.

  3. Start smaller, then grow

    There is no official player cap, so begin with a size your group fills and raise slots once you see how the build performs.

  4. Decide co-op or PvP up front

    Agree the style of server with your community before people invest in bases, so nobody gets an unwelcome surprise.

  5. Ports are handled

    Our network opens what the server needs, and Server Details lists the address to give your players.

Answers

Vein Server Hosting FAQ

Answers to the questions new VEIN server owners send us.

First steps

How long until my Vein server is ready?

It is built automatically once payment completes, and your panel login comes by email. Most owners are online within a few minutes.

How do players find and join the server?

Share the address shown in Server Details in the panel. If you are unsure how to connect in the current build, our support team will walk you through it.

Which location suits my group?

Use the ping test on this page from the PC you play on. Prices match across all 9 locations, so pick the one with the lowest ping for most players.

Does Vein run on Linux?

Yes, the Steam store lists VEIN for both Windows and Linux, so players on either system can buy and join.

Players and modes

How many players can a Vein server take?

Ramjet has not published an official maximum. We sell 10 to 100 slots in steps of 10. Because the game is in Early Access, very large counts depend on how the current build performs, so start at a size your group fills.

Can I run co-op or PvP?

Both. Steam lists online co-op and online PvP for VEIN, so you can host a cooperative survival town or a competitive server.

Are there admin tools?

Ramjet's patch notes mention an admin UI, fixed in Hotfix 2. Admin permission zones and teleporting to map markers were announced as in development in September 2026, with no date yet.

Does Vein support mods or crossplay?

We found no official mod support or Workshop. Crossplay does not apply, as VEIN is only on PC through Steam.

Updates and saves

What happens when Vein gets a patch?

Run Steam Update in the panel, then restart. Take a snapshot first, since Early Access patches can change how a world loads.

How are backups kept?

We store offsite copies for the last 7 days, and Backup Manager lets you take and restore your own snapshots at any time.

When will Vein leave Early Access?

Ramjet's estimate is within roughly five years of the October 2025 launch. That is a guide rather than a fixed date.

Billing

How much is Vein server hosting?

Prices start at $14.85 a month for 10 slots. The plans table lists all five suggested sizes for 1, 3, 6 and 12 month cycles, with longer cycles cheaper per month.

Can I add slots or memory later?

Yes. Raise the slot count, choose a larger RAM tier or upgrade the CPU from the client area whenever you like. Your world is kept.

Is there a contract or setup fee?

Neither. Monthly billing continues until you cancel, and the longer cycles are paid in advance for a lower rate.

The complete guide · 6 min read

The Complete Guide to Vein Server Hosting

A practical guide to running a VEIN world on a dedicated server through Early Access: why it helps, how to size slots and memory, co-op versus PvP, bases and storage, staying current with patches, and getting players connected. Written for whoever keeps the lights on for the group.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Why VEIN Plays Better on a Dedicated Server
  2. What Early Access Means for Your Server
  3. Picking a Slot Count and RAM Tier
  4. Co-op Town or PvP Wasteland
  5. Bases, Maintenance and Storage
  6. Updates, Backups and Restarts
  7. Running a Community Server People Stay On
  8. Getting Players Connected
  9. What to Compare Before Renting a Vein Server
  10. Vein Server Glossary
  11. Vein Server Help and Next Steps

Why VEIN Plays Better on a Dedicated Server

VEIN is a zombie survival game set in an open world where your progress lives in what you build and stockpile: fortified homes, loot runs, fuel for vehicles and the gear you carry. All of that is worth more when it persists. On a hosted dedicated server the world does not disappear when one player shuts down their PC, and nobody has to leave a home machine running all night to keep it alive.

A data centre also handles the parts of hosting that home connections struggle with. Upload bandwidth is steady, the address does not change, DDoS filtering sits in front of the server and support is available at any hour. For a game whose client already asks a lot of a PC, taking the server load off a player's machine makes their own experience smoother too.

Ramjet clearly cares about dedicated servers: recent hotfixes have fixed vehicles falling through the ground on servers and improved zombie performance on servers specifically. That focus is a good sign for anyone planning a long-running world.

What Early Access Means for Your Server

VEIN launched in Early Access on 24 October 2025. Ramjet Studios develops and publishes the game itself, and its current estimate for a full release is within roughly five years. In practice that means the game, and the server alongside it, change often.

  • Content patches such as 0.025 on 21 September 2026, which added a new map area, a new shotgun, a new utility cabinet placement system, building maintenance and optimisations.
  • Hotfixes that follow quickly, like Hotfix 2 on 4 October and Hotfix 3 on 15 October 2026.
  • Announced features that may arrive later, such as the admin permission zones and marker teleport described in September 2026.

For a server owner the routine is simple: watch Ramjet's Steam news, snapshot the world before each patch, run Steam Update in our panel and restart. If a patch changes something your community relies on, you can always restore yesterday's copy while you work out the new behaviour.

Picking a Slot Count and RAM Tier

Our order form sells VEIN in steps of 10 players, from 10 to 100. Ramjet has not published an official player limit for servers, so treat those numbers as what we offer rather than a promise from the developer. Very large counts depend on how the current build handles them.

The cards pair each size with a memory tier: 10 slots with 12GB, 20 with 16GB, 40 with 20GB, 60 with 24GB and 100 with 32GB. Ramjet gives no server RAM figures, so these are our own sizing. For reference, the game client's minimum specs alone ask for 12GB of RAM, an RTX 2060 and 60GB of storage, which shows this is not a lightweight world.

The sensible approach is to start with a size your group actually fills, then grow. Watch the memory graph in the panel during your busiest evenings. If it stays close to the limit, move up a tier from the client area. Your world stays where it is, and you can add slots in the same way.

Co-op Town or PvP Wasteland

Steam lists both online co-op and online PvP for VEIN. A co-op server is the classic setup: friends share a safehouse, split the scavenging and defend against the dead together. A PvP server adds other survivors as a threat, which changes how people build, where they store loot and how far they travel alone.

Whichever you choose, say so clearly in the server name and description and agree it with your players before bases go up. The admin permission zones Ramjet described in September 2026, including a setting where nothing takes damage except players, could make mixed servers easier to run once they arrive. They were still in development when we wrote this.

Bases, Maintenance and Storage

Update 0.025 introduced building maintenance and a new way to place the utility cabinet, so looking after a base is now part of the routine. Hotfix 3 then raised storage capacities. On a busy server, that combination means bigger hoards spread across more structures, which is exactly what makes a save grow.

Growth like that is the main reason to step up memory over time. It is also why regular snapshots matter: if a patch changes how maintenance or storage behaves, a backup from before the update lets you compare or roll back without losing weeks of work.

Updates, Backups and Restarts

  1. Read the patch notes on Ramjet's Steam news page.
  2. Take a snapshot in Backup Manager.
  3. Run Steam Update in the panel.
  4. Restart the server and watch the Web Console as it starts.
  5. Ask a player on the new build to join and confirm all is well.

Alongside your own snapshots we keep offsite copies for the last 7 days. Scheduled Tasks can take a backup and restart the server at a quiet hour each night, which keeps memory fresh and gives you a regular restore point without anyone having to remember.

Running a Community Server People Stay On

Hardware keeps a server online, but people decide whether it stays busy. Survivors put hours into a base in VEIN, so the servers that last are the ones where players know what to expect: when restarts happen, whether raiding is allowed, and what happens to abandoned buildings.

  • Publish a restart time. A daily restart booked in Scheduled Tasks at the same quiet hour is easy to plan around.
  • Write short rules. A few lines on PvP, griefing and vehicle theft prevent most arguments before they start.
  • Announce patch days. Tell players when you will update after a Ramjet hotfix so nobody is surprised by a short outage.
  • Keep a restore point before wipes. If you ever reset the world, a snapshot means you can bring it back if the community changes its mind.

Small touches like these matter more during Early Access, when the game itself is still changing. A server owner who explains each update and keeps backups earns the trust that turns a handful of friends into a regular community.

Getting Players Connected

Ramjet has not published dedicated server documentation that we could find. Community documentation describes separate ports for the game, for server queries and for RCON, but those details are not confirmed by the developer, so we handle the network side for you. The server's address is in Server Details in the panel, ready to share.

If a player cannot join, the usual cause during Early Access is a version mismatch after a patch. Update the server, restart, and ask them to restart Steam so their game updates too. If that does not fix it, send us a ticket with the time it happened and we will check the logs with you.

What to Compare Before Renting a Vein Server

Questions worth asking of any offer for a fast-changing Early Access game.

  1. Slot steps that fitWith no official cap, check you can choose a size close to your real group instead of a fixed bundle.
  2. Memory includedFind out how much RAM the price covers and the cost of the next tier as bases and storage grow.
  3. Self-service updatesHotfixes land often. Make sure you can update the server yourself without waiting.
  4. Backups you controlLook for on-demand snapshots and several days of offsite copies before each patch.
  5. Location and pingTest latency to a nearby data centre; it matters in close-range fights with the horde and in PvP.
  6. Fair billingCompare cycle prices and check for setup fees or fixed terms.

Vein Server Glossary

Dedicated server
A separate program that keeps the VEIN world running without a player hosting it.
Early Access
Steam's label for a game still in development and sold before full release.
Hotfix
A small, quick patch that follows a bigger update to fix problems.
Utility cabinet
A base object whose placement system was reworked in update 0.025.
Building maintenance
The upkeep system for structures added in update 0.025.
Permission zone
An announced admin feature for setting rules, such as damage, in parts of the map.
RCON
Remote console access for sending server commands without being in game.
Slots
The number of players who can be connected at the same time.

Vein Server Help and Next Steps

Where to read more and who to ask.

How we wrote this: based on the VEIN Steam store page and Ramjet Studios' patch notes and news, drafted with AI assistance, checked against our live order form for slots, prices and locations, and reviewed by Matthew Griffin. The official site, vein.gg, could not be read by our automated checks. Something out of date? Tell us.