Don't Starve Together server hosting: a bearded survivor swings a club on a carnival mini-golf green as a screaming friend waves his own club beside a star-flagged hole

A world in The Constant that never sleeps

Don't Starve Together Server Hosting

Don't Starve Together server hosting for a group that is tired of losing the world whenever the host logs off: the base, the farms and the day count carry on, Workshop mods load for everyone, and you set the season, the rules and who gets in.

Excellent on Trustpilot Hosting since 2004 9 locations 24/7 support in 9 languages

Size your camp

Don't Starve Together Server Hosting: Plans and Prices

Pick a plan by how many survivors will be online together. Every plan has the same hardware, the bundled RAM rises with the plan, and paying for 3, 6 or 12 months lowers the monthly price.

  1. 12player slots
    5GB RAM

    A friends group in The Constant

    • Room for the whole group and a guest
    • A light Workshop mod list
    • Your own season and rules
    $12.72/moMonthly, no contract
  2. 20player slots
    8GB RAM

    A community server with regularsMost popular

    • Above Klei's default of 16
    • Room for a bigger mod collection
    • Reserved slots for regulars
    $25.43/moMonthly, no contract
  3. 36player slots
    12GB RAM

    Our largest DST plan

    • A busy public world
    • The top of our order form
    • Steam group or open to all
    $48.05/moMonthly, no contract

Every plan: NVMe 7500MB/s · 5.0GHz · Up to 100GB. No setup fee. Upgrades and details

In short

Gaming Deluxe hosts Don't Starve Together dedicated servers from $12.72/mo, with 12 to 36 player slots and 5GB to 12GB of RAM depending on the plan. Each server runs Klei's dedicated server on a 5.0GHz CPU with NVMe storage in 9 locations across the UK, France, Germany, the US and Australia, and is set up automatically within 20 minutes of payment.

Key facts checked against our order form, updated .

  • 12 to 36 player slotsKlei's server default is 16
  • 5GB to 12GB RAMRises with each plan
  • 9 locationsSame price at every one
  • Workshop modsSingle mods or whole collections
  • Klei server tokenYour cluster token, added in minutes
  • Free world migrationWe move your world from another host
  • DDoS protectionIncluded at every location
  • 24/7 support in 9 languagesHosting game servers since 2004

Keep the world running

Your Don't Starve Together Server Hosting Control Panel

Everything a DST world needs sits in one web panel: start and stop, the configuration files, Workshop mods, updates and backups. No command prompt, no SteamCMD and no port forwarding.

Gaming Deluxe game server control panel with the server menu, connection details and Stop and Restart buttons

The Gaming Deluxe control panel, pictured with a Windrose server. Don't Starve Together servers have the same menu.

Configuration Files

Edit cluster.ini, server.ini, the mod lists and cluster_token.txt straight from the panel, then restart.

File Manager and SFTP

Check the mods folder after a Workshop download, upload a world or keep a copy of your saves.

Steam Update

Bring the server up to date when Klei ships an update or a hotfix, so players on the new build can join.

Backup Manager

Save a snapshot before a boss, a mod change or a big update, and restore it in a few clicks.

Scheduled Tasks

Restart the world overnight or take an automatic backup every day.

Web Console

Watch mods download at start-up, see players join and spot errors in the log.

Still growing in 2026

Don't Starve Together in 2026: Updates and What They Mean for a Server

Ten years after its Steam release on 21 April 2016, Don't Starve Together is still updated. Klei finished the From Beyond story arc with Cursed Confrontation Part 2, scheduled for 22 October 2026, after Part 1 in June and the WX-78 Skill Spotlight in April.

Steam release21 April 2016WX-78 Skill Spotlight16 April 2026Cursed Confrontation Part 2Scheduled for 22 October 2026

01

Cursed Confrontation Part 2

The conclusion of the From Beyond story arc spent a long time in beta, partly because it also carries backend technical work. Expect a server update on release day.

02

Hotfixes after big updates

Large updates are usually followed by a run of numbered hotfixes, such as the four Klei shipped in May 2026. Run Steam Update after each one.

03

Account items on servers

A July 2026 hotfix fixed Klei Account linked items not being usable on dedicated servers.

04

Mods after an update

Workshop mods are made by the community. After a big update, check that your mods have been updated before you restart the server on the new version.

Mods & platforms

Mods and Platforms for Don't Starve Together Server Hosting

DST has one of the biggest Steam Workshop scenes of any survival game, and a dedicated server can download and run mods for everyone. Crossplay is another matter: Klei has not added it, so a Steam server is for Steam players.

Workshop mods

Download mods

Add ServerModSetup with a Workshop ID, or ServerModCollectionSetup for a whole collection, to dedicated_server_mods_setup.lua, then start the server so it downloads them.

Enable mods

Our knowledge base enables each mod with ForceEnableMod in modsettings.lua. Klei recommends modoverrides.lua when you want to set a mod's options.

Server and client mods

Some mods run only on the server, others must be installed by every player. The Workshop page of a mod usually says which it is.

Platforms

Steam players together

Steam versions on Windows, macOS and Linux all play on the same servers.

No crossplay with consoles

DST is also on PlayStation, Xbox and Nintendo Switch, but Klei has said crossplay is something it would love to do rather than something it offers, so console players cannot join a Steam server.

Shared unlocks

Skins and items are shared across platforms through a linked Klei Account, which is separate from crossplay.

Steam (Windows)Steam (macOS)Steam (Linux)

Memory for long worlds

RAM for Don't Starve Together Server Hosting

Klei lists 1GB of memory to play DST on Windows and Linux, and the dedicated server is light on its own. What uses memory is a long-running world and a growing mod list, so our bundles start at 5GB on 12 slots and rise to 12GB on 36.

  • A friends group, vanilla or light mods

    Plan: 12 Slots
    RAM included: 5GB

    When to add more: Rarely. A vanilla world uses a fraction of it.

  • A community server with a mod collection

    Plan: 20 Slots
    RAM included: 8GB

    When to add more: When the collection keeps growing, 12GB adds headroom.

  • A busy public world

    Plan: 36 Slots
    RAM included: 12GB

    When to add more: Heavy content mods and a world many hundreds of days old may like 16GB.

RAM tiers on the order form: 5GB, 8GB, 12GB, 16GB, 20GB, 24GB and 32GB. Change tier later from the client area and your world stays as it is.

Low ping, fewer deaths

Don't Starve Together Server Hosting Locations and Ping Test

Choose from 9 locations in the UK, France, Germany, the United States and Australia. Run the ping test from the PC you play on and pick the lowest result for most of your group; combat with a Deerclops is less forgiving than it looks.

LondonUnited Kingdom · Europe -
ParisFrance · Europe -
FrankfurtGermany · Europe -
New York (Buffalo)United States · North America -
DallasUnited States · North America -
Los AngelesUnited States · North America -
ChicagoUnited States · North America -
MiamiUnited States · North America No test
SydneyAustralia · Oceania -

Always-On Protection

Don't Starve Together Server Hosting with DDoS Protection

Watch how our multi-layered defence system filters malicious traffic while legitimate connections pass through uninterrupted.

Internet DDoS Protection Game Server

Malicious traffic is filtered at the edge, while legitimate traffic passes through uninterrupted.

Malicious Traffic (Blocked)Legitimate Traffic (Allowed)

At Every Location
Included
Full Protection
Layer 3/4/7
24/7 Active Filtering
Always-On
Added Latency
<1ms

In every plan

What Don't Starve Together Server Hosting Includes

No setup fee, and nothing to buy before your first night. This is what every DST plan includes, read from our order form.

  • Game serverKlei's Don't Starve Together dedicated server, kept current with Steam Update
  • Player slots12, 20 or 36 on these plans; any count from 12 to 36 on the order form
  • Memory5GB on 12 slots, 8GB on 20 and 12GB on 36; tiers up to 32GB
  • Storage100GB NVMe at 7,500MB/s, with 14,000MB/s drives and up to 200GB as upgrades
  • Processor5.0GHz included, with 5.2GHz+ and 5.6GHz+ options
  • Locations9, all at the same price
  • MigrationFree add-on: we move your world and saved progress from your old host
  • AccessWeb control panel, Configuration Files, File Manager and SFTP
  • BackupsOffsite backups for the last 7 days and the panel's Backup Manager
  • ProtectionDDoS protection at every location
  • Support24/7 ticket support from a team hosting game servers since 2004

Optional upgrades

Added at checkout, billed with your plan.

  • Memory AllocationTiers up to 32GBtiered
  • Hard DiskNVMe 14,000Mb/sfrom $7.06
  • CPU Clock Speed5.2GHz+ - 5.6GHz+from $7.06
  • CPU PriorityHigh CPU Priority - Realtime CPU Priorityfrom $7.06
  • VIP Ticket Priority SupportPrioritise My Ticket Pleasefrom $2.82
  • Disk SpaceUp to 120GB - Up to 200GBfrom $9.89

Each plan includes the RAM shown on its card. Bigger tiers up to 32GB, and any slot count from 12 to 36, are on the order form. Every location costs the same, and moving your world from another host is a free add-on at checkout. Prices read from our order form on October 22, 2026. Taxes, if any, are shown at checkout.

Built for survivors

Don't Starve Together Server Hosting Features

What makes the biggest difference to a DST world that people return to.

The world keeps its days

Nobody has to keep a PC on. The world is there whenever a survivor logs in.

Workshop collections

Point the server at a whole Workshop collection and let it download every mod.

Free migration

Moving from another host? Add the free migration add-on and our team moves the world for you.

Rollbacks and backups

DST's own snapshots plus our Backup Manager and offsite copies.

DDoS protection

Attack traffic is filtered before it reaches the server, so a long winter is not cut short.

5.0GHz CPUs, NVMe drives

Fast cores and storage keep big bases and heavy mod lists responsive.

Before the first night

Don't Starve Together Server Hosting Essentials Before You Order

Five things to know before your first night in The Constant.

  1. You need a server token

    Klei ties every online dedicated server to a Klei account with a cluster token. Generate it in the game or on Klei's account site and paste it into cluster_token.txt.

  2. Steam players only

    There is no crossplay, so a Steam server is for players on Windows, macOS and Linux through Steam.

  3. Pick a playstyle

    Since October 2022, the playstyle comes from the Master shard's world settings. Klei's Configure Server page on its account site can generate the files for each playstyle.

  4. Mods need two steps

    One file tells the server which mods to download; another enables them. Restart after each change.

  5. Stop before editing

    Stop the server before you change its files, then start it again so the new settings load.

Answers

Don't Starve Together Server Hosting Questions

Short answers to what new DST server owners ask us most.

Getting started

How quickly is my Don't Starve Together server ready?

It is created automatically when your payment clears, within 20 minutes, and the panel login arrives by email. Add your server token and it is ready to play.

How do I add my server token?

In game, open the console and run TheNet:GenerateClusterToken(), or generate a token under Account, Games, Don't Starve Together, Servers on Klei's account site. Stop the server, paste the token into cluster_token.txt under Configuration Files, and start it again.

Can you move my world from another host?

Yes, for free. Tick the Migrate Old Host Saved Progress add-on when you order, then open a ticket with your old host's FTP details once the server is live, and we move the world and saved progress over.

Which location should I choose?

Run the ping test from your PC and pick the lowest result for most of your group. All 9 locations cost the same.

Mods and settings

How do I add Workshop mods?

Stop the server and add ServerModSetup with each mod's Workshop ID, or ServerModCollectionSetup with a collection ID, to dedicated_server_mods_setup.lua. Start the server so it downloads them, then stop it, enable each mod with ForceEnableMod in modsettings.lua and start it again.

How many players can join?

Klei's settings guide gives max_players a default of 16, set in cluster.ini. Our plans offer 12 to 36 slots, and you can set max_players to match.

Can I make the server private?

Yes. Set cluster_password in cluster.ini, or limit the server to members of a Steam group with steam_group_only. Whitelisted players added by Klei user ID can also have reserved slots.

Can I roll back a bad day?

Yes. DST keeps save snapshots, 6 by default through max_snapshots, and our Backup Manager and offsite copies of the last 7 days add more ways back.

Platforms and updates

Can console players join my server?

No. Don't Starve Together has no crossplay between Steam and PlayStation, Xbox or Switch. Klei has said it would love to offer crossplay, but it was not part of the game when we checked in October 2026.

What happens when DST updates?

Run Steam Update in the panel and restart, so the server matches the new version. Check your Workshop mods have been updated first, because an outdated mod can stop the server starting.

Billing and plans

How much does Don't Starve Together server hosting cost?

The 12 slot plan is the cheapest, at $12.72 a month. The plans above show each price for 1, 3, 6 or 12 months, with lower monthly prices on longer terms.

Can I upgrade later?

Yes. Add slots or RAM from the client area at any time, and your world, mods and token stay where they are.

Is there a contract?

No. The monthly plan renews month by month and can be cancelled at any time. The 3, 6 and 12 month terms are paid upfront at a lower monthly rate.

The complete guide · 6 min read

Don't Starve Together Server Hosting: The Complete Guide

This guide explains how a hosted Don't Starve Together server works: the token, the configuration files, shards and caves, playstyles, mods, admins and backups. It is written for whoever in the group has to keep everyone alive and the world running.

By , Owner, Gaming DeluxePublished · Updated

In this guide
  1. Why a Dedicated Server Changes DST
  2. The Server Token
  3. cluster.ini and server.ini
  4. Shards, Caves and the Master World
  5. Playstyles: Relaxed, Endless, Wilderness and Lights Out
  6. Workshop Mods on a Dedicated Server
  7. Admins, Whitelists and Private Worlds
  8. Saves, Rollbacks and Updates
  9. What to Compare Before You Rent a Don't Starve Together Server
  10. Don't Starve Together Server Glossary
  11. Don't Starve Together Server Help and Next Steps

Why a Dedicated Server Changes DST

Don't Starve Together is Klei's standalone multiplayer take on Don't Starve: fight, farm, build and explore together in The Constant, where every season, every boss and every empty stomach can end a run. A game hosted from someone's PC only exists while that person plays, so the group's progress depends on one machine and one schedule.

A dedicated server separates the world from the players. It keeps running when the host logs off, friends can drop in at their own times, and a world can grow for hundreds of days without anyone leaving a PC on. That is what Klei's dedicated server is for. Its build is called dontstarve_dedicated_server_nullrenderer because it renders nothing at all, which is why it sits comfortably in a data centre.

The Server Token

Every online DST dedicated server needs a cluster token, which links the server to the Klei account of the person running it. Our knowledge base describes two ways to get one:

  1. In game, open the console while you are logged in online and run TheNet:GenerateClusterToken(). The token is written to cluster_token.txt in your Klei folder in Documents.
  2. Or sign in to Klei's account site, go to Games, Don't Starve Together, Servers, and generate a token there.
  3. Stop your server, open Configuration Files in the panel and paste the token into cluster_token.txt.
  4. Start the server again.

cluster.ini and server.ini

A DST server is a cluster: one or more shards that share settings. cluster.ini holds the settings for the whole cluster, and each shard has its own server.ini. Klei's dedicated server settings guide documents them; these are the ones most owners change.

Common cluster.ini settings from Klei's dedicated server settings guide
SettingDefaultWhat it does
cluster_namenoneThe server's name in the browser
cluster_descriptionemptyText shown in the server details on the Browse Games screen
cluster_passwordnoneThe password players need to join
max_players16Players connected at one time
pvpfalseTurns player versus player combat on
pause_when_emptyfalsePauses the world when nobody is connected
vote_enabledtrueAllows player votes
whitelist_slots0Slots reserved for players listed in whitelist.txt
max_snapshots6Save snapshots kept for rollbacks
autosaver_enabledtrueSaves automatically at the end of each day
steam_group_onlyfalseOnly lets in members of one Steam group

Klei advises leaving tick_rate at its default of 15. In server.ini, server_port defaults to 10999, and the master shard listens for other shards on master_port, 10888 by default. On our servers the networking is already set up, so you mostly touch cluster.ini.

Shards, Caves and the Master World

DST's caves are a separate world, which is why a server with caves runs as more than one shard. The surface is the master shard and the caves are a second shard linked to it, with shard_enabled set in cluster.ini and a cluster_key that lets the shards trust each other. Players walk between them through sinkholes, and the cluster's player limit covers both.

Some settings belong only to the master: max_players, the password, the name and description, the whitelist. Others, such as the game mode, must match across shards. If you change one of those, change it everywhere, or leave it out everywhere to use the default.

Playstyles: Relaxed, Endless, Wilderness and Lights Out

Klei's original settings guide lists game_mode values of survival, endless and wilderness. Since the A Little Drama update of October 2022, the playstyle shown to players is calculated from the world overrides on the master shard instead. To run something other than Survival, Klei's notes describe a worldgenoverride.lua in the master folder with a preset such as RELAXED, ENDLESS, WILDERNESS or COMPLETE_DARKNESS for Lights Out.

There is an easier route too. The Configure Server page on Klei's account site was updated to generate the files for each playstyle, so you can create the setup there and upload it with the File Manager. Decide before the world is first generated, since a worldgenoverride file is about how the world is created.

Workshop Mods on a Dedicated Server

Mods are a big part of DST, and a dedicated server can download them straight from the Steam Workshop. Our knowledge base splits it into two steps.

  • Download: in dedicated_server_mods_setup.lua add ServerModSetup with a mod's Workshop ID, or ServerModCollectionSetup with a collection ID. The ID is the number at the end of the Workshop page address.
  • Start the server once so it downloads everything, then check the mods folder in the File Manager.
  • Enable: stop the server and add ForceEnableMod with workshop- and the ID for each mod in modsettings.lua. A collection still needs each mod enabled on its own.
  • Start the server again and watch the console as the mods load.

Klei's own guidance is to enable mods through modoverrides.lua in each shard, which is also where a mod's configuration options live, so use that file when you want to change how a mod behaves. Since 2021, newer Workshop mods on dedicated servers are stored in a ugc_mods folder inside the server's install directory.

Admins, Whitelists and Private Worlds

For a private world, set cluster_password, or keep the server to your community with steam_group_only and steam_group_id. With steam_group_admins on, the admins of that Steam group are admins on the server as well, which is the simplest way to share moderation.

For a public world with regulars, whitelist_slots reserves places for trusted players: add their Klei user IDs to whitelist.txt next to cluster.ini, and they can still join when the server is full. Voting is on by default, so players can start votes themselves; turn vote_enabled off if you would rather moderators decided.

Saves, Rollbacks and Updates

DST saves automatically at the end of each in-game day and keeps the last 6 snapshots by default, the same ones a host sees in the Rollback tab. If you turn autosaver_enabled off, the game only saves on shutdown or when an admin runs c_save(). On top of that, take Backup Manager snapshots before big changes, and our offsite copies cover the last 7 days.

Klei updates DST regularly, often with a string of hotfixes after a big content update. When one lands, check that your mods have been updated, run Steam Update, and restart. If you are moving a world from another host, the free migration add-on at checkout means our team moves the world and saved progress for you.

What to Compare Before You Rent a Don't Starve Together Server

DST hosting offers look alike at first glance. These are the details that matter after a few hundred days.

  1. Access to the config filesYou need cluster.ini, the mod lists and cluster_token.txt at your fingertips, not behind a ticket.
  2. Workshop mod supportCheck that the server can download Workshop mods and collections, and that you can see the mods folder.
  3. Migration helpIf you already have a world, ask whether the host will move it for you and what it costs.
  4. Backups you can restoreDST's snapshots are a start; look for your own snapshots and offsite copies as well.
  5. Locations you can testRun a ping test from where your players are before you choose.
  6. Billing termsCompare monthly and longer terms, and check for setup fees or minimum contracts.

Don't Starve Together Server Glossary

The Constant
The world Don't Starve Together is set in.
Cluster
A DST server setup made of one or more linked shards with shared settings.
Shard
One world inside a cluster, such as the surface or the caves.
Master shard
The main world of a cluster, usually the surface, which holds settings such as max_players.
Cluster token
The key in cluster_token.txt that ties a server to a Klei account.
cluster.ini
The file with the settings for the whole cluster, from the name to the player limit.
Playstyle
How the world is set up for players, such as Relaxed, Survival, Endless, Wilderness or Lights Out.
Snapshot
A saved copy of the world that can be rolled back to; DST keeps 6 by default.

Don't Starve Together Server Help and Next Steps

Useful pages for setting up and running your world.