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natural selection 2 point release 255 due tommorrow

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  • natural selection 2 point release 255 due tommorrow

    new consistancy checks...


    We are planning to release 255 tomorrow. It will include rewards for our Reinforced program and various bug fixes and improvements for the game.

    We are also adding another feature to consistency checking to cover an edge case we recently discovered.

    There is a new "restrict" keyword for the ConsistencyConfig.json file. Below is an example:

    {
    "restrict": [ "lua/entry/*.entry" ],
    "check": [ "game_setup.xml", "*.lua", "*.hlsl", "*.shader", "*.screenfx", "*.surface_shader", "*.fxh", "*.render_setup", "*.shader_template", "*.level", "*.dds", "*.jpg", "*.png", "*.cinematic", "*.material", "*.model", "*.animation_graph", "*.polygons", "*.fev", "*.fsb", "*.entry" ],
    "ignore": [ "ui/*.dds", "*_view*.dds", "*_view*.material", "*_view*.model", "models/marine/hands/*" ]
    }

    This will force the Client to have the exact *.entry files with the exact content inside the "lua/entry" directory. It will also ensure there are no extra *.entry files in this directory. That is the extra check that "restrict" does.

    After 255 ships, we recommend all servers use the above "restrict" list.
    Support Staff
    GamingDeluxe Ltd

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