Chivalry: Medieval Warfare server hosting: a shouting knight raises his sword in a chaotic melee of soldiers storming a castle courtyard

Community servers keep the 2012 battlefield open

Chivalry: Medieval Warfare Server Hosting

Torn Banner switched off the official servers for Chivalry: Medieval Warfare on 8 April 2024, after 12 years. The game did not stop: community servers have existed since close to launch, and they are now the only place to play it online. Chivalry: Medieval Warfare server hosting gives your group one of those servers, with your maps and your rules.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Choose your battlefield

Chivalry: Medieval Warfare Server Hosting Plans and Prices

Plans pair a slot count with a memory tier. The two smallest use the free 5GB tier, which is plenty for an Unreal Engine 3 game from 2012, and the larger battlefields get a little more. Prices are identical at every location and monthly billing has no minimum term.

  1. 12player slots
    5GB RAM

    Duels and small brawlsBest start

    • Free for all with friends
    • Cheapest way to host
    • 5GB free tier
    $8.20/moMonthly, no contract
  2. 24player slots
    5GB RAM

    12v12 team fightsMost popular

    • Village raids and arenas
    • A clan night with guests
    • 5GB free tier
    $16.41/moMonthly, no contract
  3. 36player slots
    8GB RAM

    Busy objective maps

    • Siege maps with full teams
    • Room for spectators
    • 8GB RAM included
    $24.04/moMonthly, no contract
  4. 48player slots
    8GB RAM

    Large community servers

    • Beyond the classic 32
    • Test big maps first
    • 8GB RAM included
    $26.86/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Chivalry: Medieval Warfare dedicated servers from $8.20/mo, with plans from 12 to 64 player slots and 5GB to 12GB of RAM depending on the plan. Pick from 9 locations across the UK, Europe, the US and Australia; the server is set up automatically after payment, with full file access for maps and config.

Key facts checked against our order form, updated .

  • 12 to 64 slotsFive plans to choose from
  • 5GB to 12GB RAMMemory steps up on bigger plans
  • 9 locationsOne price everywhere
  • Community servers onlyOfficial ones closed on 8 April 2024
  • Steam Workshop mapsCustom maps and game modes
  • Offsite backups7 days kept, restore in the panel
  • DDoS protectionAt every location
  • 24/7 support in 9 languagesGame hosting since 2004

The armoury

Your Chivalry: Medieval Warfare Server Hosting Control Panel

With no official servers left, the community server is the whole game. The panel gives you the controls to keep yours healthy without a remote desktop session.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Chivalry: Medieval Warfare servers use the same panel and menu.

Config files in the browser

Edit the server's ini files to change the name, the map rotation and the game rules, then restart.

SFTP for map packs

Upload larger custom maps and their packages over SFTP when the browser editor is not enough.

Console and logs

See why a map will not load or a player keeps dropping, straight from the server log.

Backups

Snapshot the server before you try a new map pack, then roll back in a few clicks.

Scheduled restarts

Restart at a quiet hour so a public server that runs for weeks stays fresh.

Sub users

Give a co-admin their own login with limited rights rather than your main password.

After the shutdown

Chivalry: Medieval Warfare in 2026: Community Servers Only

Chivalry: Medieval Warfare came out on 16 October 2012. Torn Banner went on to make Chivalry 2, and in March 2024 it announced that the official servers for the first game and its Deadliest Warrior DLC would go offline on 8 April 2024.

Release16 October 2012Last patchHotfix 48.2 · June 2018Official servers off8 April 2024

01

Still playable

Torn Banner said the shutdown would not make the game unplayable, because unofficial servers have been available since close to launch. Offline play with bots also remains.

02

No new patches

The last update on Steam was Hotfix Patch 48.2 in June 2018, which repaired Workshop downloads and server messages. Treat the game as finished: what you host is what there is.

03

Still on sale

Chivalry: Medieval Warfare is still sold on Steam for Windows, macOS and Linux, so new players can join your server.

04

Deadliest Warrior is separate

The Deadliest Warrior DLC lost its official servers on the same date. We host it as its own product, with its own page.

Maps & Workshop

Maps and Workshop Content for Chivalry: Medieval Warfare Server Hosting

The game shipped with a level editor and Steam Workshop support, and Torn Banner's last patch was a fix to keep Workshop downloads working. A decade of community maps is the best reason to run your own server.

Maps and modes

Workshop maps

Pick maps from the Workshop, add them to the server's map list, and point your players at the same Workshop items.

Custom game modes

Torn Banner's final hotfix note ended with a nudge to get back to custom game modes and maps. Many of them live on the Workshop.

Your own maps

Built something in the level editor? Upload it to the server over SFTP and put it into rotation.

Battles and players

Objective battles

Team objective maps have you batter down gates, raid villages and go after enemy royalty, with catapults, ballistas, battering rams and boiling oil.

Free for all

Quick free-for-all brawls suit small servers and quiet evenings.

PC on three systems

The Steam version runs on Windows, macOS and Linux, so a mixed group of PC players can share one server.

WindowsmacOSLinux

Memory, plainly

RAM for Chivalry: Medieval Warfare Server Hosting

Chivalry's client asked for just 2GB of RAM in 2012, and the dedicated server is modest too. The smaller plans use the free 5GB tier; the larger ones step up to 8GB and then 12GB for big maps and full Workshop rotations.

  • Duels and free for all

    Plan: 12 Slots
    Memory: 5GB

    Headroom: Plenty for any stock map.

  • Team fights

    Plan: 24 Slots
    Memory: 5GB

    Headroom: Comfortable, even with Workshop maps.

  • Full objective teams

    Plan: 36 Slots
    Memory: 8GB

    Headroom: Extra room for siege maps.

  • Large community server

    Plan: 48 Slots
    Memory: 8GB

    Headroom: Good for long map rotations.

  • Event battles

    Plan: 64 Slots
    Memory: 12GB

    Headroom: The most headroom for the biggest nights.

Memory tiers on the order form: 5GB (free), 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Change tier later from the client area and the server keeps its files.

Ping for blocks

Chivalry: Medieval Warfare Server Hosting Locations and Ping Test

Blocking a swing depends on seeing it in time, so pick the location with the lowest ping for most of your players. Run the test below from your own PC. Every location costs the same.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Chivalry: Medieval Warfare Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every plan

What Chivalry: Medieval Warfare Server Hosting Includes

Every plan includes the following, as our order form shows it today. No setup fee.

  • Game serverThe Chivalry: Medieval Warfare dedicated server
  • Player slots12, 24, 36, 48 or 64
  • Memory5GB to 12GB by plan, tiers up to 32GB
  • Storage100GB NVMe at 7,500MB/s, with upgrades
  • Processor5.0GHz included, 5.2GHz+ and 5.6GHz+ optional
  • Locations9, all at the same price
  • File accessFile Manager and SFTP for ini files and maps
  • BackupsOffsite copies of the last 7 days
  • ProtectionDDoS filtering on every server
  • Support24/7 tickets, hosting since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

The Steam page describes battles of up to 32 players. The 48 and 64 slot plans are for communities that run bigger servers, so test your maps at that size first. Faster CPUs, more disk and larger memory tiers can be added at checkout. The price is the same at all 9 locations. Prices read from our order form on October 23, 2026. Taxes, if any, are shown at checkout.

Built for melee

Chivalry: Medieval Warfare Server Hosting Features

What you get when the server is yours.

Always online

A server that stays up when nobody in the group is hosting, which is the only way to play online now.

Workshop rotation

Mix stock maps with community favourites from the Steam Workshop.

Your rules

Set time limits, team balance and the maps you want, from FFA to siege.

Safe experiments

Back up before a new map pack and roll back if it breaks the rotation.

DDoS protection

Attack traffic is filtered before it can end a battle.

5.0GHz cores

Fast cores keep hit registration steady when every player swings at once.

Before the first battle

Chivalry: Medieval Warfare Server Hosting Essentials Before You Order

Four points to settle before the first battle.

  1. Every player needs the game

    Chivalry: Medieval Warfare is still sold on Steam. Each player needs their own copy to join.

  2. No official servers to fall back on

    Since 8 April 2024, community servers are the only online option. Tell your players the server name and IP so they can find you.

  3. Deadliest Warrior is a separate server

    If your group plays the Deadliest Warrior DLC, order that product instead; it is a different server.

  4. Test bigger sizes

    Steam describes up to 32 players. If you want 48 or 64, run a test night on your maps before a big event.

Answers

Chivalry: Medieval Warfare Server Hosting Questions

Short answers to what Chivalry server owners ask us.

The game today

Can I still play Chivalry: Medieval Warfare online?

Yes, on community servers. Torn Banner took the official servers offline on 8 April 2024 and said unofficial servers keep the game playable, as they have since close to launch.

Is the game still updated?

No. The last Steam update was Hotfix Patch 48.2 in June 2018. The game is stable, but expect no new content or fixes from Torn Banner.

Can I still buy the game?

Yes. It is on sale on Steam for Windows, macOS and Linux.

Setting up

How fast is my server ready?

It is set up automatically once payment clears, and the login details arrive by email, usually within minutes.

Which location is best?

Run the ping test on this page and pick the lowest result for most of your players. All 9 locations cost the same.

Can I host the Deadliest Warrior DLC?

Yes, as a separate product. See our Chivalry: Deadliest Warrior page, linked under related games.

Maps and players

Can I run Workshop maps?

Yes. The game supports the Steam Workshop and includes a level editor. Add the maps to your server's rotation and tell players which Workshop items to grab. Ask support if a map will not load.

How many players can join?

Our plans run from 12 to 64 slots. The Steam page describes battles with up to 32 players, so test larger sizes on your own maps first.

Can players on Mac or Linux join?

Yes. The Steam version supports Windows, macOS and Linux, and all of them connect to the same server.

Plans and billing

How much does Chivalry: Medieval Warfare server hosting cost?

The 12 slot plan is the cheapest at $8.20 a month. The price is the same at every location.

Why do the bigger plans have more RAM?

Larger teams on big objective maps use more memory, so the 36 and 48 slot plans include 8GB and the 64 slot plan 12GB.

Is there a minimum term?

No. Monthly billing can be cancelled any time, and 3, 6 and 12 month terms are on the order form too.

The complete guide · 5 min read

Chivalry: Medieval Warfare Server Hosting: The Complete Guide

This guide covers running a Chivalry: Medieval Warfare server now that the official ones are gone: what changed in 2024, choosing a size, building a map rotation, Workshop content, and keeping a community together around a finished game.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Why Chivalry: Medieval Warfare Still Has Players
  2. What Changed When the Official Servers Closed
  3. Choosing a Server Size
  4. Building a Map Rotation
  5. Steam Workshop and Custom Content
  6. Admins, Rules and Fair Play
  7. Growing a Community Around a Finished Game
  8. What to Compare Before You Rent a Chivalry Server
  9. Chivalry Server Glossary
  10. Chivalry Server Help and Next Steps

Why Chivalry: Medieval Warfare Still Has Players

Chivalry: Medieval Warfare arrived on 16 October 2012 and was an immediate hit for a small studio. Torn Banner later wrote that the team went from amateur dreamers working remotely to running a game played by millions, almost overnight. It plays like a first-person shooter with blades: you aim your swings, time your blocks with the mouse and read your opponent's feints.

Chivalry 2 has since taken most of the crowd, but plenty of players still prefer the original's feel, its maps and its community. For them, a dedicated server is not a luxury. Since 2024 it is the only way the game can be played online at all.

What Changed When the Official Servers Closed

In March 2024 Torn Banner announced that, after 12 years of support, the official servers for Chivalry: Medieval Warfare and its Deadliest Warrior DLC would go offline on 8 April 2024. The reasons it gave were a dwindling player count since Chivalry 2, evolving industry standards and the need to put resources where they would serve the wider Chivalry community.

Crucially, the studio added that the shutdown would not make the game unplayable, because unofficial servers had been available since close to launch. The Steam page now carries the same message at the top: private servers can be created by community members and opened to the public, and offline play with AI is still there.

  • Online play: community servers only, since 8 April 2024.
  • Offline play: still available, with bots.
  • Updates: none since Hotfix Patch 48.2 in June 2018.

Choosing a Server Size

Start from how your group actually plays. Free-for-all and duel nights need few slots, and a 12 slot server keeps fights close. Team fights in arenas and villages suit 24. Siege maps, where one team attacks gates and walls while the other holds, are where 36 slots make sense.

Our size suggestions by style of play
StyleSuggested slotsNotes
Duels and free for all12Fast, personal fights
Team arenas and village raids2412v12 is a classic size
Team objective sieges36Full teams on big maps
Large community or event48 to 64Beyond Steam's 32; test first

Steam's description talks about battles with up to 32 players, so treat 48 and 64 as sizes to try on your own maps rather than a promise. If you move up later, the server keeps its files.

Building a Map Rotation

A good rotation is the difference between a server people bookmark and one they leave after a map. Mix modes and sizes: a short free-for-all map between two long sieges gives players a breather, and a crowd favourite at the top of the hour brings people back.

  1. Stop the server from the panel.
  2. Open the server's ini files in the File Manager.
  3. Set the map list and order, and the time and score limits for each mode.
  4. Add any Workshop or custom maps you want to include.
  5. Start the server and play a full cycle to check every map loads.

Keep a copy of the ini that works. If a new map refuses to load, you can put the old file back in a minute and look into it later.

Steam Workshop and Custom Content

Chivalry: Medieval Warfare shipped with a level editor and Steam Workshop support, and the community has used both for years. The very last patch, Hotfix 48.2 in June 2018, existed to repair Workshop content downloads and server messages; Torn Banner's note on it told players to get back to custom game modes and maps.

Every extra map is more for new players to fetch before they can play, so very large packs slow people down. Pick the maps your regulars actually play, and retire ones nobody votes for. For maps that are not on the Workshop, upload the files over SFTP.

Admins, Rules and Fair Play

With no official servers, there is no central moderation either. Your server's admins set the tone. Write down a few rules, such as no team killing on purpose and no spawn camping, and post them in your server name or message of the day. The game is protected by Valve Anti-Cheat, but a quick kick from an admin often solves more than any system can.

Give each admin their own panel login with a sub user account, and change shared passwords when someone leaves the team.

Growing a Community Around a Finished Game

A game without updates lives on its community. Regular nights help: a fixed weekly siege event, a duel tournament, or a peasants-only free for all in the spirit of the game's old seasonal events. Share the server IP on your Discord and in your group, and keep the server running between events so newcomers can find a match.

If you are moving from another host, download your ini files and custom maps there, upload them here, and the server picks them up on its next start.

What to Compare Before You Rent a Chivalry Server

For a game with no official servers, these matter more than a small price difference.

  1. File accessYou need to edit ini files and upload maps yourself, not wait on a ticket.
  2. Sizes that fitCheck the host offers the slot counts your group plays at.
  3. Ping to your playersRun a ping test from your own PC. Melee timing suffers with lag.
  4. BackupsMake sure you can restore from the panel before a rotation change goes wrong.
  5. Support for old gamesAsk whether the host knows the game and will help with configs.
  6. Billing termsCompare cycles, setup fees and minimum terms.

Chivalry Server Glossary

Community server
A server run by players or a host rather than the developer; the only online option since April 2024.
Team objective
Maps where one side completes goals such as breaking a gate while the other defends.
FFA
Free for all: every player fights every other player.
Map rotation
The list of maps the server cycles through, set in its ini files.
Steam Workshop
Valve's hub for community maps and modes made for the game.
Ini file
A plain-text settings file for the server name, rules and maps.
Deadliest Warrior
A Chivalry DLC with its own fighters, hosted as a separate server.

Chivalry Server Help and Next Steps

Official pages and our own help.