Path of Titans server hosting: a tyrannosaur clashes with a horned ceratopsian in a misty prehistoric forest

Community servers for every platform

Path of Titans Server Hosting

Path of Titans server hosting for herds, packs and roleplay communities who want their own rules: your growth speed, your death penalties, your mods, and players joining from PC, console and phone on the same map.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your herd

Path of Titans Server Hosting: Plans & Pricing

Choose a plan by how many dinosaurs will be roaming at the busiest hour. Every plan runs on the same hardware in the same locations; slots and bundled memory rise together, and 3, 6 or 12 month terms lower the monthly price.

  1. 10player slots
    10GB RAM

    A private herd or a testing groundLowest price

    • 10GB of RAM included
    • Try settings before going public
    • Lowest monthly price
    $19.79/moMonthly, no contract
  2. 20player slots
    12GB RAM

    A friends server with a few packs

    • 12GB of memory
    • Room for herds and hunters
    • A light mod list
    $33.79/moMonthly, no contract
  3. 40player slots
    14GB RAM

    A growing roleplay communityBest for communities

    • 14GB of memory
    • Enough players for a real food chain
    • Our pick for new communities
    $46.06/moMonthly, no contract
  4. 60player slots
    16GB RAM

    An established public server

    • 16GB of memory
    • Regular events and nesting
    • Room for a bigger mod list
    $59.26/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Path of Titans community servers from $19.79/mo, with 10 to 100 player slots and 10GB to 20GB of RAM depending on the plan. Every server runs on 5.0GHz CPUs and NVMe storage in 9 locations across the UK, France, Germany, the US and Australia, and is set up automatically within minutes of payment.

Key facts checked against our order form, updated .

  • 10 to 100 player slotsAlderon allows up to 200 per server
  • 10GB to 20GB RAMMore memory on every bigger plan
  • 9 locationsOne price in the UK, EU, US and Australia
  • CrossplayPC, Mac, Linux, Xbox, PlayStation, Switch and mobile
  • ModsCreatures, skins and maps, downloaded by players on join
  • Offsite backups7 days of copies, restore from the panel
  • DDoS protectionFiltering at every location
  • 24/7 support in 9 languagesA team running game servers since 2004

Run it from the browser

Your Path of Titans Server Hosting Control Panel

Path of Titans keeps its settings in plain INI files, and the panel puts them one click away: edit Game.ini and the mods file, restart, read the log and roll back a backup from the browser.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Path of Titans servers use the same panel and menu.

File Manager and SFTP

Open Game.ini to set growth, penalties and day length, or GameUserSettings.ini to list your mods, straight in the browser.

Commandline Manager

Check the launch values the panel passes to the server, such as the server name and port, in one form.

Backup Manager

Snapshot the server before a settings change or a new mod, and restore it if players report trouble.

Scheduled Tasks

Restart at a quiet hour each day, so mods check for updates and the server starts fresh before the evening.

Server updates

Bring the server up to Alderon's newest build after a patch, so players on the latest version can still connect.

Web Console and Log Viewer

Watch players join, spot a mod that failed to load, and copy the details our team needs if something breaks.

Patches and reworks

Path of Titans Updates on a Community Server

Alderon describes Path of Titans as a game in active development, with a full release date still to be announced, and it is already out on PC, mobile and consoles. Patches arrive regularly; the newest headline on the official site when we checked was the Stegosaurus TLC on 6 October 2026. This is what that rhythm means for a hosted server.

StatusActive developmentLatest headlineStegosaurus TLC · 6 October 2026Full releaseTo be announced

01

Update with the players

Players update through their own launcher or store. Bring the server up to the same build soon after a patch, or they cannot join.

02

Production branch

Alderon's hosting notes recommend the production branch for community servers. A separate public test branch needs its own access.

03

Mods check themselves

Each time the server boots it looks for the newest version of its mods. A restart after a mod author's update is usually enough.

04

Reworks change balance

Creature reworks such as the Stegosaurus TLC can shift fights and food chains. Tell your community before a big patch lands.

Mods & crossplay

Mods and Crossplay for Path of Titans Server Hosting

Path of Titans supports mods on community servers and has a single cross-platform player base. The two meet on your server: what you install decides who can join from which device.

Mods

Listing mods

Mods go in GameUserSettings.ini, one EnabledMods line per mod under the [PathOfTitans.Mods] header. Mod IDs look like UGC_ followed by letters and numbers.

Players download on join

Required mods download automatically when a player connects, and the server browser's Details view lists what a server runs.

What stacks

Skin, Creator Mode item and creature mods stack. Stat mods stack unless they edit the same creature, and only one map mod runs at a time.

Crossplay

One player base

Alderon says every platform connects to the same servers, so friends on PC, Mac, Linux, Xbox, PlayStation, Switch and mobile can share a map.

Map mods and mobile

Many map mods cannot run on mobile, so a modded map shuts out phone and tablet players. Creature and skin mods are generally fine.

Paid users only

The bServerPaidUsersOnly setting limits a server to players with a full copy of the game, useful for a settled roleplay community.

PCMacLinuxXboxPlayStationSwitchiOSAndroid

Memory, sized for you

RAM for Path of Titans Server Hosting by Player Count

Alderon's hosting notes list software dependencies but no memory figure, so the RAM bundled with each plan is our own sizing: 10GB on 10 slots, rising gently to 20GB on 100 slots. You only pay more if you choose a bigger tier at checkout.

  • Up to 10 players, testing or private

    Plan: 10 Slots
    RAM included: 10GB

    When to add more: Rarely, unless you test large creature or map mods.

  • 11 to 20 players

    Plan: 20 Slots
    RAM included: 12GB

    When to add more: A long mod list or a modded map is a reason to step up to 14GB.

  • 21 to 40 players, roleplay

    Plan: 40 Slots
    RAM included: 14GB

    When to add more: Busy nesting events and many AI creatures can push towards 16GB.

  • 41 to 60 players, public

    Plan: 60 Slots
    RAM included: 16GB

    When to add more: Large communities with several mods are happier on 20GB.

  • 61 to 100 players

    Plan: 100 Slots
    RAM included: 20GB

    When to add more: The busiest servers can go to 24GB or 32GB.

Memory tiers on the order form: 10GB, 12GB, 14GB, 16GB, 20GB, 24GB and 32GB. You can upgrade later from the client area and your server keeps its data.

Low ping, worldwide

Path of Titans Server Hosting Locations and Ping

Choose from 9 locations across the UK, France, Germany, the United States and Australia. Players on phones and consoles feel ping as much as PC players do, so run the test from a device your community actually uses.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Path of Titans Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every nest

Included with Every Path of Titans Server Hosting Plan

No setup fee and nothing else to buy before the first hatchling spawns. This is what every Path of Titans plan includes, read from our order form.

  • Game serverThe Path of Titans dedicated server on Alderon's production branch
  • Player slots10, 20, 40, 60 or 100 on this page; 30, 50, 70 and 80 also on the order form
  • Memory10GB on 10 slots, rising to 20GB on 100 slots; tiers up to 32GB available
  • Storage100GB NVMe at 7,500MB/s included, upgrades to 200GB and 14,000MB/s drives
  • Processor5.0GHz included, with 5.2GHz+ and 5.6GHz+ options
  • Locations9 to choose from, same price everywhere
  • Config and modsFile Manager and SFTP for Game.ini, GameUserSettings.ini and logs
  • BackupsOffsite backups for the last 7 days and snapshots in the Backup Manager
  • ProtectionDDoS protection at every location
  • Support24/7 ticket support from a team that has hosted game servers since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

Each plan includes the RAM shown on its card, rising gently with the slot count. Slot options of 30, 50, 70 and 80 and memory tiers up to 32GB are on the order form. All 9 locations cost the same, so choose the one closest to most of your players. Prices read from our order form on October 22, 2026. Taxes, if any, are shown at checkout.

Built for communities

Path of Titans Server Hosting Features

What makes the biggest difference to a dinosaur community, from the first herd to a full public server.

Every platform, one map

PC, console and mobile players join the same server, so nobody in the community is left out.

Growth on your terms

Speed up or slow down growth, quests and marks, or switch growth off for a fixed-size roleplay server.

Mods in one file

List creature, skin and map mods in GameUserSettings.ini and players download them as they join.

Roll back a bad change

Snapshot before a new mod or a settings change and restore it in a few clicks.

DDoS protection

Attack traffic is filtered before it reaches the server, so a grudge does not end the hunt.

5.0GHz CPUs, NVMe drives

High clock speeds help when many players and AI creatures are active on the map at once.

Before the first hatch

Path of Titans Server Hosting Essentials Before You Order

Five things to settle before you open the server to the public.

  1. Find your Alderon Games ID

    Admins are added by their Alderon Games ID, the number on their account, not their nickname. Collect your staff's IDs first.

  2. Decide on mobile

    If phone players matter to your community, skip map mods that cannot run on mobile and stick to creature and skin mods.

  3. Set growth and penalties

    The defaults take 25% of marks and 10% of growth on a combat death. Roleplay servers often soften these; hardcore servers raise them.

  4. Write server rules

    Alderon's hosting checklist starts with rules and a message of the day. Players see them as they join, so keep them short.

  5. Reserve slots for staff

    ReservedSlots in Game.ini (20 by default) plus ReservedSlot=True on a role in Commands.ini keeps room for staff on a full server.

Answers

Path of Titans Server Hosting FAQ

Short answers to what new community server owners ask us most.

Getting started

How quickly is my Path of Titans server ready?

The server is created automatically once payment clears, and the panel login arrives by email. Most owners are editing their settings within a few minutes.

How do I make someone an admin?

Add their Alderon Games ID to ServerAdmins in Game.ini under the IGameSession header, one line per admin, then restart. While the server runs, the /promote command gives a player an admin role straight away.

Which location should I choose?

Run the ping test on this page from a device your players use. The lowest result for most of the community is the right pick, and all 9 locations cost the same.

Can I password protect the server?

Yes. Set ServerPassword in Game.ini, or limit joining to players with a full copy of the game with bServerPaidUsersOnly. Alderon's docs also cover whitelists.

Players, crossplay and mods

Can console and mobile players join my server?

Yes. Alderon says every platform connects to the same servers. The exception is a map mod that does not support mobile, which keeps phone and tablet players out.

How many players can a Path of Titans server hold?

Alderon advertises up to 200 players per server. Our plans on this page run from 10 to 100 slots, set with MaxPlayers in Game.ini.

How do I install mods?

Add one EnabledMods line per mod ID to GameUserSettings.ini under [PathOfTitans.Mods], stop and start the server, and players download the mods when they join. For a map mod, set ServerMap in Game.ini as well.

Can I run two map mods at once?

No. Only one map mod runs at a time. Creature, skin and Creator Mode item mods can be stacked alongside it.

Settings and updates

Can I change growth speed?

Yes. bServerGrowth turns growth on or off, GlobalPassiveGrowthPerMinute adds passive growth, and QuestGrowthMultiplier scales growth from quests. Edit Game.ini and restart.

What happens when Path of Titans updates?

Update the server to the new production build and restart, so players on the latest version can connect. Mods are checked for updates every time the server boots.

How are backups handled?

Take a snapshot in the Backup Manager whenever you like, for example before a new mod, and we keep offsite copies for the last 7 days as well.

Billing and plans

How much does Path of Titans server hosting cost?

The 10 slot plan is the cheapest, at $19.79 a month. The plans table above shows every plan for 1, 3, 6 or 12 months, and longer terms cost less per month.

Can I upgrade my plan later?

Yes. Move to more slots or add RAM, CPU or disk upgrades from the client area as your community grows. Your server keeps its data.

Is there a contract?

No. Monthly billing renews month by month and you can cancel whenever you like. The 3, 6 and 12 month terms are paid upfront for a lower monthly rate.

The complete guide · 6 min read

Path of Titans Server Hosting Explained: A Complete Guide

This guide walks through running a Path of Titans community server: what a hosted server gives you, the settings files, growth and death penalties, mods and crossplay, staff tools and backups. It is written for the person who will be answering the community's questions at midnight.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. What a Path of Titans Community Server Is
  2. Game.ini: The Settings That Shape Your Server
  3. Growth, Quests and Death Penalties
  4. Running Mods on a Path of Titans Server
  5. Crossplay: PC, Console and Mobile on One Map
  6. Admins, Roles and Moderation Tools
  7. Backups, Restarts and Updates
  8. What to Compare Before You Rent a Path of Titans Server
  9. Path of Titans Server Glossary
  10. Path of Titans Server Help and Next Steps

What a Path of Titans Community Server Is

Path of Titans is Alderon Games' dinosaur MMO: players start small, grow by questing and surviving, and take their place in a food chain of herbivores and carnivores. On a community server, the owner sets the rules. Alderon's own hosting documentation lists the jobs that come with that: server settings, rules, a message of the day, player and admin roles, mods, moderation tools and launch.

You can run the server yourself. Alderon's notes cover downloading it with its own command-line tool, AlderonGamesCmd, generating a hosting auth token, giving each server a unique ID and choosing the production branch. Renting a server moves all of that into a data centre: the install is done for you, the network is open and filtered, and there is a support team to contact when a mod refuses to load.

Game.ini: The Settings That Shape Your Server

Most of what makes one Path of Titans server feel different from another lives in Game.ini, under two headers: [/Script/PathOfTitans.IGameSession] for the session and its rules, and [/Script/PathOfTitans.IGameMode] for the world. Stop the server, edit the file in the File Manager, save and start it again.

SettingWhat it doesDefault or example
ServerNameThe name in the server listUnderscores for spaces
MaxPlayersPlayer limit, matched to your plan100 in Alderon's example
ServerPasswordPassword to joinEmpty
bServerPaidUsersOnlyFull copies of the game onlyfalse
MaxCharactersPerPlayerCharacters per account30
MaxCharactersPerSpeciesCharacters per species per account1
AFKDisconnectTimeIdle time before a kick, in seconds600
ServerDayLengthLength of a day, in minutes240 in Alderon's example

Growth, Quests and Death Penalties

Growth is the heart of Path of Titans, and it is the part community owners change most. bServerGrowth turns growth on or off. GlobalPassiveGrowthPerMinute adds growth over time for every dinosaur, set to 0 by default. QuestGrowthMultiplier and QuestMarksMultiplier scale what quests give, and MaxCompleteQuestsInLocation sets how many quests complete a point of interest.

Deaths cost marks and growth, split by cause. The defaults are 25% of marks and 10% of growth for a combat death, 5% and 2% for a fall, and 10% and 5% for a survival death such as starving. bLoseQuestsOnDeath fails active quests when you die, and ServerDeadBodyTime decides how long carcasses stay on the map, forever by default.

  • Roleplay servers often add passive growth and soften death penalties, so players spend time in character, not grinding.
  • Realism servers keep growth slow and penalties high, so every fight has weight.
  • Event servers switch growth off and let players pick adults for a night of set battles.

Running Mods on a Path of Titans Server

Mods run on community servers. Each mod has an ID, shown on its page in game, in the form UGC_ followed by letters and numbers. List them in GameUserSettings.ini, one EnabledMods line each under the [PathOfTitans.Mods] header.

  1. Stop the server and open GameUserSettings.ini in the File Manager.
  2. Add one EnabledMods line per mod ID under [PathOfTitans.Mods].
  3. For a map mod, also set ServerMap in Game.ini to the map's exact name.
  4. Start the server. It fetches the newest version of each mod as it boots, and players download them on join.

Skin, Creator Mode item and creature mods stack together. Stat mods stack too, unless two of them edit the same creature, and only one map mod runs at once. The catch is mobile: Alderon notes that many map mods cannot run on phones and tablets, so a modded map closes the server to mobile players. Creature and skin mods are generally mobile-friendly.

Crossplay: PC, Console and Mobile on One Map

Few survival games reach as many devices. Alderon lists Path of Titans on Windows, macOS, Linux, Android, iOS, Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5 and Nintendo Switch, and says all of them connect to the same servers. For a community owner that means one server can hold the whole group, whatever each person plays on.

It also means thinking about the weakest device in the room. A long mod list adds download time on join, which is felt more on a phone connection. A modded map may lock out mobile players entirely. Before you add a mod, decide whether your community includes mobile players and test the join yourself from one.

Admins, Roles and Moderation Tools

Admins are added in Game.ini with ServerAdmins lines, one Alderon Games ID per line, and the /promote and /demote commands change admin roles while the server runs. Alderon's hosting documentation goes further, with player and admin roles, reserved slots, whitelists, server mutes, bans and kicks, and admin chat commands.

  • Spectator Tool: watch a reported fight without joining it as a dinosaur.
  • Creator Mode: build and place items on the map for events and roleplay sets.
  • Replay recordings: review what happened before you act on a report.
  • Webhooks and reports: send in-game player reports to a Discord channel your staff watch.

The anti-cheat side has settings of its own. SpeedhackDetection picks the action on a detection, from logging to a ban, and BattlEye can be switched on in its own section of Game.ini.

Backups, Restarts and Updates

Take a snapshot in the Backup Manager before any change you are unsure of: a new mod, a growth rework or a fresh Game.ini. Offsite copies of the last 7 days are kept on top. Alderon recommends a local database for most servers; a remote database is only needed when several servers share character data.

Patches are the other routine. When Alderon releases a new build, players update first and cannot join an older server, so update the server and restart soon after. A daily restart from Scheduled Tasks at a quiet hour keeps mods current too, because the server checks each mod for a newer version every time it boots.

What to Compare Before You Rent a Path of Titans Server

Community server offers look alike. These are the details that decide how hosting feels once the server is busy.

  1. Slots and memory togetherCheck how much RAM comes with the slot count you need, and what the next tier costs.
  2. Config file accessYou will edit Game.ini and GameUserSettings.ini often. A file manager and SFTP save time.
  3. Location and pingTest from the devices your players use, including phones, before you order.
  4. Backups you restore yourselfMake sure you can roll back without a ticket, and ask how many days of offsite copies are kept.
  5. Update speedAfter a patch, players cannot join an old server. Check you can update the server yourself straight away.
  6. Billing termsCompare monthly and longer terms, and look for setup fees or minimum contracts.

Path of Titans Server Glossary

Community server
A Path of Titans server run by a player or a host, with its own rules and settings.
AGID
Alderon Games ID, the account number used to add admins and roles.
Game.ini
The main settings file: name, player limit, growth, penalties and day length.
GameUserSettings.ini
The file that lists a server's mods with EnabledMods lines.
Growth
How a dinosaur moves from hatchling to adult, through quests, time and survival.
Marks
Points earned from quests, part of which is lost on each death.
Creator Mode
An admin tool for placing items and building scenes on the map.
Map mod
A mod that replaces the map. Only one can run at a time, and many do not support mobile.
Production branch
The live game build that community servers are recommended to run.
Slots
How many players can be online on the server at the same time.

Path of Titans Server Help and Next Steps

Useful pages for setting up and running your community.