Red Orchestra server hosting: a Soviet soldier runs past sandbags into a bombed-out courtyard of half-timbered houses

Ostfront 41-45 servers for infantry and tank crews

Red Orchestra Server Hosting

Red Orchestra server hosting for the 2006 classic, Red Orchestra: Ostfront 41-45. Run the Eastern Front the way veterans remember it: iron sights, bullet drop, crewed tanks at 800 metres and artillery called in by radio, on a server your own unit controls.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your front

Red Orchestra Server Hosting: Plans & Pricing

Choose a plan by how many soldiers and tank crews you want on the map. Small plans suit training and clan nights, the larger ones fill the big armour maps, and 3, 6 or 12 month terms lower the monthly price.

  1. 12player slots
    5GB RAM

    Training nights and tank crew practiceLowest price

    • The lowest price for Red Orchestra
    • Lock it with a game password
    • Free 5GB memory tier
    €7.00/moMonthly, no contract
  2. 24player slots
    5GB RAM

    Clan matches on infantry maps

    • Two full squads with officers
    • Good for the close city maps
    • Free 5GB memory tier
    €14.00/moMonthly, no contract
  3. 32player slots
    5GB RAM

    A regular community server

    • Infantry and a few tank crews together
    • Busy evenings without a queue
    • Free 5GB memory tier
    €18.67/moMonthly, no contract
  4. 48player slots
    8GB RAM

    Combined arms on the large mapsMost popular

    • Near the 50 players Krivoi Rog was built for
    • 8GB for custom maps in the cycle
    • Room for regulars and newcomers
    €26.82/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Red Orchestra: Ostfront 41-45 servers from €7.00/mo, with 12 to 64 player slots and 5GB to 8GB of RAM depending on the plan. Every server runs on 5.0GHz CPUs and NVMe storage in 9 locations across the UK, France, Germany, the US and Australia, and is set up automatically once payment clears.

Key facts checked against our order form, updated .

  • 12 to 64 player slotsSteam lists 50+ player online battles
  • 5GB to 8GB RAMPlenty for a 2006 Unreal Engine server
  • Windows, Mac and LinuxSteam sells the game on all three
  • Infantry and armour16 crewable vehicles and 30 infantry weapons
  • Official modsMare Nostrum and Darkest Hour came to Steam
  • 9 locationsOne price in the UK, EU, US and Australia
  • DDoS protectionIncluded at every location
  • 24/7 support in 9 languagesGame server hosting since 2004

Run it from the browser

Your Red Orchestra Server Hosting Control Panel

A 2006 server, managed in a modern way. The panel handles starting, updating and backing up, and gives you every config file and map folder from the browser.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, shown with a Windrose server. Red Orchestra servers use the same panel and menu.

Browser config editor

Server name, game password, admin password and map list, all in the .ini files. Edit them while the server is stopped.

Steam files, refreshed

The Steam Update button fetches the current server files from Steam in one click.

Timed restarts and backups

A 2006 server likes a fresh start. Schedule one every morning, plus a backup.

Map uploads

Put custom maps and packages in place with the file manager or over SFTP.

Server log

Read it live to see which map or package refused to load.

Extra panel users

Officers can log in with their own accounts instead of yours.

Since 2006

Red Orchestra Server Hosting in 2026: A Classic Still on Steam

Red Orchestra: Ostfront 41-45 came to Steam on 14 March 2006, one of the first third-party games there, as Tripwire noted on its 13th anniversary. It grew from the award-winning Unreal Tournament mod Red Orchestra: Combined Arms and is still sold on Steam today.

Released on Steam14 March 2006Krivoi Rog updateSummer 2007Players50+ (Steam)

01

Free updates after launch

Tripwire's 2007 updates added ten contest-winning maps, then Krivoi Rog: 16 square kilometres, a 3,000 metre view and up to 50 players, with the Panzer IV G.

02

Achievements and a new map

A March 2009 update brought Steam achievements and the map Fallen Heroes, and fixed a server browser player count bug soon after.

03

Mods became official

From October 2008 RO mods were delivered through Steam, free to owners, starting with Mare Nostrum. Darkest Hour followed in June 2009.

04

Still alive in 2019

Tripwire marked the game's 13th anniversary in March 2019 with a sale and a big update to the community mod Darkest Hour: Europe '44-'45.

Maps & official mods

Maps and Mods for Red Orchestra Server Hosting

Red Orchestra has one of the richest mod histories of any shooter. Tripwire turned community maps into official ones and brought the biggest mods to Steam for every owner, free.

Official maps and mods

Contest maps

Spring 2007 added ten winners of Tripwire's Custom Map Competition, among them Smolensk Stalemate, Leningrad and Berezina with the BT-7 and the first working anti-tank gun.

Mare Nostrum

The first RO mod Tripwire published through Steam, in October 2008, free to anyone who owns Red Orchestra.

Darkest Hour: Europe '44-'45

Americans in Normandy, Market Garden and the Bulge. Released on Steam in June 2009, with a 2019 update adding squads, rally points and buildable defences.

On your server

Custom maps on your server

Upload map files with the file manager or SFTP and add them to the map list in the server config.

Mods need their own server files

Mare Nostrum and Darkest Hour are separate Steam apps. Ask support before you order if you want to host one of them.

Windows, Mac and Linux players

Steam sells Red Orchestra: Ostfront 41-45 for all three systems, so your players are not limited to Windows PCs.

Steam

Memory by plan

RAM for Red Orchestra Server Hosting by Plan Size

Red Orchestra: Ostfront 41-45 asked for 512MB of RAM on a player's PC in 2006, and its server is small by today's standards. Tripwire publishes no server memory figure, so these tiers are our own sizing with plenty of headroom: the free 5GB tier up to 32 slots and 8GB on 48 and 64.

  • Training and practice

    Plan: 12 Slots
    RAM included: 5GB

    When to add more: Not needed.

  • Clan matches

    Plan: 24 Slots
    RAM included: 5GB

    When to add more: Not needed for stock maps.

  • Community server

    Plan: 32 Slots
    RAM included: 5GB

    When to add more: Only with a long list of custom maps.

  • Large armour maps

    Plan: 48 Slots
    RAM included: 8GB

    When to add more: Rarely; check the memory graph after adding maps.

  • Biggest public battles

    Plan: 64 Slots
    RAM included: 8GB

    When to add more: Rarely; a faster CPU tier usually helps more.

The order form offers 5GB free, then 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Ostfront rarely needs more than the bundled tier.

Low ping, worldwide

Red Orchestra Server Hosting Locations and Ping Test

Choose from 9 locations across the UK, France, Germany, the United States and Australia. Long range rifle fire and tank gunnery both depend on latency, so run the test from your own PC and pick what suits most of your unit.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Red Orchestra Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every plan

What Red Orchestra Server Hosting Includes

Ostfront hosting without extras to buy: no setup fee, and this list is what every plan gets on our order form.

  • What runsThe Red Orchestra: Ostfront 41-45 dedicated server
  • Player counts12, 24, 32, 48 or 64 on the cards; every even size from 14 to 28 too
  • Bundled memory5GB from 12 to 32 players, 8GB at 48 and 64; 32GB is the top tier
  • Your configsAll of the server .ini files, open in a browser editor
  • Storage100GB NVMe, 7,500MB/s; optional 200GB and 14,000MB/s
  • Processor5.0GHz cores included; 5.2GHz+ and 5.6GHz+ tiers on offer
  • LocationsAny of 9, same price everywhere
  • BackupsA week of offsite copies, plus snapshots you take yourself
  • ProtectionDDoS filtering wherever the server sits
  • SupportTickets answered 24/7 by a host running game servers since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom €5.82
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from €5.82
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom €5.82
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom €2.32
  • Disk SpaceUp to 120GB - Up to 200GBfrom €8.16

Each plan includes the RAM shown on its card: the free 5GB tier on 12 to 32 slots and 8GB on 48 and 64. Tiers up to 32GB are on the order form. The order form also sells sizes in between, from 12 to 64 slots. All 9 locations cost the same. Prices read from our order form on 23 October 2026. Taxes, if any, are shown at checkout.

Built for Ostfront

Red Orchestra Server Hosting Features

What matters on an Ostfront server that people come back to.

Combined arms maps

Run infantry maps and the big tank maps such as Krivoi Rog in one rotation.

Custom map uploads

Add community maps to the server with the file manager or SFTP.

Private or public

Set a game password for unit training, remove it for public nights.

5.0GHz CPUs, NVMe drives

A 2006 engine on modern hardware means quick map loads and steady servers.

DDoS protection

Attack traffic is filtered before it can interrupt a battle.

Backups kept offsite

Seven days of copies protect a config and map list that took years to tune.

Before the first battle

Red Orchestra Server Hosting Essentials Before You Order

Five things to settle before the first battle.

  1. Ostfront or a mod

    This plan runs Red Orchestra: Ostfront 41-45. If you want Darkest Hour or Mare Nostrum instead, ask support first.

  2. Infantry, armour or both

    Decide whether your rotation leans on city fighting, tank battles or a mix, and size the server to match.

  3. Gather your custom maps

    Collect the map files you want so they can go up in one upload.

  4. Agree the rules

    Team kills, spawn camping and vehicle rules are easier to enforce when they are written down from day one.

  5. Ping test with your unit

    Ask a few members to run the ping test, then take the location most of them like best.

Answers

Red Orchestra Server Hosting Questions

Answers to what Red Orchestra server owners ask us most.

Getting started

How soon is my Red Orchestra server online?

It is built automatically once payment clears, and your login arrives by email. Game servers are usually ready within 20 minutes.

Which Red Orchestra is this?

This page is Red Orchestra: Ostfront 41-45 from 2006. Red Orchestra 2: Heroes of Stalingrad has its own Red Orchestra 2 server hosting page.

Is Red Orchestra: Ostfront 41-45 still sold?

Yes. It is on Steam, and Tripwire moved it to a lower regular price after its 13th anniversary sale in March 2019.

Which location should I choose?

Run the ping test on this page from the PC you play on and pick the lowest result for most of your players. All 9 locations cost the same.

Players and maps

How many players can a Red Orchestra server hold?

Steam lists 50+ player online battles, Krivoi Rog was built for up to 50 players, and Tripwire's 2009 news mentions 60-player servers. Our plans go from 12 to 64 slots.

Can I add custom maps?

Yes. Upload the map files with the file manager or SFTP and add them to the map list in the server config, then restart.

Can Mac and Linux players join?

Steam sells Red Orchestra: Ostfront 41-45 for Windows, Mac and Linux. If a player cannot join, ask support and we will look at it with you.

Mods

Can I run Darkest Hour on this server?

Darkest Hour: Europe '44-'45 is a separate free Steam app with its own server files. Ask support before you order so we can tell you what your server can run.

What is Mare Nostrum?

Mare Nostrum was the first Red Orchestra mod Tripwire brought to Steam, in October 2008, free to every owner of the game.

Where did Red Orchestra start?

As Red Orchestra: Combined Arms, a mod for Unreal Tournament 2003 and 2004 that Tripwire said was inducted into the Mod Hall of Fame in 2010.

Billing and plans

How much does Red Orchestra server hosting cost?

From €7.00 a month for the 12 slot plan. The plan table lists each size for 1, 3, 6 and 12 months, with the lowest monthly rate on the 12 month term.

Can I change size later?

Yes, in either direction. Change slots or memory in the client area and restart; your maps and configs stay on the server.

Am I tied in?

No contract. Monthly plans can be cancelled whenever you want, and 3, 6 or 12 month terms are simply paid in advance for a better rate.

The complete guide · 4 min read

Red Orchestra Server Hosting Explained: A Complete Guide

This guide covers running a Red Orchestra: Ostfront 41-45 server in 2026: why the game still has a following, how infantry and armour shape a server, choosing a size, custom maps, the official mods and how to keep an old community healthy.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Why Ostfront 41-45 Still Has a Following
  2. Infantry, Tanks and Artillery: What Shapes a Round
  3. Choosing a Server Size
  4. Custom Maps and the Map Contest Legacy
  5. Mare Nostrum, Darkest Hour and Other Official Mods
  6. Keeping an Old Community Healthy
  7. What to Compare Before You Rent a Red Orchestra Server
  8. Red Orchestra Server Glossary
  9. Red Orchestra Server Help and Next Steps

Why Ostfront 41-45 Still Has a Following

When Red Orchestra: Ostfront 41-45 reached Steam in March 2006, its pitch was realism. Steam's store page still lists the features that made it stand out: realistic bullet and projectile ballistics, 3D iron sights and scopes, resting rifles on cover, leaning and diving over obstacles, a historically accurate artillery system and a distance-based sound system that builds the noise of a battle around you.

It is also the only shooter of its era to focus entirely on the Russian Front. Players fight as infantry with one of 30 authentic weapons, or crew one of 16 vehicles, from half-tracks to the famous German and Soviet heavy tanks, with full interiors. Many of today's Red Orchestra 2 and Rising Storm veterans started here, and some communities simply prefer the original's pace.

Infantry, Tanks and Artillery: What Shapes a Round

Ostfront rounds are combined arms. Tank crews engage each other at 800 metres and more, according to Steam, while infantry fight for objectives through villages, trenches and city ruins. An officer with a radio can call in artillery, and the Soviet IS-2's 122mm gun is one of the heaviest weapons in the game.

  • Infantry maps such as Leningrad, with fighting in the streets, the buildings and the sewers below, play well on 24 to 32 slots.
  • Armour maps such as Krivoi Rog, 16 square kilometres with a 3,000 metre view, were built for up to 50 players.
  • Mixed rotations keep both crowds happy and suit a 32 or 48 slot server.

Voice over IP is built into the game, which Steam highlights for coordinating strategy. On a unit server, that often matters as much as the map: a tank commander talking to his crew and an officer calling the barrage.

Choosing a Server Size

Red Orchestra servers have always run large. Steam lists 50+ player online multiplayer, and in 2009 Tripwire announced two new 60-player servers in Europe to celebrate an update. Our plan suggestions:

PlanTypical use
12 SlotsTraining, tank crew drills, testing maps
24 SlotsClan matches on infantry maps
32 SlotsA regular community server with a mixed cycle
48 SlotsBig armour maps at close to their design size
64 SlotsThe largest public battles

The order form also sells the sizes in between, from 14 to 28 slots in steps of two, so you can match the server exactly to your unit. You can raise the slots later from the client area without losing anything.

Custom Maps and the Map Contest Legacy

Tripwire has always leaned on its mappers. The Spring 2007 update added ten winners of its Custom Map Competition, which Tripwire polished and balanced with the authors. Smolensk Stalemate, the contest winner, offers to-and-fro infantry combat through villages and trenches in August 1943. Berezina introduced the BT-7 light tank and the game's first working anti-tank gun.

  1. Stop the server from the panel.
  2. Upload the map files to the server's map folder with the file manager or SFTP.
  3. Add the map to the map list in the server config.
  4. Start the server and check the log to make sure the map loads.
  5. Keep a stock map in the list as a safe fallback.

Players who join need the same map files, so tell your community before a new map goes into the cycle, and keep the list short enough that newcomers are not put off.

Mare Nostrum, Darkest Hour and Other Official Mods

In October 2008 Tripwire announced that Red Orchestra mods would come to Steam, free to every owner and updated through Steam like the game. Mare Nostrum was first. Darkest Hour followed in June 2009 as an official mod that brought the Americans into Red Orchestra, with Normandy, Operation Market Garden, the Battle of the Bulge, airborne drops and late war tanks.

Darkest Hour kept going long after the base game's last update. Darklight Games released version 6.0 in January 2016, and Tripwire's March 2019 anniversary post promoted the Darkest Hour: Europe '44-'45 update with squads, rally points, constructions such as hedgehogs and sandbags, and logistics trucks. These mods are separate Steam apps with their own server files, so ask support before ordering if you want to host one.

Keeping an Old Community Healthy

A game from 2006 lives on its regulars. The servers that stay busy tend to share a few habits: a fixed event night each week, a map cycle that changes slowly, clear rules on team killing and vehicle use, and admins who are around when the server is full. A scheduled restart each morning and backups of your config mean the server is always in the same state when people arrive.

If your community also plays the sequels, our Rising Storm server hosting and Rising Storm 2: Vietnam server hosting pages cover the later Tripwire games.

What to Compare Before You Rent a Red Orchestra Server

Few hosts still sell Ostfront 41-45. If you are comparing, these are the points that matter.

  1. Ostfront, not RO2Red Orchestra 2 is a different game and server. Make sure the offer is the 2006 original.
  2. Real file accessCustom maps go in as files. A settings page alone is not enough.
  3. Big sizes and small stepsArmour maps want 48 or more players; training wants a handful. Look for both.
  4. ModsDarkest Hour and Mare Nostrum have their own server files. Ask before buying.
  5. Backup historyYears of config tuning should survive a bad edit. Ask how many days are kept.
  6. Ping from your PCTank gunnery at range rewards low latency. Test it first.

Red Orchestra Server Glossary

Ostfront 41-45
The 2006 Red Orchestra game set on the Eastern Front.
Combined arms
Infantry and armour fighting together on the same map.
Iron sights
Aiming down a weapon's own sights, modelled in 3D in Red Orchestra.
Weapon deployment
Resting a rifle or machine gun on cover for a steadier aim.
Artillery strike
A barrage called in by an officer with a radio.
Krivoi Rog
The large 2007 tank map built for up to 50 players.
Darkest Hour
The free official mod that brought the Western Front to Red Orchestra.
Mare Nostrum
The first Red Orchestra mod published through Steam.

Red Orchestra Server Help and Next Steps

Official pages and our own guides.