Broke Protocol server hosting: a bird's-eye view of a blocky city of high-rise blocks, roads and parks by the sea

Your city, your rules, your scripts

Broke Protocol Server Hosting

Broke Protocol is a free, fully moddable city sandbox: steal cars, run a gang, work as a paramedic or enforce the law, all on community-run servers that are scriptable from top to bottom. Broke Protocol server hosting gives your roleplay community a city that is online around the clock, with your map, your plugins and your rules.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your city

Broke Protocol Server Hosting Plans and Prices

The developers suggest about 3 to 4GB of RAM for a Broke Protocol server, so the 40 slot plan runs on the free 5GB tier. Larger cities step up to 8GB and then 12GB as players, NPCs and custom content grow. Slots are sold one at a time and monthly billing has no minimum term.

  1. 40player slots
    5GB RAM

    A new roleplay communityBest start

    • The cheapest Broke Protocol server
    • Room for police, medics and gangs
    • Free 5GB memory tier
    $11.20/moMonthly, no contract
  2. 60player slots
    8GB RAM

    A growing city

    • More jobs filled at once
    • Space for a custom map
    • 8GB memory
    $21.03/moMonthly, no contract
  3. 80player slots
    8GB RAM

    An established server

    • Busy evenings, full factions
    • Headroom for plugins
    • 8GB memory
    $26.63/moMonthly, no contract
  4. 120player slots
    12GB RAM

    Large public cities

    • Over 100 players, as Steam advertises
    • For big custom content packs
    • 12GB memory
    $43.49/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Broke Protocol dedicated servers from $11.20/mo, with 40 to 120 player slots on the plans below and 5GB to 12GB of RAM. Pick from 9 locations in the UK, France, Germany, the US and Australia; the server is installed automatically after payment, with full file access for settings, plugins and custom content.

Key facts checked against our order form, updated .

  • 40 to 120 player slotsAny count from 40 to 250 on the order form
  • 5GB to 12GB RAMSteps up with the city's size
  • 9 locationsOne price everywhere
  • Fully scriptableOpen-source GameSource, LifeSource and WarSource
  • Full file accesssettings.json, groups.json and plugins
  • Offsite backupsSeven days of copies
  • DDoS protectionOn every server
  • 24/7 support in 9 languagesHosting since 2004

City hall

Your Broke Protocol Server Hosting Control Panel

Running a Broke Protocol city means editing a handful of text files and dropping plugins and asset bundles into place. The panel does both in the browser.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Broke Protocol servers use the same panel and menu.

Edit the config files

settings.json, groups.json, server_info.txt and announcements.txt open in the browser's editor.

SFTP for content

Upload plugins, custom maps and asset bundles in bulk with any SFTP client.

Live console

Watch players join and plugins load, and catch errors as they happen.

Snapshots

Back up the server before a new plugin or map, and restore in a few clicks.

Scheduled restarts

Restart at a quiet hour so a busy city starts each day fresh.

Staff logins

Give your server staff their own panel accounts with limited rights.

Free and out of Early Access

Broke Protocol Server Hosting: Version and Status

Broke Protocol spent years in Early Access before update 1.40, the UI Update of 13 June 2024, upgraded the engine and marked the end of Early Access. The game went free for everyone on 29 September 2024. The official site lists version 1.44.3 for the client, the Linux server and the modding package.

End of Early Access1.40 · 13 June 2024Free for all29 September 2024Current build1.44.3

01

Free to play

Since 29 September 2024 anyone can download the game on Steam for free, which lowers the barrier for new players joining your city.

02

The Armor Update

Part 1 on 22 January 2025 brought version 1.44 with per-seat weapon sets in vehicles. Part 2 on 28 March 2025 kept the same version number and was recommended for servers and clients.

03

Version 1.44.3

The official Broke Protocol page offers 1.44.3 builds of the Windows client, an Android APK, the Unity modding package and the Linux x64 server.

04

The studio's next game

The developer's homepage now leads with its next project, War Company. Broke Protocol stays free on Steam, with its own page on the same site.

Plugins & content

Plugins, Maps and Custom Content on Broke Protocol Server Hosting

Everything in Broke Protocol, from guns and clothing to vehicles and rules, can be customised. That is the reason communities run their own servers.

Code and content

Open-source game logic

GameSource, LifeSource and WarSource are open-source projects, so a server can change how the game itself works.

Content streams to players

Server mods are streamed to players automatically when they join and cached for next time. Nobody has to install a mod pack by hand.

World Builder

The built-in World Builder has thousands of prefabs for making your own city map.

Unity modding package

The official resources package and guides let creators build custom weapons, vehicles, clothing and more.

Players and staff

Groups and permissions

groups.json decides which staff and player groups can use which commands.

PC and Android

Steam lists cross-platform multiplayer, and the official site offers an Android APK beside the Windows client.

WindowsAndroid

Memory per city

RAM for Broke Protocol Server Hosting

Broke Protocol's own hosting notes ask for a 64-bit Windows or Linux machine with about 3 to 4GB of RAM. The free 5GB tier covers that on the 40 slot plan. Bigger cities hold more players, NPCs, vehicles and custom assets in memory, so the larger plans step up.

  • New community, stock map

    Plan: 40 Slots
    Memory: 5GB

    Notes: Above the developers' 3 to 4GB guide.

  • Growing city, custom map

    Plan: 60 Slots
    Memory: 8GB

    Notes: Room for a heavier map.

  • Established server with plugins

    Plan: 80 Slots
    Memory: 8GB

    Notes: Comfortable for most setups.

  • Large public with content packs

    Plan: 120 Slots
    Memory: 12GB

    Notes: Headroom for 100+ players.

Memory tiers on the order form: 5GB, 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Move up from the client area later; the server keeps its files.

Low ping chases

Broke Protocol Server Hosting Locations and Ping Test

Choose from 9 locations in the UK, France, Germany, the United States and Australia. Run the test from your own PC and pick the lowest result for most of your community; car chases and shootouts feel better with a short ping.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Broke Protocol Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every plan

What Broke Protocol Server Hosting Includes

No setup fee and no required extras. Every Broke Protocol plan includes the following.

  • ServerA Broke Protocol dedicated server
  • Player slots40 to 120 on these plans, 40 to 250 on the order form
  • Memory5GB to 12GB by plan, up to 32GB optional
  • Storage100GB NVMe at 7,500MB/s, upgradable
  • Processor5.0GHz, with faster options
  • Locations9, all one price
  • FilesFile Manager and SFTP for configs, plugins and maps
  • BackupsSeven days of offsite copies
  • ProtectionDDoS filtering
  • Support24/7 tickets

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

Plans include 5GB, 8GB or 12GB of RAM as listed. Bigger tiers, faster CPUs and more disk are on the order form. Any slot count from 40 to 250 can be ordered, at the same price in all 9 locations. Prices read from our order form on October 23, 2026. Taxes, if any, are shown at checkout.

Built for roleplay

Broke Protocol Server Hosting Features

What a hosted city gives your community.

Open around the clock

Your city stays up when the owner's PC is off, so players can log in at any hour.

Scripts and plugins

Run the custom code that makes your server different from every other city.

Custom maps

Upload a World Builder map and its content packs over SFTP.

Roll back mistakes

Snapshots and offsite backups for the plugin update that went wrong.

DDoS protection

Attack traffic is filtered before it reaches your city.

Room for 100+

Order up to 250 slots as your community grows.

Before opening day

Broke Protocol Server Hosting Essentials Before You Order

Things to plan before your city opens.

  1. Give the first start time

    The first load of a map builds a NavMesh, which the developers say can take 5 to 10 minutes. Later starts use the cache.

  2. Set up staff groups

    Edit groups.json before launch so moderators have the commands they need and nobody else does.

  3. Write your server info

    server_info.txt and announcements.txt are what new players read first. Put your rules there.

  4. Test plugins on a backup

    Snapshot the server before adding a plugin, so a broken script never takes the city down for long.

Answers

Broke Protocol Server Hosting Questions

Answers for people starting or moving a Broke Protocol city.

Getting started

How quickly is my Broke Protocol server ready?

It is installed automatically after payment, and the login arrives by email. Allow 5 to 10 minutes on the very first start while the map's NavMesh is generated.

How do players find my server?

A correctly set up server appears on the master server list with a plus sign next to it. Players can also use Direct Connect with the address from your panel.

Which location should I choose?

Run the ping test on this page from your own PC and pick the lowest result for most of your players. All locations cost the same.

The game

Is Broke Protocol free?

Yes. The game has been free for everyone on Steam since 29 September 2024.

How many players can a server hold?

Steam says the game supports over 100 online players per server alongside its NPCs. Our order form sells 40 to 250 slots.

Can Android players join?

Steam lists cross-platform multiplayer, and the official site offers an Android APK of the same 1.44.3 version as the PC client.

Customising

Do players need to download my mods?

No. Server mods are streamed to players automatically when they join and cached for later visits.

Can I use a custom map?

Yes. Build it in the World Builder and upload it with SFTP. Our support team can help switch the server over to it.

Can I change how the game works?

Yes. GameSource, LifeSource and WarSource are open source, so plugins can change game logic as well as content.

Plans and billing

How much does Broke Protocol server hosting cost?

The 40 slot plan is $11.20 a month with the free 5GB memory tier, and the price is the same at every location.

Why do bigger plans have more RAM?

More players means more characters, vehicles and NPC activity in memory, so the 60 and 80 slot plans use 8GB and the 120 slot plan 12GB.

Is there a minimum term?

No. Monthly billing can be cancelled at any time.

The complete guide · 4 min read

Broke Protocol Server Hosting: The Complete Guide

This guide is for whoever is building a Broke Protocol community: how the game's servers work, choosing a slot count, the files that run a city, plugins and custom content, staff and permissions, and keeping the city healthy as it grows.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. What Broke Protocol Is
  2. Free to Play, Out of Early Access
  3. How Many Slots Your City Needs
  4. The Files That Run a City
  5. Plugins, Maps and Custom Content
  6. Staff, Permissions and Rules
  7. Keeping a Busy City Healthy
  8. What to Compare Before You Rent a Broke Protocol Server
  9. Broke Protocol Server Glossary
  10. Broke Protocol Server Help and Next Steps

What Broke Protocol Is

Broke Protocol is an open-world city roleplay game with voxel destruction, hundreds of AI citizens, police, firefighters, paramedics and criminals, and a progression system that tracks both your career and your rap sheet. You can work as a paramedic, firefighter, driver, gangster or police officer, own apartments and garages, join a gang and fight over territory, and drive cars, trucks, boats, aircraft and armoured vehicles.

The game's real character comes from its servers. Steam describes community-run servers that are fully scriptable and loaded with custom content, including complete overhauls with war and apocalyptic themes. Two Broke Protocol servers can feel like two different games, which is why communities want a server of their own.

Free to Play, Out of Early Access

Update 1.40, the UI Update of 13 June 2024, brought an engine upgrade and the end of Early Access. In September 2024 the developer announced the game would become free for everyone, and it went free on 29 September 2024. The Armor Update followed in two parts in January and March 2025, reworking vehicles and armour.

  • Current build: 1.44.3 on the official site, for the Windows client, Android APK, Linux server and modding package.
  • Cost to players: nothing, which makes it easy to recruit for your city.
  • The studio: its homepage now features its next game, War Company, beside a dedicated Broke Protocol page.

How Many Slots Your City Needs

Roleplay servers need people in every role: police, medics, criminals and civilians. That is why our order form starts at 40 slots. A new community fits comfortably there; 60 or 80 suits a city with regular faction nights; and 120 covers the over 100 players per server that Steam advertises.

Our plans at a glance
PlanMemoryTypical city
40 Slots5GBNew community, stock map
60 Slots8GBGrowing city with a custom map
80 Slots8GBEstablished factions and plugins
120 Slots12GBLarge public with content packs

Slots are sold one at a time from 40 to 250, so any size in between is on the order form. If your city grows faster than planned, upgrade slots or memory from the client area and the server keeps all its files.

The Files That Run a City

The developers' hosting notes name four files you edit with a text editor. In our panel they all open in the File Manager.

  1. settings.json: the main server settings.
  2. groups.json: player and staff groups and what each may do.
  3. server_info.txt: the information players see about your server.
  4. announcements.txt: messages the server shows to players.

The notes also explain the network side for self-hosters: UDP ports 5557 and 5558 opened and forwarded, and ICMP allowed so the ping shows correctly. On our servers that is already done. A server set up properly shows a plus sign on the master server list.

Plugins, Maps and Custom Content

Broke Protocol's game logic is open source in three projects: GameSource, LifeSource and WarSource. Plugins built on them can change jobs, economies, rules and whole game modes. Custom maps come from the World Builder, which has thousands of prefabs, and custom weapons, vehicles and clothing are made with the official Unity resources package.

Content you add to the server is streamed to players automatically when they join and cached on their side, so nobody needs to download a mod pack first. That makes it easy to keep everyone on the same content: update it on the server, and players pick it up on their next join.

Staff, Permissions and Rules

A roleplay city lives or dies by its staff. Set up groups.json before you open, with a clear ladder from new player to moderator to admin, and give each group only the commands it needs. Put the rules in server_info.txt and use announcements.txt for reminders and event notices.

For panel jobs such as restarts and file edits, give staff their own sub user logins instead of sharing your account. When someone leaves the team, remove their group in groups.json and their panel access on the same day.

Keeping a Busy City Healthy

Take a snapshot before every new plugin, map or game update, and keep the last working version of your config files. We keep offsite backups of the last 7 days, restorable from the panel. A daily restart at the quietest hour keeps a server with many plugins responsive.

When a new Broke Protocol version comes out, servers and clients should update together. If you are moving from another host, download your configs, plugins and map there, upload them here, and the city opens again on its next start.

What to Compare Before You Rent a Broke Protocol Server

Questions worth asking before you commit a community to a host.

  1. Full file accessPlugins, maps and config files need SFTP and a file manager.
  2. Memory for growthCheck what RAM is included once your city passes 50 players.
  3. Slot pricingLook for slots sold one at a time, not big fixed jumps.
  4. Restorable backupsYou should be able to undo a bad plugin yourself.
  5. Location and pingTest from your own PC first.
  6. Billing termsWatch for setup fees and minimum terms.

Broke Protocol Server Glossary

GameSource
One of the open-source projects that hold Broke Protocol's game logic, with LifeSource and WarSource.
World Builder
The built-in map editor with thousands of prefabs.
settings.json
The main server settings file.
groups.json
The file that sets player and staff groups and their permissions.
NavMesh
The navigation data NPCs use, generated on a map's first load and cached.
Master server
The public list of servers; a correctly set up server shows a plus sign there.
BPResources
The official Unity package for creating custom content.

Broke Protocol Server Help and Next Steps

Official pages and our own help.