DayZ Epoch server hosting: an Arma 2 soldier shouts his squad forward through battlefield smoke as a helicopter flies overhead

Bases, traders and the old Arma 2 sandbox

DayZ Epoch Server Hosting

DayZ Epoch server hosting for groups who still want the mod that turned DayZ into a building game: plot poles, safes, trader cities, vehicle keys and a world that keeps every wall you put up, saved in its own database.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your map

DayZ Epoch Server Hosting Plans and Prices

Choose by the number of survivors you expect at peak time. Every plan has the same CPUs, drives and locations; the Arma 2 server is light, so all plans carry the free memory tier and the price follows the slot count. 3, 6 and 12 month billing lowers the monthly cost.

  1. 10player slots
    5GB RAM

    A private map for one clanLowest price

    • 5GB RAM, the free tier
    • Full MySQL database
    • Good for a test build of your mission
    $12.02/moMonthly, no contract
  2. 20player slots
    5GB RAM

    Two or three groups trading and raidingMost popular

    • 5GB RAM included
    • Barely more than 10 slots
    • Room for a small trader economy
    $14.15/moMonthly, no contract
  3. 30player slots
    5GB RAM

    A small public server

    • 5GB RAM included
    • Enough players for bandit and hero play
    • Base building across the map
    $21.22/moMonthly, no contract
  4. 50player slots
    5GB RAM

    A busy community Epoch server

    • 5GB RAM included
    • The classic public Epoch size
    • Upgrade memory at checkout if you wish
    $35.37/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts DayZ Epoch servers from $12.02/mo, with 10 to 100 player slots on the plans below (up to 120 on the order form) and 5GB of RAM on every plan. Each server runs Epoch on Arma 2: Operation Arrowhead with a MySQL database you can open in phpMyAdmin, on 5.0GHz CPUs and NVMe storage in 9 locations across the UK, France, Germany, the US and Australia.

Key facts checked against our order form, updated .

  • 10 to 100 player slotsUp to 120 on the order form
  • 5GB RAM on every planArma 2 caps the server near 2GB
  • MySQL + phpMyAdminEpoch's Hive database, open in the browser
  • Epoch 1.0.7.1Latest release, 25 May 2023
  • 9 locationsOne price in the UK, EU, US and Australia
  • BackupsSnapshots of files before a wipe or update
  • BattlEye and DDoSRCon on the server, attacks filtered upstream
  • 24/7 support in 9 languagesA team running game servers since 2004

Run it from the browser

The DayZ Epoch Server Hosting Control Panel

Run the server, its config folder and its database from one browser tab: start and stop, edit configs, open the MySQL tables, schedule restarts and restore a backup without a remote desktop.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

Our game panel, pictured with a Windrose server. DayZ Epoch servers have the same menu plus database tools.

Database Details and phpMyAdmin

Install phpMyAdmin from the Mod Manager's Tools section, read the login from the Database Details button and open your Epoch tables in the browser.

Configuration Files

Edit the map config, HiveExt.ini and BattlEye files with the built-in editor. Stop the server first so the changes apply.

Server Messages

Install the Server Messages plugin from the Mod Manager and schedule restart warnings and rules reminders in messages.cfg.

Commandline Manager

Change launch parameters such as the mod line or profile folder in a form instead of a batch file.

Backups and Wipe

Take a snapshot before you change the mission, restore it from the panel, or wipe the server's progress for a new season.

Log Viewer and sub-users

Stream the server log live, download it for later, and give a trusted admin their own panel login.

Release status

DayZ Epoch Server Hosting and Version 1.0.7.1

The Epoch Mod Team published DayZ Epoch 1.0.7.1 on 25 May 2023, two years after 1.0.7. It is the newest release on the team's GitHub, and it is what our servers install.

1.0.7.125 May 20231.0.723 April 20211.0.6.227 December 2017

01

1.0.7.1 server changes

A new HiveExt.dll that works with MySQL 8.0.33 and newer, the libraries it needs, and a fix for vehicle keys failing when the vehicle carried too much gear.

02

Mission fixes

Maintaining the Virtual Garage with coins works again, wooden bases count as shelter, and the AAV upgrade path is repaired.

03

What 1.0.7 added

Optional PvE mode, global banking with coins, snow, fog and warm clothing, more than 100 new weapons, 200 zombie models and upgradeable vehicles.

04

1.0.8 in the repository

A 1.0.8 change log sits in the official repository with new Namalsk content and plot pole options. There is no release date, so treat it as work in progress.

Maps and add-ons

Maps, Add-ons and Platforms for DayZ Epoch Server Hosting

Epoch is itself a mod, so a server is a stack: Arma 2, Operation Arrowhead, the Epoch server files and a mission for one map. Players load the same stack on their side.

Maps and add-ons

Seventeen ready missions

The official server files include missions for Chernarus, Takistan, Namalsk, Napf, Lingor, Taviana, Sauerland, Panthera and more, each with its own map config.

Maps in the Epoch client

Sauerland, Napf, FDF Podagorsk and Chernarus Winter ship inside Epoch. Other community maps need their own add-on on the server and on every client.

Scripts in the mission

Most server add-ons are scripts packed into the mission file. Merge them carefully: the team warns that an outdated dayz_server.pbo breaks things.

Platforms and joining

Arma 2 plus Operation Arrowhead

Epoch loads the original Arma 2 content through the -mod line, so every player needs both games. Steam sells them together as Combined Operations.

Windows PC only

Arma 2 and Operation Arrowhead are Windows games on Steam. There are no console players to plan for.

Joining a server

Players need the Epoch client files that match your version. Community launchers list Epoch servers, and you can add yours by IP and query port.

Steam (Windows)Arma 2 + Operation Arrowhead

Memory, honestly

RAM for DayZ Epoch Server Hosting

Arma 2 is a 32-bit engine. Bohemia's wiki gives 2047MB as the hard ceiling for its -maxMem setting, so extra memory does not make the Epoch server process faster. The free 5GB tier covers that process, the MySQL database and BattlEye, which is why every plan includes it.

  • A clan map, up to 10 online

    Plan: 10 Slots
    RAM included: 5GB

    When to add more: Not needed for the game itself.

  • A few groups, up to 20

    Plan: 20 Slots
    RAM included: 5GB

    When to add more: Not needed. Keep an eye on database size over a long season.

  • A small public map, up to 30

    Plan: 30 Slots
    RAM included: 5GB

    When to add more: Only if a large add-on pack or extra tools run beside the server.

  • A busy public server, up to 50

    Plan: 50 Slots
    RAM included: 5GB

    When to add more: 8GB gives the database more room once thousands of objects are saved.

  • A large public map, up to 100

    Plan: 100 Slots
    RAM included: 5GB

    When to add more: 8GB or 12GB for months of bases, safes and vehicles in MySQL.

Memory tiers on the order form: 5GB (free), 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Change the tier from the client area at any time; the world and the database stay where they are.

Low ping for firefights

DayZ Epoch Server Hosting Locations and Ping

Pick from 9 locations in the UK, France, Germany, the United States and Australia. Gunfights and vehicle chases in Arma 2 feel best on low ping, so run the test from the PC you play on before you order.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

DayZ Epoch Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every server

What Comes with DayZ Epoch Server Hosting

No setup fee and nothing else to install before your first login. Everything below is read from our order form and knowledge base.

  • Game serverArma 2: Operation Arrowhead dedicated server with DayZ Epoch 1.0.7 or newer
  • DatabaseA MySQL database for the Hive, with phpMyAdmin from the Mod Manager
  • Player slots10, 20, 30, 50 or 100 on these plans, up to 120 on the order form
  • Memory5GB on every plan, tiers to 32GB
  • Storage100GB NVMe at 7,500MB/s, upgrades to 200GB and 14,000MB/s drives
  • Processor5.0GHz included, with 5.2GHz+ and 5.6GHz+ options
  • Locations9, all the same price
  • File accessBrowser file manager and SFTP
  • ProtectionDDoS filtering at every location
  • Support24/7 tickets from a team hosting game servers since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

Every card includes the free 5GB memory tier. Tiers from 8GB to 32GB, and 40 to 120 slot options, are on the order form. All 9 locations cost the same, so pick the one closest to most of your players. Prices read from our order form on October 22, 2026. Taxes, if any, are shown at checkout.

Built for bases

DayZ Epoch Server Hosting Features

What matters most when your players build bases that have to survive restarts.

Your own Hive

Characters, vehicles, safes and walls live in a MySQL database on your server, not a shared central Hive.

Undo a bad update

Back up files before merging a new mission or script, and restore with a click if a trader menu breaks.

Restart warnings

Server Messages tells players when the next restart is due, so nobody loses a half-built wall.

Scheduled restarts

Arma 2 missions run best after a regular restart. Set it for a quiet hour and let the panel handle it.

BattlEye and DDoS protection

BattlEye RCon on the server and attack filtering in front of it, so a grudge cannot take the map offline.

5.0GHz cores

Fast cores on every plan, with 5.2GHz+ and 5.6GHz+ options for servers that run many AI missions.

Before the first spawn

DayZ Epoch Server Hosting Essentials

Five things to sort out before the first player spawns on the coast.

  1. Pick one map and keep it

    Each mission is tied to one map and its database instance. Changing map later means a new world.

  2. Change every default password

    The Epoch team asks owners to change the admin password in the map config and the RCon password in BEServer.cfg.

  3. Decide PvP or PvE

    Epoch 1.0.7 has a PvE switch that turns off player damage. Choose before players build, not after.

  4. Back up before every merge

    Scripts are merged into the mission by hand. Take a snapshot first so a typo costs minutes, not a season.

  5. Tell players what to install

    Post the Epoch version and any extra map add-on in your Discord, or new players will fail to join.

Answers

DayZ Epoch Server Hosting FAQ

Short answers to what new Epoch server owners ask us most.

Getting started

How quickly is my DayZ Epoch server online?

The server is installed automatically after payment, usually within 20 minutes. Your login details arrive by email and appear in the client area.

What do my players need to join?

Arma 2 and Arma 2: Operation Arrowhead (Steam sells them together as Combined Operations), plus the Epoch client files for the same version as your server, and any extra map add-on your mission uses.

My server does not show in a launcher. What now?

Add it by hand using the server IP and query port from your panel or welcome email. Our knowledge base has a short guide for the DayZ Launcher.

Which location should I choose?

The one with the lowest ping for most of your players. Run the ping test on this page from the PC you play on; all locations cost the same.

Database and setup

Do I get a MySQL database?

Yes. Epoch stores its world in MySQL. Use the Database Details button for the login and install phpMyAdmin from the Mod Manager to browse or back up the tables.

Which maps can I run?

The official Epoch server files include 17 missions, from Chernarus and Takistan to Napf, Namalsk and Lingor. Maps outside Arma 2, Operation Arrowhead and the Epoch client need an add-on on every PC.

Can I add scripts and admin tools?

Yes, through the file manager or SFTP. Most Epoch add-ons are merged into the mission; take a backup before you merge and keep a copy of the original files.

Can I upload an existing Epoch server?

Yes. Upload your mission and config files over SFTP and import your database dump in phpMyAdmin. Check that the dump matches your Epoch version first.

Gameplay and players

How many players can a DayZ Epoch server hold?

Our plans run from 10 to 100 slots and the order form goes to 120. Bohemia's Steam page for Operation Arrowhead advertises multiplayer battles with up to 50 players.

Can I run a PvE server?

Yes. Epoch 1.0.7 added a PvE mode that switches off player damage. It is off by default and set in the mission's config variables.

Is DayZ Epoch the same as DayZ standalone?

No. Epoch is a free mod for Arma 2: Operation Arrowhead built on the DayZ Mod. DayZ standalone is a separate Bohemia game with its own server, which we also host.

Updates, plans and billing

Is DayZ Epoch still updated?

The latest release is 1.0.7.1 from 25 May 2023, and a 1.0.8 change log is in progress in the official repository. Arma 2: Operation Arrowhead itself last received a Windows 11 hotfix in December 2021.

Why do all plans have the same RAM?

Arma 2 is 32-bit and its server stops using memory at about 2GB. The free 5GB tier covers the game, MySQL and BattlEye. Bigger tiers are on the order form for very large databases.

Can I change slots later?

Yes. Upgrade or downgrade slots, memory and CPU from the client area. Your world and database stay on the server.

The complete guide · 7 min read

The Complete DayZ Epoch Server Hosting Guide

This guide is for whoever ends up running the Epoch server for their group: how the mod fits on top of Arma 2, what the database does, how to pick a map, and how to keep a long season running without losing anyone's base.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. What DayZ Epoch Is and Why It Still Has Servers
  2. Arma 2, Operation Arrowhead and the Epoch Files
  3. The Hive: How Epoch Uses Its Database
  4. Choosing a Map for Your Epoch Server
  5. Base Building, Safes, Traders and Coins
  6. PvP, PvE, Weather and the Feel of Your World
  7. Slots, Memory and Server Performance
  8. Security, Restarts and Backups
  9. What to Compare Before You Rent a DayZ Epoch Server
  10. DayZ Epoch Server Glossary
  11. DayZ Epoch Server Help and Next Steps

What DayZ Epoch Is and Why It Still Has Servers

DayZ Epoch is a free mod for Arma 2: Operation Arrowhead, made by the Epoch Mod Team and based on the community edition of the original DayZ Mod. Where the DayZ Mod was about scavenging and surviving, Epoch added a layer of permanence: you cut logs, craft lumber, raise walls and gates, lock your gear in safes and buy or sell at trader cities.

That permanence is the reason people still run Epoch servers more than a decade after Arma 2 came out. A base is only worth building if the world remembers it, and the world only remembers it if a server keeps running with a database behind it. Epoch saves characters, vehicles, storage and building pieces to MySQL, so every restart picks up where the last one stopped.

Your own server also gives you the rules. Public Epoch servers each have their own loot settings, trader prices and raid policies. On yours, you decide how generous the loot is, whether players can damage each other at all, and how long a base survives without being maintained.

Arma 2, Operation Arrowhead and the Epoch Files

An Epoch server is built in layers. At the bottom sits the Arma 2: Operation Arrowhead dedicated server. Operation Arrowhead is a standalone game, but Epoch also needs the content of the original Arma 2, which it loads through the -mod line alongside the Expansion folder. On top come the Epoch server add-on, the database extension and a mission for one map.

  • Arma 2: Operation Arrowhead on the current stable build. The Epoch team asks for 1.64.0.144629 or newer on both server and client, and warns against beta builds.
  • Arma 2 content loaded with -mod rather than copied into the Expansion folder, which the team says causes problems.
  • Epoch server files: the @DayZ_Epoch_Server add-on, the HiveExt database extension and its libraries, and the BattlEye filters.
  • A mission for your chosen map, plus its matching map config and launch settings.
  • MySQL: a database for the Hive, with the tables and scheduled events the Epoch SQL files create.

On our servers that stack is installed for you, with the database created and connected. What is left is the part that makes the server yours: the mission settings, the traders and the rules.

The Hive: How Epoch Uses Its Database

Epoch calls its save system the Hive. HiveExt.dll on the server talks to a MySQL database that belongs to your server alone. Version 1.0.7.1 shipped a new HiveExt.dll that works with MySQL 8.0.33 and newer, together with the libraries it needs.

Everything persistent lives in that database: characters and their gear, vehicles and their keys, safes, lockboxes, tents and every placed building piece. The Epoch install guide also adds a set of recommended scheduled events to the database, which is why the team asks for MySQL's event scheduler to be switched on.

Where things live on an Epoch server
WhatWhereWhy it matters
Map, loot and player rulesMission file and config variablesChanges need a restart and a careful merge
Admin and RCon passwordsMap config and BEServer.cfgDefaults must be changed before going public
Database connectionHiveExt.iniPoints the server at your MySQL database
Characters, bases, vehiclesMySQL tablesBack up the database, not just the files

In our panel the database login sits behind the Database Details button. Install phpMyAdmin from the Mod Manager's Tools section and you can browse tables, export a dump before a big change, or fix a stuck vehicle without a remote desktop.

Choosing a Map for Your Epoch Server

The official server files carry 17 ready missions. Chernarus has two of them, and the rest cover Takistan, Chernarus Winter, Isla Duala, Taviana, Namalsk, Panthera, FDF Podagorsk, Caribou, Sahrani, Ovaron, Napf, Sauerland and its winter version, Ruegen and Lingor.

Map choice is mostly about what players have to download. Chernarus comes with Arma 2 and Takistan with Operation Arrowhead. The Epoch client also bundles Sauerland, Napf, FDF Podagorsk and Chernarus Winter. Every other map needs its own add-on, on the server and on each player's PC, which is a real barrier for a public server.

Pick once and stay. Each mission is tied to its map and carries its own instance number, so moving from Napf to Chernarus means starting a new world rather than moving the old one. If you want to try maps, do it before you open the server to players.

Base Building, Safes, Traders and Coins

Building is where Epoch spends most of its depth. Logs become lumber, lumber becomes walls and floors, and metal parts turn into gates and doors with codes. Version 1.0.7 added more than 30 new building items, including a drawbridge, metal and wooden gates and glass floors, plus fences and gates from the DayZ Mod that snap and upgrade like the rest.

Storage is the other half. Safes and lockboxes keep gear behind a code, and 1.0.7 made each failed code attempt cost more waiting time, which slows down brute-force raiders. Gun racks, sheds and safes can be upgraded to versions with more slots.

Trader cities tie the economy together. 1.0.7 added global banking with coins, so money can be stored rather than carried, and the Virtual Garage can be maintained with coins. Heroes and bandits drop dog tags that can be traded for humanity at their own traders, which gives both play styles something to chase.

PvP, PvE, Weather and the Feel of Your World

Most of Epoch's character is set in the mission's configuration variables. Since 1.0.7 a PvE mode can turn off player damage for groups who want the building and zombies without the betrayal, and it is off by default.

The same release added snow, snow storms, ground fog and cold breath, plus warm clothing and shivering when a player gets too cold. On a winter map that turns the weather into a reason to build shelter. More than 100 new weapons and over 200 zombie models arrived too, so loot tables are worth a look before launch.

  1. Decide PvP or PvE and set it before anyone builds.
  2. Set loot and zombie levels for your group size.
  3. Choose whether weather and cold play a part.
  4. Write down raid and base rules and post them where players will see them.

Slots, Memory and Server Performance

Arma 2 is a 32-bit engine, and Bohemia's community wiki gives 2047MB as the hard maximum for its -maxMem setting. In practice that means the Epoch server process will not use much more than 2GB however much memory the machine has. Our plans all include the free 5GB tier, which covers that process, the MySQL database and BattlEye with room to spare.

What does change with player count is CPU load: more players means more zombies, vehicles and loot being simulated at once. Every plan runs on 5.0GHz cores, with faster options on the order form for servers that run many AI missions.

Slots are the main choice. A clan map runs happily on 10 or 20 slots; a public server can match the 50-player battles Bohemia advertises for Operation Arrowhead, or go further. You can change slots later from the client area without touching the world.

Security, Restarts and Backups

The Epoch team's own security advice is short and worth following. Change the admin password in the map config and the RCon password in BEServer.cfg, keep the server's config and profile folder outside the game folder, and use the BattlEye filters that ship with your version.

Schedule a daily restart at a quiet hour and announce it with the Server Messages plugin, so players are not mid-build when the server goes down. Server messages run on server time, so check the clock in Server Details before you set them.

Back up two things: the files and the database. A panel backup covers the mission, configs and add-ons; a phpMyAdmin export covers characters and bases. Take both before every update or script merge, and keep at least one copy from before the start of a season.

What to Compare Before You Rent a DayZ Epoch Server

An Epoch server is only as good as the parts around the game.

  1. A real MySQL databaseCheck that the database comes with the server and that you can reach it with phpMyAdmin or a dump.
  2. Epoch versionAsk which release is installed. 1.0.7.1 needs the newer HiveExt.dll and MySQL 8.0.33 or later.
  3. File accessYou will merge scripts into the mission, so a browser file manager and SFTP matter more than on most games.
  4. Backups you can restoreLook for on-demand snapshots of files, and a way to export the database yourself.
  5. Clock speedZombies, AI missions and dozens of players all run on the server. Compare CPU speed, not just slot price.
  6. DDoS protectionPublic DayZ servers draw attacks. Filtering should come as standard.
  7. Billing termsCompare monthly against 3, 6 and 12 month prices and look for setup fees.

DayZ Epoch Server Glossary

Hive
The system that saves characters, vehicles and buildings. On Epoch it is a local MySQL database.
HiveExt.dll
The server extension that connects Arma 2 to the Epoch database.
Mission (PBO)
The packed file that defines the map, loot, traders and scripts for your server.
dayz_server.pbo
The server-side Epoch add-on. Keep it in step with your mission when updating.
Plot pole
The object that claims an area for a player's base and its building permissions.
Humanity
Epoch's hero and bandit score. It changes with how a player treats others.
BattlEye
The anti-cheat that runs on Arma 2 servers and provides remote admin (RCon).
Combined Operations
Arma 2 plus Arma 2: Operation Arrowhead, the pair every Epoch player needs.

DayZ Epoch Server Help and Next Steps

Official pages and our own guides for running your server.