The complete guide · 5 min read
Necesse Server Hosting Explained: A Complete Guide
This guide covers running a Necesse server after 1.0 and the Rust & Romance update: why a dedicated server helps, picking slots, the settings that matter, mods, memory, updates and moving worlds. It is written for whoever in the group ends up looking after the settlement.
By Matthew Griffin, Owner, Gaming DeluxePublished · Updated
In this guide
- Why Run Necesse on a Dedicated Server
- From 1.0 to 1.3: What Changed for Server Worlds
- Choosing Slots for a Friends' World or a Public One
- Server Settings Worth Knowing
- Running Mods on a Necesse Server
- Memory in an Infinite World
- Updates, Backups and Moving Worlds
- What to Compare Before You Rent a Necesse Server
- Necesse Server Glossary
- Necesse Server Help and Next Steps
Why Run Necesse on a Dedicated Server
A Necesse world hosted from someone's game is only open while that person plays. The rest of the group has to wait for them, and the evening ends when they log off. A dedicated server is a separate program that runs the world on its own, so anyone can join whenever they have time, and the world is always where they left it.
Fair Games publishes the server for Windows, macOS and Linux on its official site and through Steam, and pitches it for everything from a few friends to hundreds of players. One detail surprises people: by default a dedicated server pauses the world while it is empty, a change made back in 2022. Your settlers wait for you rather than carrying on alone.
From 1.0 to 1.3: What Changed for Server Worlds
Version 1.0 on 16 October 2025 rebuilt world generation around infinite, seamless biomes. Worlds from Early Access do not simply carry on: you migrate them, which inserts your old islands and settlement into the new generation. The Rust & Romance update on 30 July 2026 then made biomes much bigger and added the Charred Forest, which is why Fair Games recommends a new world for the full experience, even though older saves still load.
- Keep the old world: everything you built survives, and new content appears in areas nobody has explored.
- Start fresh: the cleanest way to see bigger biomes and every secret from the 2026 updates.
- Do both: back up the old world, start a new one, and swap between them when you like.
Choosing Slots for a Friends' World or a Public One
Necesse does not punish you for picking a big number, but slots are what you pay for, so size the server for your busiest evening rather than your whole friends list.
- 10 slots: a friends' world, one shared settlement or a few, on the free 8GB.
- 20 slots: a small community or several groups with rival colonies, still on 8GB.
- 40 to 60 slots: a community or public server, with 12GB for a world loaded in many places at once.
- 100 slots: a large public server with 16GB; options up to 250 are on the order form.
You can move between plans later from the client area, so starting small costs nothing if the group grows.
Server Settings Worth Knowing
Fair Games has added server options steadily since Early Access. A few shape how a hosted world feels:
- Owner: a server launch option sets the world's owner, added in v0.21.23.
- Pause when empty: on by default since December 2022, so the world only moves while someone plays.
- World characters: since v0.23, characters are separate from worlds, and an owner can require characters made for that world.
- World border, settler cap and clean-up: limits for public servers, also from v0.23.
- Client projectile hits: on by default to reduce desync; Fair Games notes it can be switched off in the server config if cheating becomes a concern.
Running Mods on a Necesse Server
Modding arrived in v0.21.23 in June 2022, along with the Steam Workshop. Mods can be flagged as client-only or server-only; everything else runs on both sides, so the server and every player need the same copy. Upload server mods with the File Manager or SFTP and restart.
Big updates are where mods break. Fair Games said at the 1.0 launch that most mods would not work straight away and that modders usually update them within a couple of weeks. On a modded server, hold back the Steam Update until your mods support the new version, and take a snapshot either way.
Memory in an Infinite World
An infinite world sounds like an infinite memory bill, but the server only keeps loaded the parts of the map where players are. Memory therefore follows how far your players spread out, how many settlements and settlers they run, and how many incursions are open at once. Version 1.0.3 also brought a significant improvement to memory use on dedicated servers.
Our plans start at the free 8GB, which suits friends' worlds well, and step up to 12GB and 16GB for community servers. If the memory graph in the panel sits close to the limit at peak times, move up a tier; your world stays where it is.
Updates, Backups and Moving Worlds
Necesse patches regularly, and Fair Games reminds server owners to update their servers along with the game, because players on a new version cannot join an older one. Run Steam Update in the panel, restart, and everyone is level again. If you ever need an older build for a mod, Fair Games lists previous server versions on its official server page.
Moving a world in either direction is a file copy: stop the server, upload or download the save with the File Manager or SFTP, and start again. Our offsite copies cover the last 7 days, and the Backup Manager adds snapshots you take yourself, such as before a migration or a mod update.
What to Compare Before You Rent a Necesse Server
Necesse plans look alike at first. These details decide how the server feels after a few weeks.
- Slots for your peak, not your listSize for the most players online at once, and check you can change plan later.
- Memory in the priceSee how much RAM the base price includes; an 8GB starting tier leaves room to grow.
- File accessMods and world uploads need a file manager and SFTP, not a ticket every time.
- Backups you controlMigrations and big updates go better with snapshots you can restore yourself.
- Location and pingCombat in Necesse is about dodging, so test the ping from your own PC first.
- Billing termsLook for monthly billing, no minimum term and no setup fee.
Necesse Server Glossary
- Dedicated server
- Fair Games' server program, which runs a Necesse world without a player hosting it.
- Settlement
- Your base and village, claimed with a settlement flag and run with settlers.
- Settler
- A recruited villager who farms, crafts, hauls and fights for the settlement.
- Incursion
- A challenge you open from the Fallen Altar, with its own enemies, loot and boss.
- Fallen Altar perk tree
- The 1.0 system of perks that modify the incursions you open.
- World generation
- The infinite, seamless biome system introduced in version 1.0.
- Migration
- Inserting an Early Access world's islands and settlement into the 1.0 world generation.
- Server-only mod
- A mod that runs on the server alone, so players do not need it.
- Pause when empty
- The default dedicated server behaviour of pausing the world while nobody is online.
- World border
- A server setting that limits how far players can travel.
Necesse Server Help and Next Steps
Official pages and our own help.
- Necesse server files, Fair GamesCurrent and older server builds for Windows, macOS and Linux.
- Necesse news on SteamPatch notes and update announcements.
- Necesse Steam WorkshopCommunity mods.
- Gaming Deluxe control panelWhat the panel does and how to log in.
- Our server locations
- Contact support24/7 help with worlds, mods and updates.
How this guide was made: researched from Fair Games' official server page and its announcements and patch notes on Steam (the official Necesse wiki could not be reached when we checked, so it was not used), drafted with AI assistance, checked against our live order form and knowledge base for every plan, price and location, and reviewed by Matthew Griffin before publishing. Something out of date? Tell us.
Sources, checked October 22, 2026:
- Necesse on Steam (Fair Games ApS, 1.0 on 16 October 2025, Windows, macOS, Linux, co-op, PvP, Workshop, dedicated servers for hundreds of players)
- Necesse server files, Fair Games (v1.3.3 build 24926468 and older builds)
- Official Necesse wiki (could not be reached on 22 October 2026, not used)
- Necesse Version 1.0 is now live!, Fair Games on Steam (six years of Early Access, world migration, mods at launch)
- v.1.0.3, Fair Games on Steam (dedicated server memory allocation, update servers with the game)
- Necesse Version 1.1 is now live!, Fair Games on Steam (18 December 2025)
- The Necesse Secrets update is now live!, Fair Games on Steam (9 April 2026)
- Necesse Rust & Romance Update is now live!, Fair Games on Steam (30 July 2026)
- Big news for Necesse and Fair Games!, Fair Games on Steam (7 October 2026, Fireshine Games partnership)
- v0.23.0, Fair Games on Steam (characters separate from worlds, world border, settler cap, item clean-up)
- v0.21.27, Fair Games on Steam (dedicated servers pause when empty by default)
- v0.21.23, Fair Games on Steam (modding, Steam Workshop, client-only and server-only mods, owner launch option)
- v0.20.13, Fair Games on Steam (client projectile hits server setting)
- Gaming Deluxe order form, Necesse Server Hosting (slots 10 to 250, memory tiers from 8GB, locations)
- Frequently asked questions, Gaming Deluxe knowledge base (activation, configuration changes, restarts)
