Stormworks: Build and Rescue server hosting: a red firefighting helicopter and a water bomber fight a forest fire near a lookout tower

Build and Rescue servers for whole crews

Stormworks: Build and Rescue Server Hosting

Stormworks server hosting for crews who build together: one engineer wiring the logic, one at the helm, one on the winch, and a world where the ship you finished last night is still floating in the harbour.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your crew

Stormworks: Build and Rescue Server Hosting Plans and Prices

Stormworks is sold per slot, from 8 to 32 players. Pick a plan by the size of your crew on its busiest evening; the hardware and locations never change between plans, the memory rises with them, and 3, 6 or 12 month terms reduce the monthly price.

  1. 8player slots
    5GB RAM

    A single crew and one big vesselLowest price

    • 5GB of RAM included
    • A private world for friends
    • Lowest monthly price
    €5.60/moMonthly, no contract
  2. 16player slots
    8GB RAM

    Two crews and a small fleetBest for most crews

    • 8GB for more vehicles at once
    • Room for missions side by side
    • Our pick for most groups
    €14.69/moMonthly, no contract
  3. 24player slots
    12GB RAM

    A rescue service with several bases

    • 12GB of memory
    • Ships, trains and aircraft together
    • Good for a community server
    €24.96/moMonthly, no contract
  4. 32player slots
    16GB RAM

    The largest Stormworks plan we sell

    • 16GB of memory
    • A busy public ocean
    • More RAM available at checkout
    €35.22/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Stormworks: Build and Rescue dedicated servers from €5.60/mo, with 8 to 32 player slots and 5GB to 16GB of RAM depending on the plan. Every server runs on 5.0GHz CPUs and NVMe storage in 9 locations across the UK, France, Germany, the US and Australia, and is set up automatically within minutes of payment.

Key facts checked against our order form, updated .

  • 8 to 32 player slotsAny count in that range on the order form
  • 5GB to 16GB RAMMore memory for bigger crews and fleets
  • 9 locationsThe same price in every region
  • Workshop creationsBring the ships, trains and aircraft you built
  • Full file accessFile Manager and SFTP for configs and saves
  • Offsite backupsSeven days of copies behind every server
  • DDoS protectionFiltering at every location
  • 24/7 support in 9 languagesGame server hosting since 2004

Run it from the browser

Your Stormworks: Build and Rescue Server Hosting Control Panel

Stormworks servers need little babysitting once they run, but when they do it is usually a setting, a save or an update. The panel covers all three from a browser tab.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Stormworks servers use the same panel.

File Manager and SFTP

Open the server's config file in the browser, or move a save from your own PC over SFTP.

Commandline Manager

Check the launch values the panel uses, such as the server name and port, in one place.

Steam Update

Bring the server up to Geometa's newest build after a patch, so the crew can connect.

Backup Manager

Snapshot the world before testing a huge Workshop creation or changing a setting.

Scheduled Tasks

Restart daily at a quiet hour, with a snapshot just before it.

Web Console and Log Viewer

See who joins and spot start-up problems, with the log ready to send to our support team.

Still being patched

Stormworks Updates on a Dedicated Server

Geometa released Stormworks in Early Access on 28 February 2018 and in full on 17 September 2020, and it is still patching the game in 2026. The v1.15 updates arrive every few weeks, and in September 2026 Geometa said development will continue at its current pace alongside its new game, Anymaker.

Early Access28 February 2018Full release17 September 2020Latest updatev1.15.23 · 9 September 2026

01

Multiplayer API update

v1.15.23 on 9 September 2026 rewrote multiplayer to use the newer Steam P2P networking, replacing the original Steam networking the game launched with.

02

Large creations fixed

The v1.15.20 hotfix of 15 August 2026 fixed problems spawning very large creations, caused by their file size.

03

DLC content keeps coming

June 2026's v1.15.18 added airburst weapons for the Search and Destroy DLC, and August's v1.15.19 added small train wheels.

04

Patch day routine

After an update, run Steam Update in the panel and restart, so the server matches the build your crew just downloaded.

Workshop & DLC

Workshop, DLC and Platforms for Stormworks: Build and Rescue Server Hosting

Stormworks is a building game first, and the Steam Workshop is where its creations live. The three DLCs widen what you can build, and the game runs on Windows and macOS.

Workshop and building

Steam Workshop

Steam lists Workshop support, so players can share and download vehicles. A server world fills with whatever the crew brings in.

Very large creations

Big Workshop builds are heavy. The August 2026 hotfix fixed spawning issues with very large creations; test one before the whole crew arrives.

The logic system

Geometa describes a logic system for programming vehicles. Complex logic is part of what a server simulates every tick.

DLC and platforms

Three DLCs

Steam sells Search and Destroy, Industrial Frontier and Space. Check who in your crew owns which before you plan a world around one.

Windows and macOS

Steam lists system requirements for Windows and macOS, so Mac players can crew a ship too.

Same build for everyone

Players update through Steam. Keep the server on the same build, especially after a networking change like v1.15.23.

SteamWindowsmacOS

Memory for big builds

RAM for Stormworks: Build and Rescue Server Hosting by Crew Size

Geometa publishes no memory guidance for servers, so the RAM bundled with each plan is our own sizing for a physics-heavy world: 5GB on 8 slots, then one tier up on each plan to 16GB on 32 slots. A bigger tier at checkout is optional.

  • One crew, one main vessel

    Plan: 8 Slots
    RAM included: 5GB

    When to add more: When players start spawning several large Workshop builds at once, try 8GB.

  • Two crews, a small fleet

    Plan: 16 Slots
    RAM included: 8GB

    When to add more: Trains, aircraft and ships all active at once can justify 12GB.

  • Several bases and missions

    Plan: 24 Slots
    RAM included: 12GB

    When to add more: Very large creations and heavy logic are a reason to step up to 16GB.

  • A busy public ocean

    Plan: 32 Slots
    RAM included: 16GB

    When to add more: The heaviest worlds can go to 20GB or more.

Memory tiers on the order form: 5GB included, then 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Raise it later from the client area and the world carries on.

Low ping for crews

Stormworks: Build and Rescue Server Hosting Locations and Ping Test

Choose from 9 locations across the UK, France, Germany, the United States and Australia. Crewing one vessel together feels best with a low ping, so test from your own PC and pick what suits most of the crew.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Stormworks: Build and Rescue Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every harbour

What Stormworks: Build and Rescue Server Hosting Includes

Nothing extra to buy and no setup fee before the first launch. Every Stormworks plan includes the following, as shown on our order form.

  • Game serverThe Stormworks: Build and Rescue dedicated server on the current Steam build
  • Player slots8, 16, 24 or 32 on this page; any count from 8 to 32 on the order form
  • Memory5GB on 8 slots rising to 16GB on 32; tiers to 32GB at checkout
  • Storage100GB of NVMe at 7,500MB/s; 200GB and 14,000MB/s drives optional
  • Processor5.0GHz included; 5.2GHz+ and 5.6GHz+ available
  • Locations9, one price for all
  • FilesBrowser file manager and SFTP for the config and saves
  • BackupsSnapshots you control and offsite copies for 7 days
  • ProtectionDDoS filtering at all locations
  • Support24/7 tickets from game hosting staff, in the business since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom €5.82
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from €5.82
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom €5.82
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom €2.32
  • Disk SpaceUp to 120GB - Up to 200GBfrom €8.16

The RAM on each card comes with that plan, one tier more on each step up. Any slot count from 8 to 32 and memory up to 32GB can be chosen on the order form. Every one of the 9 locations costs the same; host where most of your crew plays. Prices read from our order form on 22 October 2026. Taxes, if any, are shown at checkout.

Built for builders

Stormworks: Build and Rescue Server Hosting Features

The things a building and rescue crew uses most on a rented server.

A harbour that stays

Vessels, bases and half-finished projects are still there when the next crew member logs on.

Crew stations for all

Up to 32 slots for multi-crew vehicles and missions, the co-op Geometa built the game around.

Test without fear

Snapshot before spawning an enormous creation, and roll back if the world grinds to a halt.

Patch-day ready

Steam Update in the panel keeps the server on Geometa's current v1.15 build.

5.0GHz cores

Physics, buoyancy and waves are worked out on the server, so clock speed matters.

DDoS protection

Attack traffic is filtered before it reaches the world, so a public server stays afloat.

Before you cast off

Stormworks: Build and Rescue Server Hosting Essentials Before You Order

Worth knowing before the crew climbs aboard.

  1. Count crew stations

    Size the plan by how many people will be at the controls at once, not by your whole group.

  2. Check DLC ownership

    Search and Destroy, Industrial Frontier and Space are separate purchases. Know who owns what before you plan missions around them.

  3. Test big builds first

    Spawn a very large Workshop creation once on a quiet evening before you rely on it with a full server.

  4. Update together

    After a patch, update the server and restart before the crew tries to join.

  5. Snapshot often

    Building games reward backups. Take one before any big change to the world.

Answers

Stormworks: Build and Rescue Server Hosting FAQ

Answers to what Stormworks crews ask before renting a server.

Getting started

How quickly is a Stormworks server ready?

It is set up for you automatically as soon as payment goes through, with the login sent by email. Crews are usually in the harbour within minutes.

How many players can a Stormworks server hold?

Our order form sells any slot count from 8 to 32, and the plans on this page cover 8, 16, 24 and 32. Geometa does not publish a different figure on its store page.

Which location should I choose?

Use the ping test on this page from the PC you play on, then pick the lowest result for most of the crew. All 9 locations are priced the same.

Can Mac players join?

Yes. Steam lists Stormworks for Windows and macOS, so Mac players can join the crew.

Building, Workshop and DLC

Can we use Workshop creations on the server?

Yes. Stormworks supports the Steam Workshop, and players can bring creations into the shared world. Test very large builds first, since they are the heaviest thing a server simulates.

Do I need the DLCs?

Not to run a server. Search and Destroy, Industrial Frontier and Space are optional purchases on Steam. Check who owns which before you plan a world around DLC content.

Why does the server slow down with big builds?

Physics, buoyancy, waves and vehicle logic are all worked out as the world runs. Several very large creations at once take far more work than one small boat. More memory or a faster CPU tier helps.

Updates and backups

What happens when Stormworks updates?

Run Steam Update in the panel and restart, so the server matches the version players just downloaded. Geometa ships v1.15 updates every few weeks.

Did the Multiplayer API update change anything for servers?

v1.15.23 moved the game's multiplayer to the newer Steam P2P networking. Geometa expects better multiplayer for some players; keep the server on the same build as everyone else.

How are backups handled?

Snapshot the world in the Backup Manager whenever you like, for example before testing a big build, and we keep offsite copies for 7 days.

Billing and plans

How much does Stormworks server hosting cost?

The 8 slot plan is €5.60 per month. Every plan is shown on 1, 3, 6 and 12 month terms in the plans table, with the longest terms the cheapest per month.

Can I add slots later?

Yes, up to 32. Change slots, memory or CPU from the client area as the crew grows, and the world stays as it is.

Is there a contract?

No. Monthly billing can be stopped at any time, and prepaying 3, 6 or 12 months only lowers the monthly rate.

The complete guide · 5 min read

Stormworks: Build and Rescue Server Hosting Explained: A Complete Guide

This guide covers running a Stormworks: Build and Rescue world on a rented server: what a dedicated server adds to co-op, where the game stands in 2026, how to size a plan, and how to handle Workshop builds, DLC and updates. It is written for the crew member who looks after the world between sessions.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. What a Dedicated Stormworks Server Adds
  2. Stormworks in 2026: Still Moving
  3. Choosing Slots and Memory
  4. Workshop Builds on a Shared World
  5. DLC, Missions and Planning a World
  6. Updates and the New Multiplayer Networking
  7. Saves, Backups and Moving a World
  8. What to Compare Before You Rent a Stormworks Server
  9. Stormworks Server Glossary
  10. Stormworks Server Help and Next Steps

What a Dedicated Stormworks Server Adds

Geometa describes Stormworks as designing and piloting your own sea rescue service: block-based vehicles, a physics-driven world with buoyancy and waves, a day-night cycle, dynamic weather, and a logic system for programming what you build. Its co-op is built around multi-crew vehicles and missions, which is exactly where a shared server comes in.

Hosting from inside the game ties the world to one player's PC. When they log off, the harbour closes and the ship everyone spent the evening wiring sits unused. A dedicated server keeps the world running on its own, so crew members in different time zones can keep building, and the world is waiting whenever someone joins. Renting one puts it in a data centre with a fixed address, filtered traffic and a support desk.

Stormworks in 2026: Still Moving

Stormworks entered Early Access on 28 February 2018 and reached full release on 17 September 2020. Unlike many games of its age, it is still being updated. In 2026 alone, the v1.15 line brought airburst weapons for the Search and Destroy DLC in June, a small train wheel component in August, a hotfix for very large creations a few days later, and the Multiplayer API update in September.

On 18 September 2026 Geometa released a new game, Anymaker, and wrote to Stormworks players that it is a different game, not a replacement. The studio said Stormworks has passed a million players and that development will continue at the existing pace, with the focus on quality and improvements it began about a year earlier.

  • v1.15.18, 24 June 2026: airburst weapons for Search and Destroy.
  • v1.15.19, 13 August 2026: a small train wheel component for smaller trains.
  • v1.15.20, 15 August 2026: a hotfix for spawning very large creations.
  • v1.15.23, 9 September 2026: multiplayer rewritten on newer Steam P2P networking.

Choosing Slots and Memory

Stormworks is sold per slot, from 8 to 32. Start with the number of people who will be on the controls at the same time. A single crew sharing one large vessel fits in 8. Two crews running missions side by side, or a small fleet, suits 16. Twenty-four and 32 are for rescue services with several bases, or a public ocean that is busy most evenings.

PlanRAM includedTypical world
8 Slots5GBOne crew, one main vessel
16 Slots8GBTwo crews, a small fleet
24 Slots12GBSeveral bases and missions at once
32 Slots16GBA busy public ocean

In Stormworks the load comes less from players than from what they build. Each active vehicle is simulated block by block, floating on simulated water, often running its own logic. One crew with an enormous ship can work a server harder than a dozen players in small boats. That is why the bigger plans carry more memory, and why the memory graph in the panel is the best guide to a later upgrade.

Workshop Builds on a Shared World

Stormworks supports the Steam Workshop, and for many players the Workshop is half the game: ships, helicopters, trains and rescue vehicles built by others, ready to spawn. On a shared server, those creations become part of everyone's evening, so a little care keeps the world running well.

  1. Take a snapshot in the Backup Manager before trying a very large creation for the first time.
  2. Spawn it on a quiet evening and watch the server's performance in the panel.
  3. Agree a rough limit on how many large builds can be active at once.
  4. Restore the snapshot if a build breaks the world, and tell its owner why.

DLC, Missions and Planning a World

Steam sells three Stormworks DLCs: Search and Destroy, Industrial Frontier and Space. Each widens what the crew can build and do, from weapons to industry to spacecraft. They are separate purchases, so before you plan a world around one, find out who in the crew owns it.

The base game's core is rescue work: missions that need a vessel, a crew and quick decisions in bad weather. A good shared world mixes the two. Keep a few reliable rescue vessels in the harbour for missions, and leave space for the long build projects that only come together over several evenings.

Updates and the New Multiplayer Networking

The Multiplayer API update, v1.15.23 on 9 September 2026, rewrote the game's multiplayer to use the newer Steam P2P networking, replacing the original Steam networking from launch more than eight years earlier. Geometa called the newer system generally much better and expected it to improve multiplayer for some players.

For a server owner, the routine after any update is the same. Players get the new build through Steam first, so run Steam Update in the panel and restart before the crew tries to join. If someone still cannot connect, check that Steam has finished updating the game on their PC, because a version mismatch on either side is the usual cause.

Saves, Backups and Moving a World

A Stormworks world is months of engineering. The Backup Manager takes a snapshot on request, Scheduled Tasks can take one before a nightly restart, and offsite copies cover the last 7 days. Take one before big Workshop tests, before an update and before changing server settings.

To move a world from your own PC, stop the server, upload the save over SFTP and start it again, having snapshotted the fresh server first. If the world does not load as expected, send our support team the time you tried and they will read the log with you.

What to Compare Before You Rent a Stormworks Server

Stormworks hosting offers look alike. These details show up when the crew starts spawning big builds.

  1. CPU speedPhysics and vehicle logic run on the server. Check the clock speed, not just the core count.
  2. Memory with your slotsPer-slot prices hide the memory. Ask what RAM comes with your crew size.
  3. Snapshots you controlMake sure you can back up and restore without waiting on a ticket.
  4. Updates on your scheduleGeometa patches often. You should be able to update the server yourself.
  5. Ping to the crewRun a ping test from your own PC before ordering.
  6. TermsCompare monthly and longer billing, and check for setup fees.

Stormworks Server Glossary

Creation
A vehicle or structure built in the game, often shared on the Workshop.
Workshop
Steam's library of player-made Stormworks creations.
Logic system
The in-game tools for programming how a vehicle behaves.
Multi-crew vehicle
A vessel or aircraft built to be run by several players at once.
Search and Destroy
A Stormworks DLC that adds weapons, including the 2026 airburst ammunition.
Industrial Frontier
A Stormworks DLC sold on Steam.
Space
A Stormworks DLC sold on Steam.
Steam P2P networking
The newer Steam networking that multiplayer has used since v1.15.23.
Slots
How many players can be on the server at once.

Stormworks Server Help and Next Steps

Further reading for the crew's server admin.

How this guide was made: researched from Geometa's Stormworks page, the Steam store page and Geometa's update notes on Steam, drafted with AI assistance, checked against our live order form for plans, add-ons and locations, and reviewed by Matthew Griffin before publishing. Spotted something out of date? Tell us.