Call of Duty 2 server hosting: WWII soldiers storm a beach under fire with warships offshore

Axis vs Allies, on your terms

Call of Duty 2 Server Hosting

Call of Duty 2 server hosting for the WW2 crowd who still prefer bolt actions on Toujane to anything with a killstreak. Keep your rotation, your rifles-only rules and your old clan tag alive on a server that is always there when the regulars log in.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Pick your battle size

Call of Duty 2 Server Hosting: Plans and Pricing

Choose how many soldiers you want on the map at once. A CoD2 server is light, so every plan includes the same free 5GB of memory and you only pay more for extra slots. Longer billing cycles reduce the monthly cost.

  1. 18player slots
    5GB RAM

    Clan practice and Search and DestroyBest to start

    • Two full teams plus a referee
    • The cheapest way into CoD2
    • 5GB RAM included
    $8.91/moMonthly, no contract
  2. 24player slots
    5GB RAM

    A busy public TDM serverMost popular

    • 12 a side on the classic maps
    • Good for rifles-only nights
    • 5GB RAM included
    $11.88/moMonthly, no contract
  3. 32player slots
    5GB RAM

    Headquarters and CTF at scale

    • Room for 16 per side
    • Suits the larger desert and town maps
    • 5GB RAM included
    $15.84/moMonthly, no contract
  4. 64player slots
    5GB RAM

    Event nights and big mod servers

    • Our biggest CoD2 plan
    • For full-scale battles
    • 5GB RAM included
    $31.69/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Call of Duty 2 servers from $8.91/mo, with 18 to 64 player slots and 5GB of RAM on every plan. Each server runs the patched CoD2 multiplayer server on 5.0GHz CPUs with NVMe storage, in 9 locations across the UK, France, Germany, the US and Australia, and is set up automatically within minutes of payment.

Key facts checked against our order form, updated .

  • 18 to 64 player slotsSmall S&D rounds to full Axis vs Allies battles
  • 5GB RAM on every planPlenty for a 2005 engine
  • 9 locationsSame monthly price everywhere
  • Full config accessYour own server.cfg, rotation and RCON
  • Mods as .iwd filesUpload over FTP and load with fs_game
  • 1.0 or patchedSeparate products for each version
  • DDoS protectionIncluded at every location
  • 24/7 support in 9 languagesRunning game servers since 2004

Command the server

The Call of Duty 2 Server Hosting Control Panel

CoD2 is configured through text files and the console, the way PC shooters were in 2005. Our web panel keeps that flexibility and removes the chores: no remote desktop, no batch files, just the files and a restart button.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Call of Duty 2 servers use the same panel and menu.

Edit server.cfg in the browser

Name the server, set the RCON and join passwords, pick game types and write the rotation without downloading anything.

FTP and File Manager

Drop .iwd mod files and custom maps into place. FTP is the quicker route for a big pack.

Live console

Send commands to the server, see who connects and catch a broken rotation entry the moment it fails.

Restart on demand

Apply a new config with one click, or stop the server while you swap a mod.

Timed restarts

Schedule a daily restart for the quiet hours so the server is fresh for the evening crowd.

Snapshots

Back up your configs before a big change and restore them in a few clicks if the change goes wrong.

Match your version

Call of Duty 2 Versions: 1.0 or Patched

Call of Duty 2 was patched several times after its 2005 launch, and a CoD2 client can only join a server on the same version. That is why we keep two separate server products.

Release25 October 2005Versions sold1.0 and patched

01

This page: the patched server

The server ordered here runs the latest patched multiplayer version, which is what a current Steam copy of the game installs.

02

Original 1.0 servers

Some communities still play the unpatched release. Order the separate Call of Duty 2 - Ver 1.0 server for them, so nobody has to patch or roll back.

03

Ask your players first

Before ordering, check which version your group runs. The version number shows in the main menu and in the console when the game starts.

04

A finished game

CoD2 is no longer updated, so a server that works today keeps working. Your mods will not be broken by a surprise patch.

Mods & maps

Mods and Maps for Call of Duty 2 Server Hosting

From realism mods to rifles-only rule sets, much of CoD2's long life came from its community. Mods and maps are packed as .iwd files, and all of them install through FTP or the File Manager.

Mods and maps

Mod folders and fs_game

Put a mod in its own folder next to main and set fs_game to that folder name. The server loads the mod on the next restart.

Custom maps

A custom map usually arrives as an .iwd file for main. Upload it, add its name to the rotation, and make sure downloads are allowed.

Downloads for players

With sv_allowDownload on, players missing a file get it from the server when they join. Large packs are friendlier if you also host them on web space.

Matching versions

Players must run the same CoD2 version as the server. A patched client cannot join a 1.0 server, and the reverse is also true.

Joining the server

Windows and macOS

The Steam release of Call of Duty 2 lists Windows and macOS. Console editions do not connect to PC servers.

Connecting by address

Give players the IP and port from the panel. They type connect and the address into the console, then save the server as a favourite.

Steam (Windows)macOS

Memory, sorted

How Much RAM Call of Duty 2 Server Hosting Needs

There are no official memory figures for the CoD2 server, and a 2005 engine is modest by any modern measure. We therefore include the free 5GB tier with every plan, so the price reflects slots alone.

  • A clan practising S&D

    Plan: 18 Slots
    RAM included: 5GB

    When to add more: Never for a stock or lightly modded server.

  • Public Team Deathmatch

    Plan: 24 Slots
    RAM included: 5GB

    When to add more: Not needed, even with every stock map in rotation.

  • Large CTF or Headquarters games

    Plan: 32 Slots
    RAM included: 5GB

    When to add more: Only if a large realism mod logs memory warnings.

  • A full 64 player battle

    Plan: 64 Slots
    RAM included: 5GB

    When to add more: 8GB is a sensible step if a heavy mod pack struggles.

RAM tiers on the order form: 5GB, 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Tiers can be changed later from the client area with your files kept.

Low ping, worldwide

Call of Duty 2 Server Hosting Locations

Choose from 9 locations across the UK, France, Germany, the United States and Australia. Run the ping test from your own PC: in a game where a Kar98k shot decides the round, the closest site for most of your players is the right one.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Call of Duty 2 Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

Standard issue

What You Get with Call of Duty 2 Server Hosting

No setup fee and nothing else to buy before the first round. Every CoD2 plan comes with this, as listed on our order form.

  • Game serverCall of Duty 2 multiplayer server, latest patched version
  • Player slots18, 24, 32 or 64 here, more sizes on the order form
  • Memory5GB on every plan, with tiers up to 32GB
  • Storage100GB NVMe at 7,500MB/s, upgrades to 200GB and 14,000MB/s
  • Processor5.0GHz as standard, 5.2GHz+ and 5.6GHz+ available
  • Locations9 locations, one price
  • FilesFTP and a web File Manager for configs, mods and maps
  • AdminYour own RCON password plus the panel console
  • ProtectionDDoS protection at all locations
  • Support24/7 tickets, from a team hosting game servers since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

All CoD2 plans come with the free 5GB memory tier. The order form offers up to 32GB, though a stock server never needs it. Slot sizes between 20 and 52 are also on the order form, and all 9 locations are the same price. Prices read from our order form on October 21, 2026. Taxes, if any, are shown at checkout.

Built for WW2 clans

Call of Duty 2 Server Hosting Features

The things that keep a WW2 server busy year after year.

Rotation you control

Mix Team Deathmatch on Carentan with Search and Destroy on Toujane in one cycle.

Custom rule sets

Limit weapons, change score and round limits, and tune friendly fire for your community.

Passworded matches

Lock the server for a clan war, then open it to the public afterwards.

Bring your mods

Upload realism mods and map packs and load them from the config.

DDoS protection

Attacks are filtered before they reach the server, so rounds play out.

Fast, steady CPUs

A 5.0GHz processor keeps the tick steady when every player is firing.

Before the first round

Call of Duty 2 Server Hosting Essentials

Five points worth checking before the first map loads.

  1. Version first

    Make sure your players run the patched game. If they play 1.0, order the 1.0 server instead; the two cannot mix.

  2. Protect RCON

    Choose a strong rcon_password. Whoever holds it can kick players, change the map or shut the server down.

  3. The default port

    CoD2 servers use UDP port 28960 unless set otherwise. Ours are open already, so you just pass on the IP and port.

  4. Rotation syntax

    sv_mapRotation alternates gametype and map entries, such as gametype tdm map mp_carentan. A misspelt map name halts the cycle.

  5. Back up your config

    Take a snapshot in the panel before changing mods, so a clean server.cfg is always one restore away.

Answers

Call of Duty 2 Server Hosting FAQ

The questions new CoD2 server owners ask us most often.

Ordering and setup

How soon can I play on my CoD2 server?

Setup is automatic once payment clears and the login details arrive by email. Most owners join their own server a few minutes later.

Should I order the patched or the 1.0 server?

Order the one your players run. This page orders the patched server that current Steam copies use. If your group plays the original 1.0 release, choose our separate Call of Duty 2 - Ver 1.0 product.

How do players connect?

Share the IP and port shown in the panel. Players open the console, type connect followed by the address and press Enter, then add the server to their favourites.

Which location suits my group?

Use the ping test on this page from your PC and pick the lowest result for most players. Every one of the 9 locations is the same price.

Game types, maps and mods

Which game types can my server run?

The standard CoD2 modes: Deathmatch (dm), Team Deathmatch (tdm), Search and Destroy (sd), Capture the Flag (ctf) and Headquarters (hq). Set the starting one in g_gametype and mix them in the rotation.

How do I set up a map rotation?

Edit sv_mapRotation in server.cfg. Write each entry as gametype followed by a mode, then map followed by a map name, for example gametype sd map mp_toujane gametype tdm map mp_burgundy. Restart to load it.

Can I install mods?

Yes. Upload the mod's .iwd files into their own folder over FTP and set fs_game to that folder. With downloads allowed, players without the files receive them when they connect.

How do I use RCON?

Set rcon_password in server.cfg. In game, type rcon login and the password in the console, then send commands like rcon status, rcon kick with a name, or rcon map_rotate.

Hardware

Why does every plan have 5GB of RAM?

The CoD2 server uses very little memory, even on a full 64 slot server. Bundling the free tier keeps prices low. Bigger tiers are there on the order form if an unusual mod needs them.

Do I have to open ports?

No. Your server runs in our data centre with the port already reachable. Port forwarding only matters for a server on your own home connection.

Billing and plans

How much does Call of Duty 2 server hosting cost?

The 18 slot plan is the cheapest, at $8.91 a month. The plans table lists every plan for 1, 3, 6 and 12 months, and longer cycles work out cheaper per month.

Can I move to more slots later?

Yes, upgrade from the client area whenever the server fills up. Configs, mods and maps stay in place.

Do I have to sign a contract?

No. Monthly billing rolls on month by month and you can cancel any time. The 3, 6 and 12 month options are paid in advance at a lower monthly rate.

The complete guide · 5 min read

Call of Duty 2 Server Hosting Explained: A Complete Guide

A practical guide to running a Call of Duty 2 server today: picking the right version, understanding server.cfg, writing a rotation, admin over RCON, and adding the mods that keep WW2 communities going.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Running a CoD2 Server in 2026
  2. Patched or 1.0: Choosing the Right Version
  3. Understanding server.cfg
  4. Game Types and the Classic Maps
  5. Writing a Rotation Step by Step
  6. Admin and RCON Without Extra Tools
  7. Installing Mods and .iwd Files
  8. What to Compare Before You Rent a CoD2 Server
  9. Call of Duty 2 Server Glossary
  10. Call of Duty 2 Server Help and Next Steps

Running a CoD2 Server in 2026

Call of Duty 2 launched on 25 October 2005, and two decades later its multiplayer is still played on servers that players rent and run themselves. There is no matchmaking to fall back on, so the server is the community. Regulars return for a particular rotation, a familiar admin team and rules they like, whether that is rifles only, realism or plain Team Deathmatch.

Running the server at home is possible, but it ties up a PC, needs a port opened on the router and shares your upload with every player on the map. Hosting it in a data centre removes those problems. The server has a permanent address, steady bandwidth and DDoS filtering, and it stays online when your own PC is off.

The upside of an older game is stability. CoD2 is no longer patched, so once your configuration and mods work they keep working for as long as you like.

Patched or 1.0: Choosing the Right Version

The most common mistake with a new CoD2 server is a version mismatch. The game received several patches after release, and a client can only join a server on exactly the same version.

QuestionPatched server (this page)Ver 1.0 server
Who it is forPlayers on a current Steam copyGroups that never patched the game
Order fromThe plans on this pageThe separate Call of Duty 2 - Ver 1.0 product
ModsMods made for the patched gameMods made for 1.0

Understanding server.cfg

A CoD2 server takes its settings from server.cfg, read when it starts. Each line uses set, a variable name and a value. You edit the file in the panel's config editor and restart to apply your changes.

SettingPurposeExample
sv_hostnameServer name in the browserYour clan name with colour codes
rcon_passwordRemote admin passwordA long private string
g_passwordPassword needed to joinBlank for a public server
sv_maxclientsMaximum playersYour plan's slot count or fewer
g_gametypeMode at start-updm, tdm, sd, ctf or hq
sv_mapRotationModes and maps in ordergametype tdm map mp_carentan
fs_gameMod folder to loadThe folder name of your mod
sv_allowDownloadLets players fetch missing files1 when you use custom content

Score and time limits are set per mode with variables that start with scr_, the mode and the limit, for example scr_tdm_scorelimit or scr_sd_timelimit. Change one at a time and test it, so you always know which line caused a problem.

Game Types and the Classic Maps

CoD2 multiplayer pits the Axis against the Allies across North Africa, Normandy and the Eastern Front. Five standard modes cover most servers:

  • Deathmatch (dm): every player for themselves.
  • Team Deathmatch (tdm): the busiest public mode, first team to the score limit wins.
  • Search and Destroy (sd): one life per round, bombs to plant and defuse, the clan favourite.
  • Capture the Flag (ctf): steal the enemy flag and bring it home.
  • Headquarters (hq): capture and hold a radio while the other side tries to take it.

Map files follow the mp_ naming pattern, such as mp_toujane, mp_carentan, mp_burgundy, mp_matmata and mp_brecourt. Smaller maps suit Search and Destroy with 10 to 16 players, while the open desert and countryside maps carry 32 players comfortably in Team Deathmatch or Headquarters.

Writing a Rotation Step by Step

  1. List the maps and modes you want, in the order players should meet them.
  2. Write them as one line: gametype tdm map mp_carentan gametype sd map mp_toujane and so on.
  3. Paste the line into sv_mapRotation in the config editor and save.
  4. Restart the server and watch the console as the first map loads.
  5. Use rcon map_rotate to step through each entry and confirm none fails.

The server stops at the first entry it cannot load, so a single typo in a map name can strand players on one map all night. Custom maps must be uploaded before they go into the rotation, and every player needs a copy, either installed already or downloaded from the server.

Admin and RCON Without Extra Tools

Admin rights in CoD2 come from one thing: the RCON password. Anyone who logs in with it can control the server from the console, so give it only to people you trust and change it when your admin team changes.

Console commandResult
rcon login passwordStarts your admin session
rcon statusShows each player and their number
rcon kick nameRemoves a player by name
rcon clientkick 3Removes the player in slot 3
rcon map mp_matmataLoads a map straight away
rcon map_rotateMoves to the next rotation entry

Larger communities often run an admin bot that reads the server log and assigns admin levels. It connects over RCON from your side, so it works with a hosted server unchanged. When you are away from the game, the panel's console sends the same commands.

Installing Mods and .iwd Files

CoD2 packs its content in .iwd files, which are zip archives with a different extension. Mods, custom maps and sound packs all arrive this way. A server mod usually lives in its own folder, while a single custom map is often dropped into main.

  • Read the mod's instructions to see which folder its files belong in.
  • Upload them with FTP or the File Manager.
  • For a folder mod, set fs_game to the folder name and restart.
  • Switch on sv_allowDownload so players without the files can get them.
  • Check the console after the restart and join once yourself before announcing it.

Large downloads through the game itself are slow, so many communities also place the files on web space and point the server to it with sv_wwwDownload and sv_wwwBaseURL. Keep a backup of the working server before each mod change, so trying a new rule set never costs you the old one.

What to Compare Before You Rent a CoD2 Server

Offers for a 2005 shooter look much alike. Here is what separates a server that works from one that frustrates.

  1. Both versions on offerA host should sell patched and 1.0 servers, so you can match whatever your players run.
  2. Real config accessYou need server.cfg and your own RCON password, not a short list of web form options.
  3. FTP for .iwd filesMods and maps are files. Without FTP or a file manager you are stuck with stock CoD2.
  4. Ping to your playersTest the locations from where your community lives before you buy.
  5. CPU speedThe server uses one fast core. Clock speed shows up as steady hit registration in a full lobby.
  6. Honest pricingCompare the price per slot, and check you are not paying for memory the game will never use.
  7. No lock-inCheck for setup fees and minimum terms, and prefer monthly billing you can cancel.

Call of Duty 2 Server Glossary

.iwd
The archive format CoD2 uses for maps, mods and other content.
main
The game's core content folder, where stock and many custom .iwd files live.
fs_game
The variable that tells the server which mod folder to load.
server.cfg
The file holding your server's name, passwords, rules and rotation.
RCON
Remote console, used by admins to run server commands with a password.
sv_mapRotation
The ordered list of game types and maps the server cycles through.
Ver 1.0
The unpatched release of Call of Duty 2, sold as its own server product.
Headquarters
A mode where teams capture and hold a radio position.
Slots
The number of players allowed on the server at one time.

Call of Duty 2 Server Help and Next Steps

Pages that help with ordering and running your server.

How this guide was made: based on the Steam store page and our own years of hosting CoD2, drafted with AI assistance, checked against our live order form for every plan, price and location, and reviewed by Matthew Griffin before publishing. Something out of date? Tell us.