Myth of Empires server hosting: three armoured warriors with a spear, a sabre and a round shield stand between an Eastern palace and a Greek temple

Custom servers for your own empire

Myth of Empires Server Hosting

Myth of Empires server hosting for guilds that want their own corner of the empire: your rates, your rules and your mods on a custom server that stays online for sieges, trade and taming while the rest of the guild is asleep.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your empire

Myth of Empires Server Hosting Plans and Prices

Pick a plan by how many players will be online at once. A Myth of Empires world is big and busy, so every plan starts at 12GB of RAM and each bigger plan adds a tier. Paying for 3, 6 or 12 months lowers the monthly cost.

  1. 20player slots
    12GB RAM

    Friends or a small guild

    • 12GB RAM included
    • Your own rates and rules
    • Mods added by Workshop ID
    $20.00/moMonthly, no contract
  2. 40player slots
    16GB RAM

    A guild with alliesBest for a guild

    • Room for a full guild and its rivals
    • 16GB RAM included
    • Sieges on your own timetable
    $55.55/moMonthly, no contract
  3. 60player slots
    20GB RAM

    An active community

    • Several guilds on one map
    • 20GB RAM included
    • More room for builds and tames
    $81.21/moMonthly, no contract
  4. 80player slots
    24GB RAM

    A large PvP or PvE community

    • Big guild wars on busy evenings
    • 24GB RAM included
    • Built for long mod lists
    $105.45/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Myth of Empires custom servers from $20.00/mo, with 20 to 100 player slots and 12GB to 32GB of RAM depending on the plan. Every server runs the Myth of Empires dedicated server on 5.0GHz CPUs and NVMe storage in one of 9 locations across the UK, France, Germany, the US and Australia, and is set up automatically after payment, usually within 20 minutes.

Key facts checked against our order form, updated .

  • 20 to 100 player slotsAny count from 20 to 100 on the order form
  • 12GB to 32GB RAMStarts high and rises with each plan
  • Your own ratesSettings start from the official server defaults
  • Steam Workshop modsLoaded by Workshop ID, level mods too
  • GM accountsAdmin rights by Steam ID
  • Anti-cheat switchThe game's own anti-cheat, plus DDoS protection
  • 9 locationsOne price in the UK, EU, US and Australia
  • 24/7 support in 9 languagesHosting game servers since 2004

Rule from the browser

Your Myth of Empires Server Hosting Control Panel

Everything the official server tool does on a home PC, the panel does in the browser: settings, updates, files, restarts and backups, with no remote desktop and no port forwarding.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Myth of Empires servers use the same panel and menu.

Configuration Files

Change the server name, password, GM accounts, rates and guild settings in the browser. Stop the server first, so the changes apply when it starts again.

Web Console

Log in with the RCON password from the Server Details button to run admin commands. Our knowledge base shows how to ban and unban players this way.

Steam Update

Update the dedicated server after an official patch, so players on the new client can still join.

File Manager and SFTP

Upload a save from a server you ran yourself, or keep copies of your configs, with WinSCP or FileZilla.

Scheduler

Restart and update on a timetable. At least two restarts a day keep a busy server smooth.

Backup and restore

Back up before a mod or settings change and roll back in a few clicks if the world misbehaves.

Since V1.0

Myth of Empires Server Hosting After V1.0

Myth of Empires launched in Early Access on 18 November 2021 and reached V1.0 on 21 February 2024. Ahead of V1.0, Angela Game upgraded private servers to work like the official ones, and the server tools have kept changing since.

V1.021 February 2024Early Access18 November 2021Xizhou DLC21 March 2025

01

Private servers like official ones

In December 2023 the developer said private servers had been upgraded to the same functionality as the official servers. The server tool's default settings match the official servers too.

02

Five private server modes

V1.0 lists solo, LAN and internet servers under its solo and hosted mode, plus custom servers in single-server and cluster modes.

03

New map, new warfare

V1.0 added the free Dongzhou island map, warships, gliders and giant sky lanterns, and taming for almost any beast. The paid Xizhou Civilization DLC followed on 21 March 2025 with a desert map.

04

Anti-cheat and skins

Since V1.0 the game's anti-cheat also covers dedicated servers that switch it on, and cosmetic skins can be used on dedicated servers.

Mods & access

Mods and Players on Myth of Empires Server Hosting

Myth of Empires supports mods officially: Angela Game publishes a modding devkit, and a custom server loads Steam Workshop mods by their IDs. Check each mod's Workshop page for what players need on their side.

Mods

Workshop mods by ID

The official server tool installs mods from their Steam Workshop IDs, and each one is then switched on in the mod list.

Level mods

A mod that adds a whole level takes the place of the main map in the server's start line, where LargeTerrain_Central_Main is replaced by the level's name.

The modding devkit

The official MoE Modding Devkit documentation covers weapons, armour, buildings, levels, crafting and recipes, loot and character models.

Players and access

PC players on Steam

Myth of Empires is a Windows game on Steam. Players open Custom Server in the main menu and find your server by name in the single-server list.

GM accounts

GM rights go to Steam IDs in the server's GM accounts setting, with several IDs separated by semicolons.

Passwords for private worlds

A server password is optional. With one set, players must enter it before they can join.

Steam (Windows)

Memory, sized for you

RAM for Myth of Empires Server Hosting

Angela Game publishes no memory figures for the custom server, so the RAM on each plan is our own sizing for a large Unreal Engine world full of fortresses, tamed animals and NPC warriors. Every plan starts at 12GB, and each bigger plan adds a tier, up to 32GB on 100 slots.

  • Friends or a small guild, up to 20 online

    Plan: 20 Slots
    RAM included: 12GB

    When to add more: Rarely. Watch the memory graph once the map fills with fortresses.

  • A guild server, up to 40 online

    Plan: 40 Slots
    RAM included: 16GB

    When to add more: Mods that add buildings or creatures push usage up; 20GB gives headroom.

  • An active community, up to 60 online

    Plan: 60 Slots
    RAM included: 20GB

    When to add more: Big sieges with many tamed animals are the heaviest moments.

  • A large community, up to 80 online

    Plan: 80 Slots
    RAM included: 24GB

    When to add more: Move to 32GB for a long mod list or a level mod.

  • The busiest servers, up to 100 online

    Plan: 100 Slots
    RAM included: 32GB

    When to add more: Our top tier. Two restarts a day help most at this size.

RAM tiers on this game's order form: 12GB (included), 16GB, 20GB, 24GB and 32GB. You can change tier later from the client area and your world stays in place.

Low ping, worldwide

Myth of Empires Server Hosting Locations and Ping

Choose from 9 locations across the UK, France, Germany, the United States and Australia. Mounted fights and sieges feel best on a low ping, so run the test and pick the location that suits most of your guild.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Myth of Empires Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every province

What Myth of Empires Server Hosting Includes

No setup fee, and everything below comes with every plan, as listed on our order form.

  • Game serverThe Myth of Empires dedicated server, kept current with Steam Update
  • Player slots20, 40, 60, 80 or 100 here; any count from 20 to 100 on the order form
  • Memory12GB on 20 slots, rising to 32GB on 100
  • Storage100GB NVMe at 7,500MB/s, upgrades to 200GB and 14,000MB/s drives
  • Processor5.0GHz included, with 5.2GHz+ and 5.6GHz+ options
  • Locations9 to choose from, one price everywhere
  • FilesFile Manager and SFTP for configs, saves and mods
  • AdminWeb Console with RCON, GM accounts by Steam ID
  • BackupsBackup and restore in the panel, plus offsite copies of the last 7 days
  • Protection and supportDDoS protection at every location and 24/7 tickets from a team hosting since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

Each card includes the RAM shown, one tier higher with each plan. Any slot count from 20 to 100 and RAM tiers up to 32GB are on the order form. All 9 locations cost the same, so pick the one closest to most of your players. Prices read from our order form on October 22, 2026. Taxes, if any, are shown at checkout.

Built for warlords

Myth of Empires Server Hosting Features

The parts of the service a Myth of Empires guild notices first.

Rates you set

The settings run from advanced options through to guild settings, starting from the official defaults.

GM accounts

Give admin rights by Steam ID and run the world from inside the game.

Workshop and level mods

Load Workshop mods by ID, including level mods that take the place of the main map.

Web Console with RCON

Send admin commands from the panel with the RCON password under Server Details.

Backups before big changes

Back up before a rates change or a mod update and restore it in a few clicks.

DDoS protection

Attack traffic is filtered before it reaches your empire, so a siege ends on the battlefield.

Before the first siege

Myth of Empires Server Hosting Essentials

Five things to know before the first county falls.

  1. Keep the Server ID

    Saves are stored under the server's ID, and changing it loses the archive. Set it once and leave it alone.

  2. Stop before you change settings

    Settings saved while the server runs are not applied. Stop it, edit, save, then start it again.

  3. GMs by Steam ID

    Add each admin's Steam ID to the GM accounts setting, separated by semicolons.

  4. Warn before restarts

    A GM can post an announcement with cheat BroadcastNotifySysInfo, followed by the message in quotes, how many times to repeat it and the interval.

  5. Switch on anti-cheat

    The game's anti-cheat covers dedicated servers that turn its switch on, so turn it on for any public server.

Answers

Myth of Empires Server Hosting FAQ

Short answers to what new Myth of Empires server owners ask us most.

Getting started

How quickly is my Myth of Empires server ready?

The server is created automatically once your payment clears, usually within 20 minutes, and the control panel login arrives by email.

How do players join my server?

They open Custom Server in the main menu and find your server by its name in the single-server list. If you set a password, they enter it to join.

Can I bring a save from my own server?

Yes. Stop the server, upload your save with the File Manager or SFTP and start it again. Keep the same Server ID, because the game stores saves under it.

Which location should I choose?

Run the ping test on this page from the PC you play on. The lowest result for most of your guild is the right pick, and all 9 locations cost the same.

Settings, mods and clusters

Can I change the rates on my server?

Yes. The settings run from advanced options through to guild settings, with multipliers for things like crafting and repair time. The defaults match the official servers, so change only what your group wants different.

How do I add mods?

Add each mod by its Steam Workshop ID and switch it on. A level mod also needs its level name in place of LargeTerrain_Central_Main in the start line, and support can help with that.

How do I make someone a GM?

Add their Steam ID to the GM accounts setting, with several IDs separated by semicolons, and restart. GMs can then use the game's admin commands in game.

Can I run a cluster of servers?

The official tool's World mode links one lobby server with county scene servers, battle servers and a peripheral server that needs Redis. Each of our plans is one server, so talk to support before you plan a cluster.

Admin and updates

How do I ban a player?

Open the Web Console and log in with the RCON password from the Server Details button. Our knowledge base article walks through banning and unbanning step by step.

What happens when Myth of Empires updates?

Stop the server, run Steam Update and start it again, so the server matches the version players run. After a big update, check that your mods have been updated as well.

Does anti-cheat work on a custom server?

Yes, when the server's anti-cheat switch is on. Angela Game says cheaters it catches are added to the Steam VAC ban list and blocked from official servers, custom servers and solo or hosted mode.

Billing

How much does Myth of Empires server hosting cost?

The 20 slot plan with 12GB of RAM is the cheapest, at $20.00 a month. The plans above show every size for 1, 3, 6 or 12 months, and the longer terms cost less per month.

Can I upgrade my plan later?

Yes. Add slots or RAM from the client area at any time. Your world and settings stay where they are.

Is there a contract?

No. Monthly billing renews month by month and you can cancel whenever you like. The 3, 6 and 12 month terms are paid upfront for a lower monthly rate.

The complete guide · 7 min read

Myth of Empires Server Hosting: A Complete Guide

This guide explains how a Myth of Empires custom server works after V1.0: how it differs from the official servers, what the official server tool sets, how rates, mods and clusters work, and how to size and look after a server for your guild.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Myth of Empires in Brief
  2. Custom Servers Versus the Official Servers
  3. What the Official Server Tool Sets
  4. Rates, Rules and Guild Settings
  5. Workshop Mods and Level Mods
  6. One Server or a Cluster
  7. Slots, RAM and a Growing Empire
  8. Admins, Anti-Cheat and Daily Care
  9. What to Compare Before You Rent a Myth of Empires Server
  10. Myth of Empires Server Glossary
  11. Myth of Empires Server Help and Next Steps

Myth of Empires in Brief

Angela Game's Myth of Empires, published by Imperium Interactive Entertainment, is a multiplayer war sandbox. Players survive and craft in a world shaped by ancient civilisations, then build fortresses, tame and breed horses and beasts, recruit NPC warriors and lead them into battle on land, at sea and in the air. The Steam store page counts more than 1,300 crafting recipes, 25 development paths and a 16-tier nobility system.

Steam lists several ways to play: official servers, custom servers, and solo and hosted modes. A custom server is what you rent from us. It runs the same dedicated server software as a home-made one, but in a data centre, online around the clock, with your rules instead of the official season rules.

Custom Servers Versus the Official Servers

Official servers run as seasons, with county, prefecture and fortress battles organised across many servers and rules set by the developer. That is a big part of the game, but it is not for every guild. On a custom server you decide the pace: how fast resources come in, how quickly things are crafted, when the server restarts and who is allowed in.

Custom servers are no longer a cut-down version of the real thing. In December 2023, ahead of V1.0, Angela Game said private servers had been upgraded to the same functionality as the official servers, and the server tool's default settings match the official ones. Since V1.0 cosmetic skins also work on dedicated servers, so players keep their looks when they move to your world.

  • Official servers: seasons, cross-server battles and the developer's rules.
  • Custom server: your rates and rules, your mods, your schedule, your admins.
  • Solo or hosted: fine for trying the game, but the world closes when the host does.

What the Official Server Tool Sets

At home, a custom server is made with the official PrivateServerTool.exe, which you can also open from Custom Server in the main menu. Its basic settings are the same ones you fill in on a hosted server:

SettingWhat it doesOn our servers
Server NameThe name players see in the single-server listSet it to something your players will search for
Server PasswordOptional; players must enter it to joinLeave it empty for a public server
Server IDSaves are stored under it; changing it loses the archiveSet once, then leave it
Game, query and remote management portsUnique ports between 1024 and 65535Already assigned and open
Enable Remote ManagementRemote tools such as RCON, on by defaultUsed by the panel's Web Console
GM AccountsSteam IDs with admin rights, separated by semicolonsAdd your admins here
Start Server in P2P ModeLets players outside a home network join without a public IPNot needed: the server has a public IP

When a server starts cleanly, its log shows a line with ServerState:EGameServerState::SERVER_STATE_OPENED. If you change something and that line never appears, read the log in the panel before you change anything else.

Rates, Rules and Guild Settings

After the basic settings, the tool's tabs run from advanced settings through to guild settings, and every default matches the official servers. That makes a good starting point: change only what your group wants to be different, and leave the rest as the developer balanced it.

The range is wide. Back in November 2021 the developer raised the tool's multiplier range from 0 to 30 to 0 to 1000, and added settings such as the crafting and repair time multipliers. With V1.0 came options for the number of boundary markers a player can own and their structure values, and later updates added cluster switches for the fair battlefield and for travel between PvP and PvE servers.

  • Casual PvE: faster gathering and crafting, so a small group can build a real fortress.
  • Competitive PvP: stay close to the official values, so sieges feel the way they should.
  • Events: change one or two settings for a weekend, then restore your backup afterwards.

Workshop Mods and Level Mods

Myth of Empires has official mod support. Angela Game documents a modding devkit covering weapons, armour, buildings, levels, crafting and recipes, loot and character models, and players publish their mods on the Steam Workshop. A custom server installs mods by their Workshop IDs, and each one is then switched on in the server's mod list.

  1. Take a backup of the server first.
  2. Add the mod's Steam Workshop ID to the server's mod list and install it.
  3. Switch the mod on, save, and restart the server.
  4. For a level mod, replace LargeTerrain_Central_Main in the start line with the mod's level name.
  5. Check the log for the opened state line before you invite players.

Mods and game updates are the classic cause of a lost evening. After a big Myth of Empires patch, check each mod's Workshop page for an updated version before you start the server again.

One Server or a Cluster

The official tool can build two kinds of custom server. A single server is one world on one map, which is what each of our plans gives you. The tool's World mode builds a cluster that copies the official structure: exactly one lobby server for connections, character creation and county selection, scene servers that each act as a county, battle servers for county, prefecture and fortress battles, and optional public and peripheral servers.

A cluster is a bigger project. The peripheral server needs Redis, every role needs its own ports, and the lobby's player limit has to be higher than any single scene server's. The official guide keeps the default database, SQLite, and does not recommend MySQL for non-professional users with moderate player counts. If you want a cluster, talk to support first so we can plan it with you.

Slots, RAM and a Growing Empire

Our plans run from 20 to 100 slots, and the order form sells any count in between. Angela Game has said that the Unreal Engine limits how many players one server can hold, and every player brings buildings, horses and warriors with them, so memory matters more than in most games. That is why our smallest plan already includes 12GB, with 16GB on 40 slots, 20GB on 60, 24GB on 80 and 32GB on 100.

Use the memory graph in the panel rather than guessing. If it sits near your allocation during sieges or on your busiest evening, move up a tier from the client area. Your world and settings stay exactly where they are.

Admins, Anti-Cheat and Daily Care

Give admin rights through the GM accounts setting, and keep the list short. GMs can use the game's admin commands, for example cheat setweather with a number to change the weather (0 is sunny) or cheat BroadcastNotifySysInfo to post an announcement, followed by the message in quotes, how often to repeat it and the interval, which is ideal for restart warnings.

Switch on the anti-cheat for any public server. Since V1.0 the game's anti-cheat covers dedicated servers that turn it on, and Angela Game says cheaters it catches are added to the Steam VAC ban list. For everything else, ban from the panel's Web Console as our knowledge base shows.

  • Restarts: at least two a day from the Scheduler, announced in game first.
  • Backups: before every rates change, mod update or event, on top of our 7 days of offsite copies.
  • Server ID: never change it, or the world's archive is lost.
  • Updates: Steam Update after each official patch, then a quick look at the log.

What to Compare Before You Rent a Myth of Empires Server

Offers look alike at first glance. These details decide how the server feels once your guild has moved in.

  1. RAM in the base priceMyth of Empires worlds grow heavy. Check how much memory the cheapest plan includes and what each tier costs.
  2. Access to every settingMake sure you can change rates, guild settings and GM accounts yourself, without a ticket each time.
  3. Mod supportCheck that Workshop mods, and level mods if you want them, can be added to the server.
  4. Locations you can testFind a data centre near most of your players and run a ping test before you buy.
  5. Backups you can restoreFind out whether you can roll back yourself and how far back the offsite copies go.
  6. Billing termsCompare monthly and longer cycles, and look for setup fees and minimum terms.

Myth of Empires Server Glossary

Custom server
A Myth of Empires server run by players rather than the developer, with its own rules.
Official server
A developer-run server with seasons and cross-server battles.
Server ID
The number a custom server stores its saves under; changing it loses the archive.
GM account
A Steam ID with admin rights on the server.
Scene server
In a cluster, a server that acts as one county on one map.
Lobby server
In a cluster, the one server that handles connections, character creation and county choice.
Level mod
A mod that adds a whole level, loaded in place of the main map.
RCON
Remote management for a running server, used by the panel's Web Console.
Dongzhou
The island map added free with V1.0 in February 2024.

Myth of Empires Server Help and Next Steps

Useful pages for setting up and running your server.

How this guide was made: researched from the official Myth of Empires wiki (Custom Server Guide), Angela Game's announcements and patch notes on Steam and the Steam store page, drafted with AI assistance, checked against our live order form for every plan, price and location, and reviewed by Matthew Griffin before publishing. Something out of date? Tell us.