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Statsgen 2 is a Statistics Generators for Call Of Duty 1/2/4/5, MOHAA, Spearhead, Wolfenstein/Enemy Territory and Quake Wars. Statsgen automatically downloads the server logfiles, processes them using a flexible template system, and then transmits the resultant webpages to the webserver. Templating allows the pages produced to be very flexible to fit in with the style of your clan website.

Other features include:
Game Server Messaging - Sends messages to your game servers stating who are the top scorers.(COD1, COD2, COD4, QuakeWars)
Fully Customisable - Awards, skill and score weightings are all customisable to give you as much flexibilty as it can
Alias Editing - Combine player names together when they gain rank
Clans - Assign players to clans and see the clans scores
Cheats - Automatic dropping of cheats (using Punkbuster Banfiles)
Learns - In most cases if new weapons, maps, gametypes are encountered they are automatically catered for
Free - I do this for fun, I don't include any advertising, it is totally free

News

Statsgen 2: Version 1.8.2

30th October 2008

Version 1.8.2 released

COD5 World At War Compatible

Statsgen 2: Version 1.8.0

28th October 2008

Version 1.80 released

Many updates to make configuration easier - including guided wizards for several important sections
Fixed a bug with teamkills
Updated default template to be like the Omega Template
Added Teamkill calculation (As best as possible) for COD4
Speed up in database writing

Statsgen 2: Version 1.7.0

3rd December 2007

Version 1.70 released

IMPORTANT - Backup your old statsgen2.exe, and templates directory in case of problems



This release is the Persistant Database version. On the first run nothing will seem any quicker as it has to process the logs at least once. Subsequent runs start at the last finishing point and only newly created rounds and players are created during template processing

If you choose NOT to update your template during template processing - you must download the newly uploaded templates (in the download section) to integrate in the new features. If you don't then template processing will still be as slow as ever

New Forum

19th November 2007

New Forum available at http://www.statsgen.co.uk/forum

I will repost all my stickies an important bits as soon as i can gain access back to my old forum.

Forums

18th November 2007

My current forums have become unusable. I am in the process of getting a new forum but in the meantime if you have any problems please contact me directly on MSN Instant Messenger on nazarine666@hotmail.com.

Please stick with me during this transition, I am doing my best but I have to fit in real life along with Statsgen and sometimes Statsgen has to take a back seat.

Current queries that people have been making

Ports Ports Ports - Try changing your Passive setting on the Server Editor screen of Statsgen

Slow Statsgen With Big Logfiles - I am working on a Persistant Database method of running Statsgen this week while I have a week off work. This will make it so that Statsgen can continue where it left off.


Statsgen 2: Version 1.6.0

11th November 2007

Version 1.6.0 of Statsgen out.


Changes / Fixes
COD4: Modern Warfare capability.

Statsgen 2: Version 1.5.0

14th September 2007

Version 1.5.0 of Statsgen out.


Changes / Fixes
Quake Wars capability. Quakewars Beta logfile processing is now catered for - including server messaging. You can now send your boasting messages to the quake wars game server using statsgen.

Quake Wars Example Site

Other Changes:
GUI's updated - they now enable / disable inappropriate items as required - this should give users an indication of when they have not configured something correctly.
Made database writing more efficient by deleting and recreating indexes before and after writing.
Alias Editing - can now use Quake Wars XP point to create awards. Can now use Team Kills as part of award components.

COD League Opens

COD League has opened for business - NangO (my clan) are back running COD League again and welcome all clans to sign up

Statsgen 2: Version 1.4.2

29th June 2007

Version 1.4.2 of Statsgen out.


Changes / Fixes
Fixed a crash where a round was being counted with virtually nothing in it
Auto Aliasing now automatically ignores WOLFENSTEIN and MOHAA server types
Cheaters - Cheaters found in the logfile now get stored in table cheaters and the templates give you a list of their cursed names
Optimization - Big speed ups in logfile processing upto 70% saving, on my system 230mb logfile went from processing in 110 minutes down to 40 minutes

Statsgen 2: Version 1.4

9th June 2007

Version 1.4 of Statsgen out.


Changes / Fixes
Sometimes ban files would not download properly. I don't know why they were failing but i have put some code in to work around it.
Some more tidying up of the "Time To Go" text
Added ability to Automatically Alias players during logfile processing. Basically it uses the GUID to work out which players are really the same person, adding them to the alias list - any existing aliases are kept as is.
You can now add the command line argument -runonce
e.g.
statsgen2.exe -runonce
This will cause statsgen to start, perform a stats run, then exit.
This is designed to be used by people who want to run statsgen on the Windows Scheduler system.

Statsgen 2: Version 1.3.3

9th April 2007

Version 1.3.3 of Statsgen out.


Changes / Fixes
Message Center - Punkbuster Messaging now works, I made a several mistakes in this area :-p.
Editor Screens - Image/Score/Skill editor screens now show the original code key as part of their display
Thread Safe - The program is now (I hope) thread safe
Screen Updates - The screen udpates properly now during processing
Screen Updates - Fixed some issues where negative "Time To Go" info could be displayed
Screen Updates - Fixed some issues when multiple logfiles caused "Time To Go" to be miscalculated
Speed Ups - Massively sped up processing if large drop lists were used (e.g. if you used punkbuster bans)
Speed Ups - Added a few more indexes to speed up the BF2 template
Logfile Processing - Extreme MOD activities (ctfb_capture) now decoded


BF2 Template Updated
Updated BF2 template which makes it much more efficient and faster at processing.

Statsgen 2: Version 1.3.2

15th Mar 2007

Version 1.3.2 of Statsgen out. I managed to make a screw up and disabled the website transfer in the last release.


My friend has written a great book teaching you all about Windows Vista - you can buy it at Amazon.

Statsgen 2: Version 1.3.1

10th Mar 2007

Version 1.3.1 of Statsgen out. This adds the ability to prioritise the run. Basically this means you can set statsgen to run at a lower priority to other processes to hopefully reduce lag on the server

Statsgen 2: Version 1.3

3rd Mar 2007

Version 1.3 of Statsgen out. This has a few minor updates but i got confused with version numbers so upgraded to 1.3 :-p.

Extra indexes created to speed up MySQL template.

MySQL compatible template released. This goes in hand with version 1.3. You must be running version 1.3 to make this work effectively.

The Default Rounds template has been updated to cope with weighted awards.

Statsgen 2: BF2 Template

17th Feb 2007

A version of the BF2 Template has been created for Statsgen 2 for all who were requesting it.

Statsgen 2 Version 1.2

13th Feb 2007

This version has some new features
. MySQL upload capable - You can now tell statsgen to upload it's database to a MySQL database server. I will be developing templates to use this shortly. It will make a huge difference in processing and upload speed.
. Skill calculation - can now have the negative effect of deaths switched off
. Award calculation - Awards can now be flagged as weighted - currently only the default no rounds template has this implemented -but next update to the full round version will have it.
. More awards added for Admiral MOD.

New Images - The Statsgen2 Image Pack has been updated with some extra images from Omega of SS Rangers. They are tobe used with the new Admiral Mod weapons and awards.

Statsgen 2 Version 1.1.1

3rd Feb 2007

Slight Update - I made an error in the automatic First Time Run calculation and it kept setting the default values. Fixed now.

New Template - I have made available a new default template which does not write out the Round Statistics - This greatly improves the speed as the majority of the time was spent writing out the rounds. Also as there are no rounds the amount of data to transfer is significantly less.

Statsgen 2 Version 1.1

29th Jan 2007

New Update - Some bugs fixed and new additions Extended character sets (Cyrillics etc) now read properly from the logfile
Skill Calculation - Can now be configured to not allow negative skill (no loss from death)
Added Free For All as MOHAA Deathmatch Mode to INI File
Upgrade file and procedure now supplied
Database Structure Updated (any disk based database users - please remove there existing one before running)
Rounds / View Rounds (updated with server index round created in)
Award Definition (Award ID added)
This affects the Message Centre Key used during stats production (no longer changes when name changes)
Default Templates - Various Updates / Fixes
File Downloading Multiple Files - Better handling of weird servers that don't give me a wild card directory listing
Admiral Mod - Healing activity now detected
COD1/COD2 Banfile - These are now read and used
Speech File Output - You can now configure statsgen to write out all the speech in the logs in the Mandatory/Output Config

Statsgen 2 Update

18th Jan 2007

Statsgen 2 Update - Quite a few people are complaing of getting errors along the lines of
Failed to get listing of remote directory [/87.117.226.27 port 28960/main] with wildcard [server_mp.log] FTP Response [550 The system cannot find the file specified..
This is caused by the ftp server not performing wildcard directory listings properly. To fix this i have to basically ignore the error and try and carry on regardless. The new version does this. Upgraders only need to replace the statsgen2.exe file in the new zip file.

Statsgen 2 Released

1st Jan 2007

Statsgen 2 Released - This is now ready for release and can be found on the download page. Thanks to Omega from SSRangers for help with the default templates and images. New forum coming soon to support.