Medal of Honor: Allied Assault server hosting: US soldiers in helmets crowd a landing craft as shells burst around them on the way to the beach

The original WW2 shooter, community run

Medal of Honor: Allied Assault Server Hosting

Omaha Beach, sniper duels in ruined towns, a Thompson against a rifle across a churchyard. Allied Assault's multiplayer outlived its publisher's servers because players host their own, and a dedicated server is how your group keeps playing.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Pick your squad size

Medal of Honor: Allied Assault Server Hosting Plans

An engine this old needs very little memory, so every plan includes the same 5GB and you only choose the player count. Pay monthly with no minimum term, or every 3, 6 or 12 months for a lower monthly price.

  1. 12player slots
    5GB RAM

    Clan matches and practice

    • Six against six
    • Password it for match nights
    • Same 5GB as every plan
    $8.49/moMonthly, no contract
  2. 16player slots
    5GB RAM

    A small regular crowdEasy start

    • Eight a side
    • Room for a spectator or two
    • Lowest price for a public
    $11.32/moMonthly, no contract
  3. 24player slots
    5GB RAM

    A busy community server

    • Twelve a side on the big maps
    • Space for friends of friends
    • Custom maps without slowdown
    $16.98/moMonthly, no contract
  4. 32player slots
    5GB RAM

    A full public server

    • Sixteen against sixteen
    • For packed weekend nights
    • Up to 64 on the order form
    $22.63/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Medal of Honor: Allied Assault servers from $8.49/mo, with 12 to 32 player slots and 5GB of RAM on every plan, far more than this Quake III engine game needs. Choose from 9 locations in the UK, France, Germany, the US and Australia; setup is automatic after payment, and you share the server's address with your players directly.

Key facts checked against our order form, updated .

  • 12 to 32 player slotsClan match to full public, 64 on the order form
  • 5GB RAMOn every plan, bigger tiers optional
  • 9 locationsOne price in every region
  • Expansion servers tooSpearhead and Breakthrough sold separately
  • Full file accessConfigs, maps and logs over SFTP
  • Offsite backupsSeven days of copies
  • DDoS protectionStandard at every location
  • 24/7 support in 9 languagesHosting game servers since 2004

Command from the browser

Run Your Medal of Honor: Allied Assault Server Hosting from the Browser

No spare PC under the desk and no console window to babysit: the launch line, the game folder, restarts and backups are all in one web panel.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Allied Assault servers use the same panel and menu.

Connection Info

Copy the IP and port to share with your players. With no official server list left, this address is how people find you.

Commandline Manager

Set the slot count, the first map and other start-up values without editing a shortcut by hand.

File Manager and SFTP

Edit your configs, upload community maps and read the logs straight from the browser or an SFTP client.

Web Console

Change map, warn a spawn camper or kick a cheat while the round is running.

Scheduled Tasks

Restart the server every night so it is fresh for the evening crowd.

Backup Manager

Snapshot the server before any change and roll back in one click.

Where the game stands

Medal of Honor: Allied Assault After the 2014 Shutdown

Allied Assault is a finished game. Electronic Arts ended its online services in 2014, and the game is no longer sold on EA's own site. It is still sold on GOG, and its multiplayer lives on through servers that communities host themselves.

War Chest on GOG2 March 2004EA online services ended30 June 2014

01

EA's online services ended

EA lists 30 June 2014 as the end of online services for Allied Assault on PC and Mac, including the Spearhead and Breakthrough expansions.

02

No official server list

GOG's store page says the publisher no longer supports the game's multiplayer servers and names LAN as the only official option. Your server is reached by its address.

03

Still sold on GOG

GOG sells the War Chest, which bundles Allied Assault with Spearhead and Breakthrough and is officially supported on Windows. EA's own page lists the game as unavailable.

04

Nothing to plan around

With EA's online services over, expect no changes from the publisher. A server that runs well today keeps running the same way.

Maps & expansions

Maps, Expansions and Files on Medal of Honor: Allied Assault Server Hosting

Allied Assault, Spearhead and Breakthrough are sold together but each is its own multiplayer game. You get full file access for configs and any custom maps your community uses.

One game per server

This plan hosts the original Allied Assault. Spearhead and Breakthrough are separate server products, so order the one your players own.

Community maps

If your community plays custom maps, upload them with SFTP or the File Manager. Players need the same files installed to join a server running them.

Built on Quake III

EA describes the game as built on the Quake III engine, so admins who ran Quake-era servers will find the way it works familiar.

Keep a clean copy

Take a Backup Manager snapshot of the fresh install before adding anything, so you can always return to a working server.

Memory, sorted

RAM for Medal of Honor: Allied Assault Server Hosting

GOG lists 2GB of RAM as the minimum for the whole game on a modern PC. A dedicated server needs far less, so every plan includes the free 5GB tier and the price only changes with the slot count.

  • Clan match server

    Plan: 12 Slots
    RAM included: 5GB

    Would more help?: No, a 6v6 uses a small fraction of it

  • Small public

    Plan: 16 Slots
    RAM included: 5GB

    Would more help?: No

  • Busy community server

    Plan: 24 Slots
    RAM included: 5GB

    Would more help?: Not usually, even with custom maps

  • Full public

    Plan: 32 Slots
    RAM included: 5GB

    Would more help?: Rarely; bigger tiers are on the order form

RAM tiers on the order form: 5GB, 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. You can change tier later without losing your files.

Low ping, worldwide

Medal of Honor: Allied Assault Server Hosting Locations

Veterans of this game notice every bit of lag on a rifle shot. Test your ping to all 9 locations and host where most of your regulars live.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Medal of Honor: Allied Assault Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

Standard issue

Included with Medal of Honor: Allied Assault Server Hosting

Every Allied Assault plan comes with the following, with no setup fee, as listed on our order form today.

  • Server softwareA dedicated server for the original Medal of Honor: Allied Assault
  • Player slots12, 16, 24 or 32 here, other sizes up to 64 on the order form
  • Memory5GB on every plan, larger tiers to 32GB on the order form
  • File accessSFTP and a browser File Manager
  • Storage100GB NVMe at 7,500MB/s, upgradable to 200GB and 14,000MB/s
  • Processor5.0GHz as standard, 5.2GHz+ and 5.6GHz+ upgrades
  • Locations9, one price at all of them
  • BackupsBackup Manager plus offsite copies of the last 7 days
  • ProtectionDDoS protection on every server
  • Support24/7 tickets, with optional VIP ticket priority

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

Every plan includes 5GB of RAM. The order form also sells sizes between these plans up to 64 slots, plus larger memory tiers, faster CPUs and more disk. Prices are identical at all 9 locations. Prices read from our order form on October 22, 2026. Taxes, if any, are shown at checkout.

Built for WW2 veterans

Medal of Honor: Allied Assault Server Hosting Features

What a long-running WW2 community gets from us.

Always online

No home PC left on overnight: the server runs around the clock in a data centre.

Every file is yours

Configs, maps and logs over SFTP or in the browser, not hidden behind a settings form.

Sub-users for officers

Clan officers get their own panel logins with only the rights they need.

Nightly restarts

Scheduled Tasks keep an old engine fresh for the next evening.

Offsite backups

Seven days of copies, so one bad edit never costs you the server.

DDoS protection

Old games attract old grudges. Floods are filtered before they reach the server.

Before the first round

Medal of Honor: Allied Assault Server Hosting Essentials

Things worth knowing before you order.

  1. Pick the right game

    Allied Assault, Spearhead and Breakthrough each need their own server. Ask your players which one they play before ordering.

  2. No official server list

    EA's online services closed in 2014, so plan how players will find you: a Discord, a forum post or a pinned message with the address.

  3. Test with your group first

    Players' copies of a game this old can be set up differently. Order monthly, join together on the first night and check everyone can connect before committing to a longer term.

  4. Custom content must match

    Players need the same maps as the server. Share a download link for anything you add.

  5. Back up before you tinker

    Snapshot the clean install first. With the publisher's support over, a known good backup is your safety net.

Answers

Medal of Honor: Allied Assault Server Hosting Questions

What returning MOHAA admins ask us first.

Playing online today

Can you still play Allied Assault online?

Not through EA, which ended the game's online services on 30 June 2014. Communities play on servers they host themselves, which is what this plan gives you.

How do players find my server?

Share the IP and port from the panel's Connection Info, for example in your Discord. With no official server list, the address is what your players need.

Does it work with the GOG War Chest?

GOG sells the War Chest with Allied Assault, Spearhead and Breakthrough, and notes that only LAN play is officially supported. Order monthly and test with your group on the first night.

Is the game still updated?

Not by EA, which ended the game's online services in 2014. Expect no changes from the publisher: configs and maps that work today keep working.

Setting up

How soon is the server ready?

Setup starts automatically when payment clears, and your panel login arrives by email. Most servers are ready within minutes.

Can I host Spearhead or Breakthrough?

Yes, as separate products. Each expansion has its own server on our order form, so pick the game your players own.

Can I password the server?

Yes. Add a password in your server config with the File Manager and share it only with your group. Our support team can help if you are unsure where it goes.

Where should I host?

Wherever most of your players get the lowest ping. Use the ping test above; all 9 locations cost the same.

Maps and files

Can I run custom maps?

Yes. Upload them over SFTP or with the File Manager and add them to your rotation. Players must have the same maps installed to join.

Can I move my old server to you?

Yes. Copy your configs and custom files from the old host, then upload them into the same folders on your new server. Snapshot the clean install first.

Plans and billing

How much does Medal of Honor: Allied Assault server hosting cost?

The 12 slot plan starts at $8.49 a month. The plans table lists every plan on monthly, 3, 6 and 12 month billing, with longer terms cheaper per month.

Why does every plan have the same RAM?

The server needs very little memory, so 5GB is plenty at every size. You only pay for more players.

Can I cancel any time?

Yes. Monthly billing has no minimum term, which is why we suggest starting monthly with a game this old.

The complete guide · 5 min read

Medal of Honor: Allied Assault Server Hosting: A Complete Guide

An honest guide to running an Allied Assault server in 2026: what ended in 2014 and what still works, choosing between the base game and its expansions, slot counts, finding players without a server list, custom maps and keeping an old server healthy.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Allied Assault in 2026: An Honest Status
  2. What a Hosted Server Gives Your Community
  3. Allied Assault, Spearhead or Breakthrough
  4. Choosing a Slot Count
  5. Finding Players Without a Server List
  6. Configs, Maps and Community Content
  7. Keeping an Old Server Healthy
  8. Moving an Existing Server to Us
  9. What to Compare Before Renting an Allied Assault Server
  10. Medal of Honor: Allied Assault Server Glossary
  11. Allied Assault Server Help and Next Steps

Allied Assault in 2026: An Honest Status

Medal of Honor: Allied Assault puts you in the boots of Lt. Mike Powell, a member of the 1st Ranger Battalion recruited by the OSS, and one of its missions lands you on Omaha Beach with the D-Day invasion force. EA describes it as built on the Quake III engine, with weather and time of day effects, destructible scenery and more than 21 period weapons.

It is also a game its publisher has finished with. EA's list of online service shutdowns gives 30 June 2014 as the end of online services for Allied Assault on PC and Mac, including the Spearhead and Breakthrough expansions, and EA's own store page now says the game is unavailable for purchase.

The game is still sold. GOG offers the War Chest, which bundles Allied Assault with Spearhead and Breakthrough, is officially supported on Windows and needs no CD key. GOG's page is clear that the publisher no longer supports the multiplayer servers and that LAN is the only official option. Online play today depends on servers communities host themselves.

What a Hosted Server Gives Your Community

When a publisher's services close, the game's multiplayer becomes whatever the players keep running. A dedicated server is a fixed point: it has a permanent address, it is online when nobody in the group is, and its rules do not depend on who happened to start the match.

  • Always on: the server runs in a data centre, not on a PC that someone has to leave running.
  • A stable address: share the IP and port once, and regulars can return to it for years.
  • Protection: long-running servers for old games attract floods, and DDoS filtering is standard on ours.
  • Backups: your configs and maps are copied offsite every day and kept for seven days.

It also costs little. Allied Assault asks so little of modern hardware that every plan includes 5GB of RAM and you only pay for the number of players.

Allied Assault, Spearhead or Breakthrough

The War Chest contains three games, and each is a multiplayer game in its own right. Players can only join a server for a game they own and have installed, so the first decision is which one your group plays.

GameWhat it addsServer to order
Allied AssaultThe original campaign and multiplayerThis plan
SpearheadThe last year of the war on the European frontOur Spearhead server
BreakthroughA campaign as US Army Sergeant John BakerOur Breakthrough server

If your community is split, run two servers. Each is priced on its own slot count, and both sit under the same panel login.

Choosing a Slot Count

Pick the plan for your busiest night, not your average one. Slots are a ceiling: a 24 slot server with ten players on it plays exactly like a 12 slot one.

PlanTypical useWhy
12 SlotsClan matchesSix a side with nobody else on the server
16 SlotsA small publicEight a side, or a match with spectators
24 SlotsCommunity nightsBig maps feel alive without being chaotic
32 SlotsFull publicSixteen against sixteen on a busy weekend

Every plan has the same 5GB of RAM, so moving up later only changes the player count. The order form also sells sizes in between and up to 64 slots.

Finding Players Without a Server List

The biggest change since 2014 is discovery. With EA's services gone, there is no official internet list to appear in, so the community around your server does the work the list used to do.

  1. Give the server a name people can search for and say it the same way everywhere.
  2. Post the IP and port in your Discord, on your clan site and in any MOHAA community you belong to.
  3. Set a regular night when people know the server will be busy, and stick to it.
  4. Keep the address stable. Moving location means telling everyone again, so test the ping before you settle.

Configs, Maps and Community Content

Everything that makes your server yours lives in its files: the server name, any password, the rules and the map rotation. You can edit them in the browser File Manager or download them over SFTP, and our support team can point you to the right file if you are setting up for the first time.

If your community plays custom maps, upload them over SFTP, add them to your rotation and give your players a download link, because a player without the same files cannot join a server that runs them. Add content in small batches and test after each one.

Take a Backup Manager snapshot before any change. If a map or config breaks the server, restoring takes one click, and offsite copies of the last seven days are there as a second safety net.

Keeping an Old Server Healthy

A server for a game this old is steadier than most modern ones, because the publisher no longer changes it. The things that go wrong are usually human: a bad edit, a forgotten password, a grudge.

  • Restart nightly with Scheduled Tasks so the server starts each evening fresh.
  • Give each admin a sub-user login instead of sharing yours, and remove it when they step down.
  • Read the logs in the File Manager after anything odd, they usually say what happened.
  • Keep a plain list of your custom files, so a rebuild or a move is quick.

DDoS protection is included at every location, which matters for a game whose community has been around for over twenty years and whose rivalries are just as old.

Moving an Existing Server to Us

Plenty of Allied Assault communities have moved hosts before. The server's identity lives in its configs and custom content, so a move is mostly careful copying.

  1. Download your configs and every custom map or file from the old host.
  2. Order the matching server here, stop it and snapshot the clean install.
  3. Upload your files into the same folders over SFTP, keeping the layout exactly as it was.
  4. Start the server, join it yourself and check the rotation and rules.
  5. Post the new address to your players, then cancel the old server.

What to Compare Before Renting an Allied Assault Server

An old, light game puts the difference between hosts in honesty, access and network.

  1. Monthly billingWith a game this old, start monthly and test with your players before paying for a year.
  2. Real file accessConfigs and custom maps need SFTP and a file manager, not only a form.
  3. The right gameCheck the host sells the exact game you play: the base game, Spearhead or Breakthrough.
  4. Ping to your regularsRun a ping test before choosing; your address should not need to change later.
  5. Protection and backupsDDoS filtering and offsite backups should come as standard, not as extras.

Medal of Honor: Allied Assault Server Glossary

MOHAA
The usual short name for Medal of Honor: Allied Assault.
War Chest
The bundle of Allied Assault with its Spearhead and Breakthrough expansions.
Spearhead
The expansion covering the last year of the war on the European front.
Breakthrough
The expansion following US Army Sergeant John Baker.
Dedicated server
A server that runs on its own, without anyone playing on the host machine.
Rotation
The list of maps the server plays in order.
Quake III engine
The id Software engine EA built Allied Assault on.

Allied Assault Server Help and Next Steps

Useful links for your server and your players.

About this guide: based on EA's official game pages and its online service shutdown list, and on GOG's store page for the War Chest, drafted with AI assistance, checked against our live order form for every plan, price and location, and reviewed by Matthew Griffin before it went live. Allied Assault has no maintained official website or documentation, so we only state what those pages confirm. Found something outdated? Let us know.