Insurgency Standalone

Insurgency Standalone game Servers pay with clan pay and paypal

Slots Monthly Quarterly Biannually Annually
10 £4.50p £12.15p £22.95p £43.20p
12 £5.40p £14.58p £27.54p £51.84p
14 £6.30p £17.01p £32.13p £60.48p
16 £7.20p £19.44p £36.72p £69.12p
18 £8.10p £21.87p £41.31p £77.76p
20 £9.00p £24.30p £45.90p £86.40p
22 £9.90p £26.73p £50.49p £95.04p
24 £10.80p £29.16p £55.08p £103.68p
26 £11.70p £31.59p £59.67p £112.32p
28 £12.60p £34.02p £64.26p £120.96p
30 £13.50p £36.45p £68.85p £129.60p
32 £14.40p £38.88p £73.44p £138.24p

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Server Features

MULTIPLE LOCATIONS

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Free Mumble

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Free Fast Map Server

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Free Debranding

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Free 1GB Webhosting

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DDoS Protection

Fully DDoS Protected - Stay online when others don't want you to

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Insurgency Standalone game Servers

GamingDeluxe have been hosting Game Servers for 10 years now so we know what you require from a game provider. We are gamers our selves and your custom is valuable to us, we will reply to your support ticket within 10 minuites maybe less.

Insurgency is a multiplayer, tactical first person shooter game, in which you need to secure stonghold and destroy enemy supplies. Insurgency has 12 multiplayer maps which take place in 6 different enviroments, some of which include: Iraq, Afghanistan and Somalia. Insurgency had over 20 different weapons which you can choose from, which focus on realistic weapon behaviour as they have a free-aim system and suppression effects. Insurgency also has a squad-based communication system - 3D VOIP which allows allies and enemies within proximity to hear you.

Insurgency has 6 different multiplayer game modes: Skirmish - Each team has a cache to protect, until it has been destoryed teams gain extra reinforcement and when it has been destoryed it becomes a Firefight match. VIP - One teams must escort a VIP player to the extraction point and with only 1 life per round teams must be careful. Strike - There are 3 weapon caches that have to be discovered and destroyed. Search & Destroy - 2 supply caches are hidden in 3 possible locations which attackers must destroy or kill all of the enemies to win. Firefight - There are 3 territorial objectives, secure them all or eliminate all of the enemies to win. Push - 3 objectives must be captured in a specific order, defenders have a limited amount of reinforcements which must be used wisely.

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